Player Matchup

Guan Yu
Guan Yu
JaGostooo
Guan Yu
Level 21
God Stats
5W - 1L
1,724 SR
Queue Stats
21W - 26L
1,404 Elo+
Party 2
Bakasura
Bakasura
ShadowHateValkyr
Bakasura
Level 65
God Stats
3W - 6L
1,500 SR
Queue Stats
24W - 37L
1,404 Elo+
Party 2
Ra
Ra
Str4yCat
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,715 Elo+
Party 2
Team Averages
Level 35
1,575 SR
1,508 Elo+

VS

Team Averages
Level 65
1,582 SR
1,465 Elo+
Geb
Geb
 
Geb
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Rehnorr
Achilles
Level 88
God Stats
24W - 27L
1,500 SR
Queue Stats
74W - 74L
1,344 Elo+
Solo
Neith
Neith
qusayali20
Neith
Level 18
God Stats
6W - 3L
1,747 SR
Queue Stats
9W - 9L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JaGostooo
Guan Yu
12
0 / 2 / 7
8,437
603
6,631
15,534
12,804
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 5 / 5
11,002
786
9,300
14,210
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
6 / 1 / 5
10,174
727
16,534
11,499
7,642
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 6 / 7
8,792
628
8,348
15,414
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Rehnorr
Achilles
11
5 / 5 / 3
9,430
674
12,569
16,528
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
12
3 / 3 / 5
9,039
646
11,035
10,387
4,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
14
Kills
8
8
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
7
0.58
W
Guan Yu
JaGostooo
Guan Yu
0
2
7
1.75
L
Achilles
Rehnorr
Achilles
5
5
3
1.3
W
8
5
5
2.1
W
6
1
5
8.5
L
Neith
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,465
Damage
31,952
41,243
Taken
42,329
26,295
Mitigated
36,428
13,755
Healing
7,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
8,348
946
0
962
15,414
13,360
0
5,900
9,243
21,398
0
W
Guan Yu
JaGostooo
Guan Yu
6,631
1,103
2,392
3,454
15,534
12,804
70
3,917
11,317
0
17,178
L
Achilles
Rehnorr
Achilles
12,569
4,427
711
1,947
16,528
18,955
46
4,938
10,547
0
36,269
W
9,300
7,597
0
4,718
14,210
5,849
737
1,880
12,080
0
39,007
W
16,534
4,038
1,394
1,797
11,499
7,642
574
2,918
8,356
51,967
0
L
Neith
11,035
5,757
1,443
2,564
10,387
4,113
166
5,728
4,529
0
38,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,613
Gold Earned
27,261
170
Minions Killed
123
0
Camps Cleared
0
793,699
Distance Traveled
737,544
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,792
628
24
2
0
257,435
1
W
Guan Yu
8,437
603
21
2
0
279,703
0
L
Achilles
9,430
674
38
3
0
245,891
3
W
Bakasura
11,002
786
68
5
0
263,068
3
W
Ra
10,174
727
81
6
0
250,928
1
L
Neith
9,039
646
61
4
0
234,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role