Player Matchup

Athena
Athena
Astraalz
Athena
Level 29
God Stats
3W - 10L
1,446 SR
Queue Stats
235W - 262L
1,608 Elo+
Party 4
Scylla
Scylla
Fernanditokitkah
Scylla
Level 48
God Stats
33W - 25L
1,500 SR
Queue Stats
144W - 163L
1,423 Elo+
Solo
Jing Wei
Jing Wei
Markigno875
Jing Wei
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,304 Elo+
Party 2
Thanatos
Thanatos
SrDeadStroke
Thanatos
Level 39
God Stats
0W - 5L
1,105 SR
Queue Stats
174W - 193L
1,514 Elo+
Party 4
King Arthur
King Arthur
Thespace23
King Arthur
Level 27
God Stats
23W - 31L
1,188 SR
Queue Stats
272W - 336L
1,470 Elo+
Party 2
Team Averages
Level 55
1,348 SR
1,464 Elo+

VS

Team Averages
Level 57
1,506 SR
1,455 Elo+
Athena
Athena
Bruniel
Athena
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 87L
1,480 Elo+
Party 3
Janus
Janus
Entropic0
Janus
Level 149
God Stats
2W - 4L
1,307 SR
Queue Stats
39W - 27L
1,397 Elo+
Party 1
Ullr
Ullr
Neavstream999
Ullr
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
36W - 44L
1,480 Elo+
Party 3
Fenrir
Fenrir
Snabgenets
Fenrir
Level 44
God Stats
2W - 5L
1,500 SR
Queue Stats
281W - 321L
1,387 Elo+
Solo
Odin
Odin
Sobekone
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Astraalz
Athena
9
1 / 3 / 2
5,761
384
3,031
11,147
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 7 / 1
5,817
388
5,516
8,928
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
Markigno875
Jing Wei
11
3 / 5 / 1
6,904
460
4,784
12,011
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SrDeadStroke
Thanatos
9
0 / 8 / 2
5,906
394
3,299
10,915
6,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Thespace23
King Arthur
12
0 / 5 / 1
6,908
461
3,354
13,007
5,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bruniel
Athena
13
2 / 2 / 6
8,014
534
3,936
7,963
5,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Entropic0
Janus
15
9 / 0 / 7
9,369
625
11,475
7,113
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
6 / 0 / 5
8,111
541
10,252
7,485
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Snabgenets
Fenrir
14
6 / 2 / 7
8,782
585
7,555
10,704
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odin
13
4 / 2 / 2
8,344
556
7,631
8,443
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
27
28
Deaths
6
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Athena
Astraalz
Athena
1
3
2
0.67
W
Athena
Bruniel
Athena
2
2
6
2.5
W
Janus
Entropic0
Janus
9
0
7
12.5
L
1
7
1
0.21
L
Jing Wei
Markigno875
Jing Wei
3
5
1
0.7
W
6
0
5
8.5
W
Fenrir
Snabgenets
Fenrir
6
2
7
4.75
W
Odin
4
2
2
2.5
L
Thanatos
SrDeadStroke
Thanatos
0
8
2
0.13
L
King Arthur
Thespace23
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
40,849
56,008
Taken
41,708
24,335
Mitigated
21,267
16,891
Healing
13,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Astraalz
Athena
3,031
606
0
4,548
11,147
5,860
0
2,948
8,153
15,786
0
W
Athena
Bruniel
Athena
3,936
1,588
441
1,317
7,963
5,054
445
1,551
6,312
21,129
0
W
Janus
Entropic0
Janus
11,475
951
0
1,819
7,113
2,359
1,160
3,377
3,361
56,691
0
L
5,516
239
0
875
8,928
3,227
0
6,834
2,094
20,318
0
L
Jing Wei
Markigno875
Jing Wei
4,784
3,699
0
4,295
12,011
3,428
760
3,984
7,977
0
36,058
W
10,252
4,731
0
4,327
7,485
2,761
2,543
728
6,642
0
47,472
W
Fenrir
Snabgenets
Fenrir
7,555
2,634
0
4,618
10,704
4,961
958
1,188
9,461
0
38,244
W
Odin
7,631
4,052
0
1,045
8,443
6,132
1,027
1,145
7,199
224
38,283
L
Thanatos
SrDeadStroke
Thanatos
3,299
831
0
4,787
10,915
6,031
0
1,334
9,493
7,094
25,305
L
King Arthur
Thespace23
King Arthur
3,354
789
0
2,386
13,007
5,789
105
535
12,225
0
37,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,296
Gold Earned
42,620
255
Minions Killed
350
0
Camps Cleared
0
1,250,822
Distance Traveled
1,402,958
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,761
384
16
1
0
223,019
4
W
Athena
8,014
534
35
2
0
277,371
4
W
Janus
9,369
625
101
7
0
309,799
3
L
Scylla
5,817
388
30
2
0
259,426
0
L
Jing Wei
6,904
460
84
6
0
239,683
1
W
Ullr
8,111
541
70
5
0
250,810
0
W
Fenrir
8,782
585
74
5
0
290,504
0
W
Odin
8,344
556
70
5
0
274,474
0
L
Thanatos
5,906
394
47
3
0
247,290
1
L
King Arthur
6,908
461
78
5
0
281,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role