Player Matchup

Fenrir
Fenrir
ChrisPbacon6019
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,229 Elo+
Party 1
Vamana
Vamana
Duke Truman
Vamana
Level 48
God Stats
24W - 12L
1,500 SR
Queue Stats
25W - 15L
1,439 Elo+
Party 1
Anhur
Anhur
noliebear08
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,394 Elo+
Solo
Team Averages
Level 30
1,500 SR
1,354 Elo+

VS

Team Averages
Level 23
1,496 SR
1,486 Elo+
Artio
Artio
KING718MATRIX
Artio
Level 25
God Stats
1W - 0L
1,272 SR
Queue Stats
9W - 15L
1,136 Elo+
Solo
Ymir
Ymir
artog374
Ymir
Level 14
God Stats
2W - 1L
1,715 SR
Queue Stats
6W - 7L
1,660 Elo+
Party 2
Danzaburou
Danzaburou
mpinding
Danzaburou
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
10W - 10L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 5
7,198
654
2,839
9,055
3,302
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
12
8 / 5 / 1
8,852
805
7,569
13,742
5,855
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 4 / 8
7,507
682
3,923
7,394
2,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 7
7,062
642
659
7,648
4,218
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
13
8 / 1 / 5
9,603
873
10,949
9,591
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
mpinding
Danzaburou
13
8 / 3 / 6
10,310
937
11,307
7,642
2,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
16
16
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Vamana
8
5
1
1.7
W
0
7
7
0.5
W
Ymir
8
1
5
10.5
W
Danzaburou
mpinding
Danzaburou
8
3
6
3.67
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,331
Damage
22,915
30,191
Taken
24,881
11,304
Mitigated
15,491
6,652
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,839
544
342
618
9,055
3,302
0
4,726
4,329
0
8,121
L
Vamana
7,569
3,680
429
4,777
13,742
5,855
0
4,513
9,229
0
24,201
W
659
153
0
128
7,648
4,218
102
232
7,416
9,118
0
W
Ymir
10,949
2,277
0
1,293
9,591
8,445
99
0
9,591
32,587
0
W
Danzaburou
mpinding
Danzaburou
11,307
5,241
0
2,521
7,642
2,828
1,385
0
7,642
0
33,981
L
3,923
2,620
0
486
7,394
2,147
32
2,409
4,985
0
19,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,557
Gold Earned
26,975
87
Minions Killed
113
0
Camps Cleared
0
531,923
Distance Traveled
558,164
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,198
654
21
2
0
172,969
0
L
Vamana
8,852
805
28
3
0
198,336
0
W
Artio
7,062
642
14
1
0
153,916
1
W
Ymir
9,603
873
47
4
0
200,268
0
W
Danzaburou
10,310
937
52
5
0
203,980
0
L
Anhur
7,507
682
38
3
0
160,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role