Player Matchup

Thor
Thor
MajinVargas
Thor
Level 17
God Stats
4W - 6L
1,691 SR
Queue Stats
95W - 85L
1,773 Elo+
Party 2
Anhur
Anhur
Perryx1
Anhur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,731 Elo+
Solo
Athena
Athena
TurcoBangz
Athena
Level 18
God Stats
1W - 5L
1,234 SR
Queue Stats
81W - 74L
1,634 Elo+
Party 2
Erlang Shen
Erlang Shen
WatDaf123
Erlang Shen
Level 25
God Stats
3W - 1L
1,742 SR
Queue Stats
142W - 109L
1,644 Elo+
Solo
Eset
Eset
soypromano
Eset
Level 18
God Stats
3W - 3L
1,488 SR
Queue Stats
7W - 13L
1,510 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,658 Elo+

VS

Team Averages
Level 23
1,641 SR
1,640 Elo+
Jing Wei
Jing Wei
AphroKoochie69
Jing Wei
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
237W - 150L
1,719 Elo+
Solo
Ao Kuang
Ao Kuang
BigHoesOnly
Ao Kuang
Level 29
God Stats
23W - 13L
1,769 SR
Queue Stats
76W - 66L
1,374 Elo+
Solo
Guan Yu
Guan Yu
Jarmaug
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,814 Elo+
Solo
Yemoja
Yemoja
Moosias
Yemoja
Level 26
God Stats
92W - 75L
1,706 SR
Queue Stats
497W - 482L
1,631 Elo+
Party 1
Scylla
Scylla
Yahhms
Scylla
Level 26
God Stats
18W - 19L
1,512 SR
Queue Stats
341W - 325L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,797
390
1,964
11,789
4,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Perryx1
Anhur
16
2 / 3 / 0
9,418
471
6,694
11,238
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
TurcoBangz
Athena
10
0 / 3 / 1
6,729
336
1,811
13,123
9,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
WatDaf123
Erlang Shen
16
1 / 4 / 1
9,750
488
11,712
15,083
9,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 3 / 2
10,047
502
6,476
10,932
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
18
4 / 2 / 3
11,063
553
18,061
18,416
6,234
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
BigHoesOnly
Ao Kuang
18
4 / 0 / 3
10,954
548
11,349
10,579
4,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Jarmaug
Guan Yu
17
1 / 1 / 3
9,996
500
4,716
14,077
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Moosias
Yemoja
17
6 / 0 / 2
10,823
541
8,393
5,440
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Yahhms
Scylla
17
3 / 4 / 2
9,961
498
4,650
7,278
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
7
Kills
18
18
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
4
2
3
2.75
W
Ao Kuang
BigHoesOnly
Ao Kuang
4
0
3
5.5
W
Guan Yu
Jarmaug
Guan Yu
1
1
3
2.5
L
0
5
0
0
W
Yemoja
Moosias
Yemoja
6
0
2
7
L
Anhur
Perryx1
Anhur
2
3
0
0.67
L
Athena
TurcoBangz
Athena
0
3
1
0.17
L
Erlang Shen
WatDaf123
Erlang Shen
1
4
1
0.38
W
Scylla
Yahhms
Scylla
3
4
2
1
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
47,169
62,165
Taken
55,790
31,166
Mitigated
26,383
13,421
Healing
30,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
18,061
15,315
0
10,609
18,416
6,234
2,846
4,143
14,273
0
91,356
W
Ao Kuang
BigHoesOnly
Ao Kuang
11,349
2,105
0
7,892
10,579
4,158
0
1,030
9,549
91,948
0
W
Guan Yu
Jarmaug
Guan Yu
4,716
1,072
377
7,288
14,077
9,204
726
925
13,152
0
48,858
L
1,964
767
0
0
11,789
4,171
0
6,297
5,403
0
52,032
W
Yemoja
Moosias
Yemoja
8,393
1,341
1,326
1,733
5,440
4,238
673
1,003
4,437
41,444
0
L
Anhur
Perryx1
Anhur
6,694
3,090
0
3,344
11,238
3,710
784
2,352
8,886
0
46,497
L
Athena
TurcoBangz
Athena
1,811
617
0
1,000
13,123
9,416
50
3,557
9,566
11,112
0
L
Erlang Shen
WatDaf123
Erlang Shen
11,712
5,819
0
6,395
15,083
9,314
595
5,721
8,923
6,555
56,997
W
Scylla
Yahhms
Scylla
4,650
515
0
859
7,278
2,549
1,369
2,188
5,090
64,305
0
L
6,476
789
0
2,682
10,932
4,555
326
6,192
4,574
58,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,741
Gold Earned
52,797
454
Minions Killed
591
0
Camps Cleared
0
1,659,356
Distance Traveled
1,873,480
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,063
553
158
8
0
330,018
1
W
Ao Kuang
10,954
548
141
7
0
423,665
0
W
Guan Yu
9,996
500
114
6
0
402,136
1
L
Thor
7,797
390
87
4
0
370,337
0
W
Yemoja
10,823
541
63
3
0
360,109
4
L
Anhur
9,418
471
90
5
0
354,136
0
L
Athena
6,729
336
30
2
0
290,366
0
L
Erlang Shen
9,750
488
123
6
0
332,941
4
W
Scylla
9,961
498
115
6
0
357,552
12
L
Eset
10,047
502
124
6
0
311,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role