Player Matchup

Hercules
Hercules
BlaireBloodless
Hercules
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,911 Elo+
Solo
Chronos
Chronos
Hummer389
Chronos
Level 29
God Stats
10W - 6L
1,654 SR
Queue Stats
44W - 35L
1,613 Elo+
Solo
Yemoja
Yemoja
R3V3NGE
Yemoja
Level 18
God Stats
4W - 7L
1,480 SR
Queue Stats
30W - 15L
1,584 Elo+
Solo
Arachne
Arachne
sadory718
Arachne
Level 25
God Stats
13W - 12L
1,528 SR
Queue Stats
146W - 181L
1,543 Elo+
Solo
Heimdallr
Heimdallr
whodatmac
Heimdallr
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 76L
1,702 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,671 Elo+

VS

Team Averages
Level 23
1,471 SR
1,633 Elo+
Set
Set
DenebolaIX
Set
Level 28
God Stats
3W - 3L
1,299 SR
Queue Stats
28W - 36L
1,423 Elo+
Solo
Osiris
Osiris
Ellateamara
Osiris
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 19L
1,697 Elo+
Solo
Fenrir
Fenrir
GelJoe
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,849 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
Level 27
God Stats
24W - 13L
1,557 SR
Queue Stats
423W - 344L
1,670 Elo+
Solo
The Morrigan
The Morrigan
VitserkLothbrok
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 5 / 0
6,478
540
2,107
8,916
6,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Hummer389
Chronos
11
0 / 3 / 1
6,076
506
5,128
11,569
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
R3V3NGE
Yemoja
9
1 / 1 / 4
6,006
501
3,895
5,827
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
sadory718
Arachne
11
3 / 1 / 0
6,517
543
1,695
6,309
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
whodatmac
Heimdallr
11
4 / 0 / 3
6,512
543
4,273
3,463
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,438
537
3,243
5,228
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
12
5 / 1 / 1
7,459
622
7,033
8,164
9,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
GelJoe
Fenrir
9
0 / 2 / 2
5,914
493
1,750
7,469
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
14
2 / 1 / 3
7,707
642
8,203
6,610
2,303
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
VitserkLothbrok
The Morrigan
9
0 / 5 / 0
5,423
452
2,492
5,585
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
9
Kills
10
10
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
0
0.2
W
3
0
0
3
W
Osiris
5
1
1
5.5
W
Fenrir
GelJoe
Fenrir
0
2
2
0.5
L
Chronos
Hummer389
Chronos
0
3
1
0.17
W
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
2
1
3
3.5
L
Yemoja
R3V3NGE
Yemoja
1
1
4
3
W
The Morrigan
VitserkLothbrok
The Morrigan
0
5
0
0
L
Arachne
sadory718
Arachne
3
1
0
3
L
Heimdallr
whodatmac
Heimdallr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,098
Damage
22,721
36,084
Taken
33,056
17,798
Mitigated
17,292
13,575
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,107
722
0
2,369
8,916
6,580
0
1,247
7,669
3,301
27,393
W
3,243
1,222
0
2,642
5,228
1,661
60
1,802
3,426
0
29,304
W
Osiris
7,033
2,357
0
2,170
8,164
9,197
35
191
7,973
8,616
28,960
W
Fenrir
GelJoe
Fenrir
1,750
422
0
1,045
7,469
2,786
128
2,129
5,340
0
17,748
L
Chronos
Hummer389
Chronos
5,128
1,727
0
4,964
11,569
3,687
0
0
11,569
44,222
0
W
Ah Muzen Cab
MeloDreadz
Ah Muzen Cab
8,203
2,916
0
2,140
6,610
2,303
1,200
3,720
2,890
0
55,903
L
Yemoja
R3V3NGE
Yemoja
3,895
1,210
424
1,856
5,827
2,435
0
998
4,829
17,653
0
W
The Morrigan
VitserkLothbrok
The Morrigan
2,492
884
55
460
5,585
1,345
0
1,431
4,154
29,277
0
L
Arachne
sadory718
Arachne
1,695
1,103
0
1,714
6,309
4,117
0
294
6,015
6,817
32,197
L
Heimdallr
whodatmac
Heimdallr
4,273
1,727
0
2,248
3,463
979
343
1,494
1,969
0
35,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
32,941
347
Minions Killed
351
0
Camps Cleared
0
1,097,851
Distance Traveled
1,209,524
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,478
540
62
5
0
226,991
2
W
Set
6,438
537
60
5
0
250,538
3
W
Osiris
7,459
622
75
6
0
240,676
2
W
Fenrir
5,914
493
33
3
0
276,947
2
L
Chronos
6,076
506
92
8
0
198,582
1
W
Ah Muzen Cab
7,707
642
121
10
0
232,914
1
L
Yemoja
6,006
501
22
2
0
204,955
4
W
The Morrigan
5,423
452
62
5
0
208,449
4
L
Arachne
6,517
543
85
7
0
278,383
1
L
Heimdallr
6,512
543
86
7
0
188,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role