Player Matchup

Athena
Athena
Silver II
Febast
Athena
Silver II
Level 109
God Stats
0W - 3L
1,538 SR
Queue Stats
9W - 19L
1,368 MMR
Party 2
Nu Wa
Nu Wa
Gold III
PIETRUS94
Nu Wa
Gold III
Level 152
God Stats
14W - 10L
1,500 SR
Queue Stats
437W - 431L
1,575 MMR
Party 2
Osiris
Osiris
Gold V
Pleymox
Osiris
Gold V
Level 147
God Stats
2W - 5L
1,336 SR
Queue Stats
235W - 229L
1,487 MMR
Solo
Bakasura
Bakasura
Bronze III
SYNDER55
Bakasura
Bronze III
Level 122
God Stats
0W - 2L
1,658 SR
Queue Stats
24W - 43L
1,554 MMR
Party 1
Medusa
Medusa
Bronze III
ma0rtinez4000
Medusa
Bronze III
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 36L
1,412 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,506 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,500 SR
1,497 MMR
Hel
Hel
Gold V
Artemisha
Hel
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
Dobby246
Ganesha
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
J3102
Cu Chulainn
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold V
Machama
Thor
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 134L
1,487 MMR
Solo
Neith
Neith
Gold IV
alexigle8
Neith
Gold IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Febast
Athena
10
0 / 6 / 6
6,710
479
3,545
17,911
13,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
PIETRUS94
Nu Wa
13
7 / 5 / 2
8,704
622
12,207
9,787
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
Pleymox
Osiris
12
3 / 7 / 1
7,166
512
7,007
10,923
8,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
SYNDER55
Bakasura
12
2 / 6 / 3
7,347
525
6,504
12,389
6,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
0 / 4 / 1
6,444
460
4,023
7,691
2,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaSetTsukuyomiJanusBellona

VS

Bans
ApolloErlang ShenThe MorriganKing ArthurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 7
9,732
695
14,601
12,293
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
Dobby246
Ganesha
10
0 / 3 / 15
7,090
506
6,909
13,448
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
J3102
Cu Chulainn
14
5 / 2 / 2
8,368
598
7,814
14,080
8,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
Machama
Thor
13
7 / 5 / 10
8,824
630
6,591
11,857
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
alexigle8
Neith
14
5 / 0 / 4
8,493
607
10,507
8,164
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
28
28
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
W
Ganesha
Dobby246
Ganesha
0
3
15
2.5
L
Athena
Febast
Athena
0
6
6
0.5
W
Cu Chulainn
J3102
Cu Chulainn
5
2
2
3
W
Thor
Machama
Thor
7
5
10
2.4
L
Nu Wa
PIETRUS94
Nu Wa
7
5
2
1.6
L
Osiris
Pleymox
Osiris
3
7
1
0.5
L
Bakasura
SYNDER55
Bakasura
2
6
3
0.58
W
Neith
alexigle8
Neith
5
0
4
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,286
Damage
46,422
58,701
Taken
59,842
34,628
Mitigated
27,862
10,532
Healing
28,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,601
922
5,638
8,398
12,293
4,674
33
5,907
5,841
63,372
0
W
Ganesha
Dobby246
Ganesha
6,909
933
0
2,065
13,448
7,540
85
5,687
7,457
15,809
0
L
Athena
Febast
Athena
3,545
1,484
453
2,390
17,911
13,419
0
7,784
9,847
17,275
0
W
Cu Chulainn
J3102
Cu Chulainn
7,814
1,732
0
6,077
14,080
8,551
14
3,775
10,155
253
43,516
W
Thor
Machama
Thor
6,591
1,724
0
2,261
11,857
4,125
80
4,654
7,021
0
42,210
L
Nu Wa
PIETRUS94
Nu Wa
12,207
2,130
0
1,372
9,787
3,384
26
4,892
4,576
50,088
0
L
Osiris
Pleymox
Osiris
7,007
3,171
0
1,588
10,923
8,930
0
2,706
7,855
5,910
30,243
L
Bakasura
SYNDER55
Bakasura
6,504
4,722
0
1,892
12,389
6,804
0
4,187
8,060
7,149
32,701
W
Neith
alexigle8
Neith
10,507
4,769
0
3,880
8,164
2,972
296
2,675
5,437
0
62,323
L
4,023
2,241
0
2,837
7,691
2,091
768
1,347
6,344
0
31,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,371
Gold Earned
42,507
322
Minions Killed
392
0
Camps Cleared
0
1,300,199
Distance Traveled
1,399,177
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,732
695
111
8
0
312,658
4
W
Ganesha
7,090
506
1
0
0
298,961
1
L
Athena
6,710
479
24
2
0
277,618
1
W
Cu Chulainn
8,368
598
84
6
0
265,118
3
W
Thor
8,824
630
79
6
0
264,891
5
L
Nu Wa
8,704
622
89
6
0
243,727
3
L
Osiris
7,166
512
67
5
0
230,591
3
L
Bakasura
7,347
525
80
6
0
292,025
2
W
Neith
8,493
607
117
8
0
257,549
4
L
Medusa
6,444
460
62
4
0
256,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role