Player Matchup

Scylla
Scylla
AsianFiesta
Scylla
Level 29
God Stats
4W - 3L
1,699 SR
Queue Stats
6W - 7L
1,753 Elo+
Solo
Jormungandr
Jormungandr
Bladman
Jormungandr
Level 28
God Stats
6W - 6L
1,378 SR
Queue Stats
34W - 44L
1,377 Elo+
Solo
Anhur
Anhur
LukeTheDuke210
Anhur
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
142W - 118L
1,134 Elo+
Solo
Bellona
Bellona
Matvey2013
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,230 Elo+
Solo
Fenrir
Fenrir
Mylantson
Fenrir
Level 27
God Stats
13W - 12L
1,500 SR
Queue Stats
683W - 633L
1,676 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,434 Elo+

VS

Team Averages
Level 22
1,468 SR
1,563 Elo+
Aphrodite
Aphrodite
Aphrenics
Aphrodite
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
9W - 8L
1,505 Elo+
Solo
Bellona
Bellona
Dragoon23
Bellona
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
Trollito666
Nemesis
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 32L
1,664 Elo+
Solo
Ra
Ra
ZuHaHa26
Ra
Level 21
God Stats
2W - 4L
1,339 SR
Queue Stats
67W - 55L
1,587 Elo+
Solo
Artemis
Artemis
ZxMACHETExZ
Artemis
Level 25
God Stats
11W - 6L
1,500 SR
Queue Stats
518W - 505L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
2 / 1 / 2
5,911
493
2,162
2,985
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Bladman
Jormungandr
9
1 / 2 / 5
5,915
493
3,856
8,019
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 0 / 0
6,282
524
3,126
5,054
1,383
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Matvey2013
Bellona
6
0 / 9 / 2
4,407
367
395
8,189
5,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Mylantson
Fenrir
12
6 / 2 / 4
7,104
592
7,237
8,775
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aphrenics
Aphrodite
9
0 / 3 / 4
5,293
441
2,820
5,169
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Dragoon23
Bellona
9
1 / 2 / 0
5,865
489
2,151
5,001
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Trollito666
Nemesis
9
1 / 0 / 0
5,774
481
1,541
4,841
1,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
8 / 3 / 1
8,170
681
7,774
5,889
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
ZxMACHETExZ
Artemis
8
2 / 4 / 1
5,530
461
4,650
7,316
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
12
14
Deaths
12
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Aphrenics
Aphrodite
0
3
4
0.67
L
Scylla
2
1
2
3
L
Jormungandr
Bladman
Jormungandr
1
2
5
1.75
W
Bellona
Dragoon23
Bellona
1
2
0
0.5
L
3
0
0
3
L
Bellona
Matvey2013
Bellona
0
9
2
0.11
L
Fenrir
Mylantson
Fenrir
6
2
4
4
W
Nemesis
Trollito666
Nemesis
1
0
0
1
W
8
3
1
2.83
W
Artemis
ZxMACHETExZ
Artemis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,776
Damage
18,936
33,022
Taken
28,216
14,565
Mitigated
11,043
6,377
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Aphrenics
Aphrodite
2,820
1,267
1,570
1,476
5,169
1,522
399
939
4,205
12,572
0
L
Scylla
2,162
293
0
465
2,985
821
588
1,141
1,780
25,296
0
L
Jormungandr
Bladman
Jormungandr
3,856
414
0
1,482
8,019
3,444
108
2,887
5,082
22,337
0
W
Bellona
Dragoon23
Bellona
2,151
850
0
293
5,001
4,145
964
917
4,064
0
19,478
L
3,126
1,771
0
1,912
5,054
1,383
460
1,330
3,680
0
24,298
L
Bellona
Matvey2013
Bellona
395
295
0
100
8,189
5,692
132
3,454
4,521
0
4,480
L
Fenrir
Mylantson
Fenrir
7,237
1,490
0
2,418
8,775
3,225
0
1,338
7,215
0
38,243
W
Nemesis
Trollito666
Nemesis
1,541
445
0
575
4,841
1,403
0
230
4,571
0
30,055
W
7,774
1,231
115
1,942
5,889
2,252
267
1,649
4,110
50,381
0
W
Artemis
ZxMACHETExZ
Artemis
4,650
2,057
0
2,040
7,316
1,721
407
2,143
5,148
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,619
Gold Earned
30,632
215
Minions Killed
294
0
Camps Cleared
0
1,052,563
Distance Traveled
1,011,446
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,293
441
18
2
0
225,946
3
L
Scylla
5,911
493
57
5
0
202,876
1
L
Jormungandr
5,915
493
41
3
0
233,983
5
W
Bellona
5,865
489
45
4
0
204,041
3
L
Anhur
6,282
524
41
3
0
189,631
2
L
Bellona
4,407
367
14
1
0
199,804
0
L
Fenrir
7,104
592
62
5
0
226,269
0
W
Nemesis
5,774
481
73
6
0
160,822
3
W
Ra
8,170
681
113
9
0
226,803
3
W
Artemis
5,530
461
45
4
0
193,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role