Player Matchup

Hercules
Hercules
Dracullord
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,340 Elo+
Solo
Baron Samedi
Baron Samedi
Sway-Wardy
Baron Samedi
Level 64
God Stats
2W - 2L
1,290 SR
Queue Stats
54W - 34L
1,439 Elo+
Party 2
Izanami
Izanami
Sway-Yoghurt
Izanami
Level 68
God Stats
7W - 1L
1,310 SR
Queue Stats
29W - 19L
1,509 Elo+
Party 2
Team Averages
Level 53
1,366 SR
1,429 Elo+

VS

Team Averages
Level 59
1,412 SR
1,479 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Cyris_501
Vulcan
Level 48
God Stats
5W - 6L
1,500 SR
Queue Stats
52W - 81L
1,500 Elo+
Party 1
Izanami
Izanami
XenoPyromaniac
Izanami
Level 25
God Stats
0W - 5L
1,237 SR
Queue Stats
55W - 75L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dracullord
Hercules
12
2 / 0 / 10
9,076
648
6,936
11,985
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
Sway-Wardy
Baron Samedi
14
7 / 0 / 3
10,212
729
9,772
7,249
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sway-Yoghurt
Izanami
13
3 / 0 / 8
9,724
695
7,877
6,882
2,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 5 / 0
7,768
555
5,254
11,587
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Cyris_501
Vulcan
10
0 / 4 / 0
7,634
545
7,822
8,872
3,300
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 3 / 0
7,640
546
4,956
8,093
2,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
0
0
L
Vulcan
Cyris_501
Vulcan
0
4
0
0
W
Hercules
Dracullord
Hercules
2
0
10
7
W
Baron Samedi
Sway-Wardy
Baron Samedi
7
0
3
8.5
W
Izanami
Sway-Yoghurt
Izanami
3
0
8
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
18,032
26,116
Taken
28,552
14,174
Mitigated
11,367
13,028
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,254
348
4,762
5,962
11,587
5,348
0
3,894
7,290
32,798
0
L
Vulcan
Cyris_501
Vulcan
7,822
3,946
0
329
8,872
3,300
0
3,670
4,908
29,844
0
W
Hercules
Dracullord
Hercules
6,936
1,308
0
5,653
11,985
8,705
229
6,098
5,887
3,038
20,520
W
Baron Samedi
Sway-Wardy
Baron Samedi
9,772
160
1,881
3,470
7,249
3,427
429
3,776
3,473
38,804
0
W
Izanami
Sway-Yoghurt
Izanami
7,877
5,001
0
2,024
6,882
2,042
2,631
3,228
3,654
0
62,756
L
4,956
3,219
324
953
8,093
2,719
0
1,550
6,359
0
24,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,012
Gold Earned
23,042
190
Minions Killed
154
0
Camps Cleared
0
786,953
Distance Traveled
710,213
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,768
555
70
5
0
214,595
2
L
Vulcan
7,634
545
38
3
0
251,906
3
W
Hercules
9,076
648
21
2
0
292,896
5
W
Baron Samedi
10,212
729
54
4
0
237,960
3
W
Izanami
9,724
695
115
8
0
256,097
4
L
Izanami
7,640
546
46
3
0
243,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role