Player Matchup

Loki
Loki
EX0T1C_M4G1X
Loki
Level 33
God Stats
7W - 22L
1,102 SR
Queue Stats
19W - 57L
1,089 Elo+
Party 3
Bellona
Bellona
St1ngzzz
Bellona
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 25L
1,006 Elo+
Party 3
Agni
Agni
Styxius
Agni
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Tronvik
Baron Samedi
Level 26
God Stats
4W - 4L
1,571 SR
Queue Stats
17W - 12L
1,532 Elo+
Party 1
Ymir
Ymir
doktordodo
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,153 Elo+
Solo
Team Averages
Level 23
1,392 SR
1,256 Elo+

VS

Team Averages
Level 16
1,444 SR
1,241 Elo+
Bellona
Bellona
CupaAPA
Bellona
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,163 Elo+
Party 4
Danzaburou
Danzaburou
FurFocalor
Danzaburou
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 35L
1,471 Elo+
Party 2
Neith
Neith
LumpYana
Neith
Level 28
God Stats
8W - 14L
1,220 SR
Queue Stats
10W - 15L
1,202 Elo+
Solo
Ra
Ra
SharpNoober
Ra
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,163 Elo+
Party 4
Horus
Horus
tigre28250
Horus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
17 / 1 / 21
12,954
1,080
20,206
15,435
9,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
St1ngzzz
Bellona
19
7 / 0 / 27
12,558
1,047
23,771
20,542
27,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Agni
Styxius
Agni
18
6 / 2 / 21
11,779
982
10,005
5,264
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Tronvik
Baron Samedi
20
13 / 0 / 22
12,865
1,072
18,684
10,572
10,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 1 / 29
13,795
1,150
12,904
16,113
19,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

263

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CupaAPA
Bellona
16
0 / 11 / 2
10,192
849
6,894
24,974
28,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
FurFocalor
Danzaburou
17
0 / 10 / 3
10,344
862
15,303
16,760
7,812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
LumpYana
Neith
16
1 / 1 / 1
10,486
874
19,878
7,944
3,143
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 13 / 0
10,175
848
12,300
16,081
6,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
15
1 / 16 / 0
10,489
874
7,543
30,334
29,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
10
51
Kills
4
4
Deaths
51
120
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
CupaAPA
Bellona
0
11
2
0.09
W
17
1
21
27.5
L
Danzaburou
FurFocalor
Danzaburou
0
10
3
0.15
L
Neith
LumpYana
Neith
1
1
1
1.5
L
2
13
0
0.15
W
Bellona
St1ngzzz
Bellona
7
0
27
20.5
W
Agni
Styxius
Agni
6
2
21
8.25
W
Baron Samedi
Tronvik
Baron Samedi
13
0
22
24
W
8
1
29
22.5
L
Horus
1
16
0
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,570
Damage
61,918
67,926
Taken
96,093
69,403
Mitigated
76,322
21,173
Healing
9,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CupaAPA
Bellona
6,894
4,046
0
1,220
24,974
28,862
0
10,512
14,216
225
28,323
W
20,206
6,653
0
1,767
15,435
9,457
0
1,461
13,929
0
35,258
L
Danzaburou
FurFocalor
Danzaburou
15,303
8,539
0
702
16,760
7,812
0
7,769
8,941
0
37,151
L
Neith
LumpYana
Neith
19,878
10,181
243
2,329
7,944
3,143
0
3,780
4,139
0
53,237
L
12,300
2,644
750
797
16,081
6,694
0
7,066
8,865
23,983
0
W
Bellona
St1ngzzz
Bellona
23,771
11,721
829
2,570
20,542
27,181
0
3,927
16,392
0
37,848
W
Agni
Styxius
Agni
10,005
754
0
14
5,264
2,231
0
1,608
3,606
27,384
0
W
Baron Samedi
Tronvik
Baron Samedi
18,684
208
9,118
5,550
10,572
10,771
0
1,841
8,669
37,426
0
W
12,904
2,441
0
1,325
16,113
19,763
0
3,631
12,411
23,341
0
L
Horus
7,543
4,132
800
3,024
30,334
29,811
0
12,466
17,468
0
13,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,951
Gold Earned
51,686
206
Minions Killed
190
3
Camps Cleared
5
1,060,504
Distance Traveled
844,129
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,192
849
45
4
2
129,247
0
W
Loki
12,954
1,080
30
3
1
244,137
0
L
Danzaburou
10,344
862
47
4
0
156,150
2
L
Neith
10,486
874
60
5
2
189,024
1
L
Ra
10,175
848
28
2
1
171,071
3
W
Bellona
12,558
1,047
33
3
0
233,306
0
W
Agni
11,779
982
53
4
1
181,600
2
W
Baron Samedi
12,865
1,072
55
5
0
208,971
1
W
Ymir
13,795
1,150
35
3
1
192,490
0
L
Horus
10,489
874
10
1
0
198,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role