Player Matchup

Kuzenbo
Kuzenbo
Helly33
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
SH4URYA
Pele
Level 69
God Stats
8W - 4L
1,715 SR
Queue Stats
269W - 310L
1,506 Elo+
Party 1
Apollo
Apollo
Sm00v3
Apollo
Level 64
God Stats
3W - 0L
1,755 SR
Queue Stats
59W - 47L
1,405 Elo+
Solo
Bellona
Bellona
aryanbansal20
Bellona
Level 75
God Stats
3W - 3L
1,322 SR
Queue Stats
631W - 590L
1,547 Elo+
Party 1
Scylla
Scylla
vanshmahajan10
Scylla
Level 102
God Stats
13W - 6L
1,500 SR
Queue Stats
529W - 483L
1,539 Elo+
Party 1
Team Averages
Level 80
1,559 SR
1,499 Elo+

VS

Team Averages
Level 96
1,383 SR
1,456 Elo+
Cu Chulainn
Cu Chulainn
CYBERPUNK
Cu Chulainn
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
77W - 82L
1,467 Elo+
Solo
Mercury
Mercury
Dunckmang
Mercury
Level 142
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 15L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
Heins11
Ao Kuang
Level 103
God Stats
6W - 7L
1,301 SR
Queue Stats
221W - 199L
1,462 Elo+
Solo
Anubis
Anubis
UnknwnCatalyst
Anubis
Level 47
God Stats
5W - 7L
1,417 SR
Queue Stats
16W - 25L
1,425 Elo+
Solo
Izanami
Izanami
lP3RICOl
Izanami
Level 41
God Stats
10W - 9L
1,394 SR
Queue Stats
201W - 200L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Helly33
Kuzenbo
7
2 / 0 / 1
4,609
658
2,157
2,484
1,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
SH4URYA
Pele
8
0 / 0 / 1
4,366
624
620
3,803
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Sm00v3
Apollo
7
0 / 1 / 3
4,066
581
882
2,500
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
9
2 / 0 / 0
5,066
724
2,669
3,015
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
4,345
621
1,696
1,750
382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CYBERPUNK
Cu Chulainn
7
0 / 2 / 0
4,146
592
1,854
6,285
2,478
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
Dunckmang
Mercury
6
0 / 1 / 1
3,784
541
1,629
2,733
679
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Heins11
Ao Kuang
6
1 / 2 / 0
3,880
554
1,371
3,221
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 0
4,153
593
1,692
2,877
1,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
lP3RICOl
Izanami
1
0 / 0 / 0
1,305
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
CYBERPUNK
Cu Chulainn
0
2
0
0
L
Mercury
Dunckmang
Mercury
0
1
1
0.5
L
Ao Kuang
Heins11
Ao Kuang
1
2
0
0.5
W
Kuzenbo
Helly33
Kuzenbo
2
0
1
2.5
W
Pele
SH4URYA
Pele
0
0
1
0.5
W
Apollo
Sm00v3
Apollo
0
1
3
1.5
L
0
1
0
0
W
Bellona
2
0
0
2
L
Izanami
lP3RICOl
Izanami
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,024
Damage
6,546
13,552
Taken
15,116
6,623
Mitigated
5,962
6,704
Healing
3,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
CYBERPUNK
Cu Chulainn
1,854
364
0
1,249
6,285
2,478
0
279
6,006
0
20,618
L
Mercury
Dunckmang
Mercury
1,629
133
0
996
2,733
679
0
1,338
1,395
0
13,012
L
Ao Kuang
Heins11
Ao Kuang
1,371
541
0
251
3,221
1,514
0
1,273
1,913
14,551
0
W
Kuzenbo
Helly33
Kuzenbo
2,157
705
0
1,390
2,484
1,270
32
0
2,484
10,284
0
W
Pele
SH4URYA
Pele
620
277
0
1,951
3,803
900
0
1,524
2,279
0
20,895
W
Apollo
Sm00v3
Apollo
882
552
0
622
2,500
1,318
210
784
1,716
3,632
15,419
L
1,692
343
0
937
2,877
1,291
144
1,196
1,553
17,376
0
W
Bellona
2,669
939
0
1,773
3,015
2,753
0
0
2,726
2,993
20,125
L
Izanami
lP3RICOl
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
1,696
44
0
968
1,750
382
0
755
995
16,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,452
Gold Earned
17,268
216
Minions Killed
136
0
Camps Cleared
0
718,724
Distance Traveled
514,600
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,146
592
42
6
0
112,418
3
L
Mercury
3,784
541
24
3
0
143,693
2
L
Ao Kuang
3,880
554
31
4
0
134,421
3
W
Kuzenbo
4,609
658
16
2
0
141,756
2
W
Pele
4,366
624
55
8
0
172,834
1
W
Apollo
4,066
581
49
7
0
123,892
2
L
Anubis
4,153
593
39
6
0
124,068
1
W
Bellona
5,066
724
59
8
0
149,884
1
L
Izanami
1,305
186
0
0
0
0
0
W
Scylla
4,345
621
37
5
0
130,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role