Player Matchup

Agni
Agni
ALlamaNamedCarl
Agni
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SushiKiIIer
Cthulhu
Level 69
God Stats
30W - 12L
1,258 SR
Queue Stats
151W - 92L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
creeperkid710
Ah Muzen Cab
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
194W - 129L
1,713 Elo+
Party 1
Team Averages
Level 104
1,419 SR
1,571 Elo+

VS

Team Averages
Level 66
1,389 SR
1,526 Elo+
Ne Zha
Ne Zha
ChaosNV
Ne Zha
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Discordia
Discordia
Japancakess
Discordia
Level 104
God Stats
2W - 3L
1,168 SR
Queue Stats
20W - 22L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
blahblahno
Danzaburou
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 5 / 9
13,147
822
16,094
11,159
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SushiKiIIer
Cthulhu
14
7 / 5 / 11
12,089
756
12,713
17,060
20,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
creeperkid710
Ah Muzen Cab
15
4 / 2 / 15
11,547
722
11,461
10,159
4,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChaosNV
Ne Zha
13
2 / 9 / 7
10,648
666
7,266
16,358
6,255
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Japancakess
Discordia
15
6 / 7 / 3
11,167
698
10,774
13,604
4,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
blahblahno
Danzaburou
12
2 / 10 / 6
10,200
638
5,268
16,809
6,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
25
Kills
10
12
Deaths
26
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
5
9
3.7
L
Ne Zha
ChaosNV
Ne Zha
2
9
7
0.61
L
Discordia
Japancakess
Discordia
6
7
3
1.07
W
Cthulhu
SushiKiIIer
Cthulhu
7
5
11
2.5
L
Danzaburou
blahblahno
Danzaburou
2
10
6
0.5
W
Ah Muzen Cab
creeperkid710
Ah Muzen Cab
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
23,308
38,378
Taken
46,771
29,186
Mitigated
16,900
9,046
Healing
4,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,094
1,060
0
4,010
11,159
4,494
136
3,279
7,880
64,429
0
L
Ne Zha
ChaosNV
Ne Zha
7,266
3,867
0
1,924
16,358
6,255
0
8,887
7,471
0
30,312
L
Discordia
Japancakess
Discordia
10,774
525
0
1,432
13,604
4,523
0
9,227
4,377
38,422
0
W
Cthulhu
SushiKiIIer
Cthulhu
12,713
228
193
714
17,060
20,400
169
4,584
12,476
39,079
0
L
Danzaburou
blahblahno
Danzaburou
5,268
2,229
0
1,112
16,809
6,122
0
10,705
6,104
0
19,650
W
Ah Muzen Cab
creeperkid710
Ah Muzen Cab
11,461
3,065
0
4,129
10,159
4,292
2,098
3,000
7,159
0
57,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
32,015
195
Minions Killed
137
0
Camps Cleared
0
824,279
Distance Traveled
777,840
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
13,147
822
82
5
0
245,077
0
L
Ne Zha
10,648
666
47
3
0
273,014
4
L
Discordia
11,167
698
59
4
0
282,522
3
W
Cthulhu
12,089
756
35
2
0
293,172
0
L
Danzaburou
10,200
638
31
2
0
222,304
0
W
Ah Muzen Cab
11,547
722
78
5
0
286,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role