Player Matchup

Baba Yaga
Baba Yaga
BlasphemyN
Baba Yaga
Level 22
God Stats
1W - 2L
1,264 SR
Queue Stats
6W - 4L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
DrPidoras
Baron Samedi
Level 13
God Stats
6W - 7L
1,633 SR
Queue Stats
6W - 7L
1,779 Elo+
Solo
Cabrakan
Cabrakan
NÏgel
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,546 Elo+
Party 3
Apollo
Apollo
magischeflute
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,633 Elo+
Party 3
Nemesis
Nemesis
palmipoufle
Nemesis
Level 19
God Stats
6W - 2L
1,957 SR
Queue Stats
26W - 13L
1,912 Elo+
Solo
Team Averages
Level 22
1,571 SR
1,666 Elo+

VS

Team Averages
Level 39
1,683 SR
1,655 Elo+
Anubis
Anubis
DFWShana
Anubis
Level 29
God Stats
5W - 1L
1,719 SR
Queue Stats
10W - 5L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
JCFlipper
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 63L
1,552 Elo+
Solo
Thanatos
Thanatos
deatroya
Thanatos
Level 28
God Stats
3W - 2L
1,656 SR
Queue Stats
9W - 3L
1,595 Elo+
Party 2
Anhur
Anhur
notfrombosnia
Anhur
Level 6
God Stats
4W - 1L
1,825 SR
Queue Stats
11W - 13L
1,851 Elo+
Party 1
Nemesis
Nemesis
notfromrussia
Nemesis
Level 107
God Stats
4W - 6L
1,715 SR
Queue Stats
70W - 63L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BlasphemyN
Baba Yaga
14
1 / 6 / 2
9,240
440
9,565
11,157
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Baron Samedi
DrPidoras
Baron Samedi
13
3 / 9 / 3
9,085
433
7,472
21,333
8,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
NÏgel
Cabrakan
11
3 / 15 / 4
8,345
397
13,472
22,624
21,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 12 / 4
8,270
394
10,491
16,176
7,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
palmipoufle
Nemesis
14
1 / 9 / 2
8,772
418
9,415
17,520
5,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DFWShana
Anubis
20
20 / 1 / 11
13,439
640
30,095
21,854
13,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
JCFlipper
Cthulhu
14
5 / 3 / 19
10,295
490
10,434
13,063
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
deatroya
Thanatos
19
5 / 0 / 4
11,990
571
6,975
15,990
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 6 / 11
9,803
467
10,082
14,721
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
19
16 / 1 / 14
12,828
611
14,558
12,683
11,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
11
Kills
50
51
Deaths
11
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BlasphemyN
Baba Yaga
1
6
2
0.33
W
Anubis
DFWShana
Anubis
20
1
11
25.5
L
Baron Samedi
DrPidoras
Baron Samedi
3
9
3
0.5
W
Cthulhu
JCFlipper
Cthulhu
5
3
19
4.83
L
Cabrakan
NÏgel
Cabrakan
3
15
4
0.33
W
Thanatos
deatroya
Thanatos
5
0
4
7
L
3
12
4
0.42
W
4
6
11
1.58
W
Nemesis
16
1
14
23
L
Nemesis
palmipoufle
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,415
Damage
72,144
88,810
Taken
78,311
47,716
Mitigated
50,013
13,990
Healing
40,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BlasphemyN
Baba Yaga
9,565
601
0
2,065
11,157
3,563
430
6,854
4,303
58,435
0
W
Anubis
DFWShana
Anubis
30,095
1,833
0
14,673
21,854
13,344
392
11,648
10,206
108,614
0
L
Baron Samedi
DrPidoras
Baron Samedi
7,472
837
1,158
3,914
21,333
8,576
75
11,165
10,168
40,663
0
W
Cthulhu
JCFlipper
Cthulhu
10,434
1,223
445
695
13,063
13,240
0
8,738
4,325
25,897
0
L
Cabrakan
NÏgel
Cabrakan
13,472
1,931
0
1,359
22,624
21,923
0
10,921
11,703
31,236
0
W
Thanatos
deatroya
Thanatos
6,975
2,443
462
18,623
15,990
7,294
2,905
1,755
14,235
0
87,105
L
10,491
6,086
0
1,698
16,176
7,685
245
7,216
8,960
3,243
30,666
W
10,082
4,671
0
4,699
14,721
4,524
2,428
6,445
8,276
0
47,377
W
Nemesis
14,558
8,465
0
1,212
12,683
11,611
1,209
3,072
9,611
8,836
85,898
L
Nemesis
palmipoufle
Nemesis
9,415
4,784
0
3,796
17,520
5,969
0
4,928
12,592
0
49,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,712
Gold Earned
58,355
365
Minions Killed
523
0
Camps Cleared
0
1,724,528
Distance Traveled
1,876,915
1
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,240
440
113
5
0
363,200
1
W
Anubis
13,439
640
148
7
0
360,038
0
L
Baron Samedi
9,085
433
65
3
0
349,436
0
W
Cthulhu
10,295
490
19
1
0
352,680
2
L
Cabrakan
8,345
397
31
1
0
323,729
0
W
Thanatos
11,990
571
153
7
0
395,832
0
L
Apollo
8,270
394
60
3
0
355,347
0
W
Anhur
9,803
467
59
3
0
337,009
4
W
Nemesis
12,828
611
144
7
0
431,356
23
L
Nemesis
8,772
418
96
5
0
332,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role