Player Matchup

Merlin
Merlin
Gold V
AkenoFan
Merlin
Gold V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Mickydod
Achilles
Silver I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver I
PiTxiTxiNauta
Anhur
Silver I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fenrir
Fenrir
Silver III
Trishha
Fenrir
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Bronze III
oTHORz
Mercury
Bronze III
Level 112
God Stats
5W - 6L
1,377 SR
Queue Stats
27W - 31L
1,289 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,475 SR
1,458 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,500 SR
1,295 MMR
Erlang Shen
Erlang Shen
Silver V
DARKFAZE78
Erlang Shen
Silver V
Level 37
God Stats
3W - 4L
1,500 SR
Queue Stats
20W - 23L
1,261 MMR
Solo
The Morrigan
The Morrigan
Bronze III
EndMyLifeNoww
The Morrigan
Bronze III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,307 MMR
Party 1
Pele
Pele
Bronze III
Equuleus
Pele
Bronze III
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,372 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
IooRDee
Kumbhakarna
Bronze III
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 51L
1,265 MMR
Solo
Heimdallr
Heimdallr
Silver V
Visam
Heimdallr
Silver V
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 40L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AkenoFan
Merlin
16
4 / 2 / 5
9,970
586
7,846
6,631
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Mickydod
Achilles
16
5 / 1 / 5
10,251
603
12,187
12,184
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
10 / 4 / 7
11,043
650
16,531
12,800
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Trishha
Fenrir
14
5 / 6 / 15
10,005
589
7,943
12,622
5,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
oTHORz
Mercury
15
5 / 3 / 5
9,624
566
6,068
10,102
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
DanzaburouKhepriPersephoneBakasuraNu Wa

VS

Bans
TsukuyomiSetJing WeiSobekApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DARKFAZE78
Erlang Shen
13
0 / 3 / 7
7,472
440
5,928
10,267
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Morrigan
EndMyLifeNoww
The Morrigan
14
3 / 5 / 5
8,932
525
4,342
9,746
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
13
5 / 7 / 3
8,486
499
7,379
12,874
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
IooRDee
Kumbhakarna
14
4 / 5 / 6
9,238
543
4,668
16,643
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Visam
Heimdallr
14
4 / 9 / 6
8,651
509
9,835
14,185
3,697
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
29
Kills
16
16
Deaths
29
37
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
AkenoFan
Merlin
4
2
5
3.25
L
Erlang Shen
DARKFAZE78
Erlang Shen
0
3
7
1.17
L
The Morrigan
EndMyLifeNoww
The Morrigan
3
5
5
1.1
L
Pele
5
7
3
0.93
L
Kumbhakarna
IooRDee
Kumbhakarna
4
5
6
1.4
W
Achilles
Mickydod
Achilles
5
1
5
7.5
W
10
4
7
3.38
W
Fenrir
Trishha
Fenrir
5
6
15
2.08
L
Heimdallr
Visam
Heimdallr
4
9
6
0.78
W
Mercury
oTHORz
Mercury
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,575
Damage
32,152
54,339
Taken
63,715
36,480
Mitigated
26,534
9,559
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AkenoFan
Merlin
7,846
748
0
801
6,631
2,584
1,008
1,380
5,193
61,166
0
L
Erlang Shen
DARKFAZE78
Erlang Shen
5,928
1,998
0
3,192
10,267
4,963
88
1,363
8,434
0
34,913
L
The Morrigan
EndMyLifeNoww
The Morrigan
4,342
519
0
444
9,746
3,239
0
2,447
6,989
45,293
1,025
L
Pele
7,379
1,679
0
2,616
12,874
3,671
0
1,305
11,448
0
28,272
L
Kumbhakarna
IooRDee
Kumbhakarna
4,668
437
0
1,066
16,643
10,964
0
2,546
13,860
20,888
0
W
Achilles
Mickydod
Achilles
12,187
2,271
0
2,893
12,184
17,502
921
1,332
10,844
13,897
38,189
W
16,531
11,140
0
4,634
12,800
4,362
3,307
2,776
9,898
0
70,029
W
Fenrir
Trishha
Fenrir
7,943
1,401
0
1,231
12,622
5,821
1,064
1,688
10,856
0
21,588
L
Heimdallr
Visam
Heimdallr
9,835
4,978
0
2,601
14,185
3,697
101
2,115
11,893
0
46,712
W
Mercury
oTHORz
Mercury
6,068
1,418
0
0
10,102
6,211
2,039
1,371
8,675
5,357
56,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,893
Gold Earned
42,779
450
Minions Killed
332
0
Camps Cleared
0
1,640,289
Distance Traveled
1,539,908
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,970
586
117
7
0
305,334
7
L
Erlang Shen
7,472
440
58
3
0
328,643
3
L
The Morrigan
8,932
525
109
6
0
286,414
5
L
Pele
8,486
499
62
4
0
295,743
2
L
Kumbhakarna
9,238
543
29
2
0
326,465
7
W
Achilles
10,251
603
95
6
0
305,127
3
W
Anhur
11,043
650
112
7
0
287,239
4
W
Fenrir
10,005
589
27
2
0
387,594
5
L
Heimdallr
8,651
509
74
4
0
302,643
3
W
Mercury
9,624
566
99
6
0
354,995
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role