Player Matchup

Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
BlackBidenTBH
Cu Chulainn
Level 43
God Stats
21W - 8L
1,779 SR
Queue Stats
75W - 48L
1,682 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForCamelot4Amula
Ah Muzen Cab
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 19L
1,618 Elo+
Party 1
Nox
Nox
Legally_Rad
Nox
Level 39
God Stats
4W - 0L
1,500 SR
Queue Stats
414W - 379L
1,610 Elo+
Solo
Ra
Ra
ThaKingOfTrash
Ra
Level 45
God Stats
2W - 4L
1,125 SR
Queue Stats
21W - 30L
1,374 Elo+
Party 1
Team Averages
Level 67
1,481 SR
1,557 Elo+

VS

Team Averages
Level 42
1,514 SR
1,530 Elo+
Horus
Horus
MadaoTheTrashman
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,607 Elo+
Solo
Chang'e
Chang'e
SENOR_SHISHIOOOO
Chang'e
Level 38
God Stats
5W - 3L
1,784 SR
Queue Stats
29W - 18L
1,697 Elo+
Solo
Freya
Freya
TheBorckster12
Freya
Level 40
God Stats
18W - 24L
1,285 SR
Queue Stats
341W - 344L
1,599 Elo+
Solo
Bakasura
Bakasura
beastlychild
Bakasura
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 24L
1,611 Elo+
Solo
Ravana
Ravana
lnSpace--
Ravana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,137 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 1 / 6
7,961
531
5,697
9,789
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
BlackBidenTBH
Cu Chulainn
13
1 / 3 / 4
7,979
532
7,339
11,998
4,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
ForCamelot4Amula
Ah Muzen Cab
13
7 / 3 / 0
7,758
517
11,759
8,227
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
8,098
540
4,994
8,487
3,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 0
8,812
587
7,190
9,046
8,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,582
439
3,801
14,152
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
4 / 2 / 4
8,426
562
9,112
11,719
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 4 / 0
6,477
432
7,208
11,876
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
beastlychild
Bakasura
14
4 / 2 / 1
8,237
549
4,940
10,033
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ravana
lnSpace--
Ravana
13
1 / 3 / 2
6,923
462
5,716
8,608
3,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
12
12
Deaths
14
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
6
4
W
Cu Chulainn
BlackBidenTBH
Cu Chulainn
1
3
4
1
W
Ah Muzen Cab
ForCamelot4Amula
Ah Muzen Cab
7
3
0
2.33
W
1
3
1
0.5
L
0
3
3
0.5
L
4
2
4
3
W
4
2
0
2
L
3
4
0
0.75
L
Bakasura
beastlychild
Bakasura
4
2
1
2.25
L
Ravana
lnSpace--
Ravana
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,979
Damage
30,777
47,547
Taken
56,388
25,896
Mitigated
25,271
18,084
Healing
22,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,697
1,252
1,067
3,580
9,789
5,828
342
3,876
5,779
20,091
0
W
Cu Chulainn
BlackBidenTBH
Cu Chulainn
7,339
2,335
0
4,686
11,998
4,506
274
3,654
8,129
0
56,846
W
Ah Muzen Cab
ForCamelot4Amula
Ah Muzen Cab
11,759
4,791
0
2,385
8,227
4,235
2,567
3,079
4,953
5,559
44,739
W
4,994
730
0
2,288
8,487
3,240
0
5,436
3,051
43,935
0
L
3,801
2,148
850
5,765
14,152
7,302
0
3,655
10,497
0
20,005
L
9,112
383
986
5,635
11,719
4,635
0
4,061
7,354
56,059
0
W
7,190
394
0
4,078
9,046
8,087
762
635
7,974
57,574
0
L
7,208
2,843
458
4,169
11,876
3,510
215
2,622
9,254
26,405
0
L
Bakasura
beastlychild
Bakasura
4,940
2,922
0
2,799
10,033
6,417
0
3,381
6,610
6,885
34,163
L
Ravana
lnSpace--
Ravana
5,716
1,415
0
2,204
8,608
3,407
0
4,716
3,844
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,608
Gold Earned
36,645
431
Minions Killed
355
0
Camps Cleared
0
1,321,710
Distance Traveled
1,337,085
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,961
531
31
2
0
276,877
3
W
Cu Chulainn
7,979
532
104
7
0
295,788
4
W
Ah Muzen Cab
7,758
517
73
5
0
234,366
0
W
Nox
8,098
540
108
7
0
262,974
5
L
Horus
6,582
439
30
2
0
245,672
3
L
Chang'e
8,426
562
105
7
0
290,468
6
W
Ra
8,812
587
115
8
0
251,705
0
L
Freya
6,477
432
51
3
0
260,095
1
L
Bakasura
8,237
549
101
7
0
287,811
5
L
Ravana
6,923
462
68
5
0
253,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role