Player Matchup

Tsukuyomi
Tsukuyomi
Baihu-21
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Inferno817
Ymir
Level 18
God Stats
3W - 6L
1,500 SR
Queue Stats
129W - 119L
1,482 Elo+
Solo
Thanatos
Thanatos
NoctoDark
Thanatos
Level 11
God Stats
24W - 42L
1,568 SR
Queue Stats
26W - 55L
1,509 Elo+
Solo
Chiron
Chiron
PEL Ka7ke rK
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,432 Elo+
Solo
Olorun
Olorun
marcus080410
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,388 Elo+
Solo
Team Averages
Level 16
1,514 SR
1,462 Elo+

VS

Team Averages
Level 21
1,544 SR
1,559 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ElpibeSupporter
Ganesha
Level 29
God Stats
6W - 5L
1,520 SR
Queue Stats
38W - 27L
1,653 Elo+
Solo
Olorun
Olorun
GUERRERO_247
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,858 Elo+
Solo
Nemesis
Nemesis
Mole Snappers
Nemesis
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
29W - 33L
1,539 Elo+
Solo
Ymir
Ymir
Vini_UzumakiBr
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Baihu-21
Tsukuyomi
10
1 / 4 / 0
6,494
406
4,673
9,746
2,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 2 / 2
6,247
390
4,554
9,457
5,212
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
NoctoDark
Thanatos
6
2 / 8 / 1
5,437
340
5,487
10,562
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
8
1 / 6 / 0
5,582
349
2,059
8,702
2,388
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
6
0 / 11 / 1
5,269
329
1,436
10,012
2,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
18 / 1 / 3
9,297
581
16,668
9,462
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 19
8,406
525
4,491
8,947
7,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
12
5 / 1 / 6
8,106
507
5,695
8,206
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
14
7 / 0 / 4
9,075
567
8,704
9,517
6,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 1
5,706
357
739
2,413
799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
30
31
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
18
1
3
19.5
L
Tsukuyomi
Baihu-21
Tsukuyomi
1
4
0
0.25
W
0
0
19
9.5
W
Olorun
5
1
6
8
L
0
2
2
0.5
W
Nemesis
7
0
4
9
L
Thanatos
NoctoDark
Thanatos
2
8
1
0.31
L
Chiron
1
6
0
0.17
W
0
2
1
0.25
L
Olorun
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,209
Damage
36,297
48,479
Taken
38,545
15,898
Mitigated
22,164
7,404
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,668
8,057
171
3,216
9,462
3,838
1,062
1,331
8,131
0
59,060
L
Tsukuyomi
Baihu-21
Tsukuyomi
4,673
1,119
0
631
9,746
2,762
0
1,521
8,225
0
34,298
W
4,491
373
795
3,597
8,947
7,719
547
1,780
7,167
9,996
0
W
Olorun
5,695
3,413
55
3,996
8,206
3,257
1,705
1,386
6,820
26,424
0
L
4,554
843
0
1,805
9,457
5,212
0
2,020
7,433
21,929
0
W
Nemesis
8,704
3,982
0
2,609
9,517
6,551
3,849
1,314
8,203
3,971
44,538
L
Thanatos
NoctoDark
Thanatos
5,487
1,429
0
2,276
10,562
2,928
0
3,907
6,655
0
10,000
L
Chiron
2,059
1,190
193
1,313
8,702
2,388
11
1,603
7,085
0
14,431
W
739
240
0
144
2,413
799
0
179
2,234
3,729
0
L
Olorun
1,436
717
241
945
10,012
2,608
0
2,271
7,741
4,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,029
Gold Earned
40,590
119
Minions Killed
248
0
Camps Cleared
0
1,320,253
Distance Traveled
1,190,152
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,297
581
97
6
0
287,230
4
L
Tsukuyomi
6,494
406
52
3
0
260,277
2
W
Ganesha
8,406
525
5
0
0
293,134
0
W
Olorun
8,106
507
50
3
0
206,094
1
L
Ymir
6,247
390
39
2
0
318,460
0
W
Nemesis
9,075
567
89
6
0
303,293
0
L
Thanatos
5,437
340
6
0
0
287,835
0
L
Chiron
5,582
349
20
1
0
221,556
1
W
Ymir
5,706
357
7
0
0
100,401
0
L
Olorun
5,269
329
2
0
0
232,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role