Player Matchup

Vamana
Vamana
Platinum IV
TwoTreesDancing
Vamana
Platinum IV
Level 128
God Stats
3W - 3L
1,801 SR
Queue Stats
11W - 12L
2,049 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,801 SR
2,049 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,898 SR
1,989 MMR
Bellona
Bellona
Platinum V
RumbleCrumble
Bellona
Platinum V
Level 107
God Stats
18W - 13L
1,898 SR
Queue Stats
78W - 71L
1,989 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 2 / 0
13,719
686
12,871
23,877
23,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
He BoBakasuraAh Muzen CabFreyaAnhur

VS

Bans
PoseidonDanzaburouAnubisSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
2 / 0 / 0
16,404
820
19,736
16,975
25,288
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,871
Damage
19,736
23,877
Taken
16,975
23,592
Mitigated
25,288
9,437
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
19,736
12,354
0
4,140
16,975
25,288
2,353
1,314
15,661
8,494
175,259
L
12,871
6,105
0
9,437
23,877
23,592
0
910
22,967
6,506
106,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,719
Gold Earned
16,404
191
Minions Killed
277
0
Camps Cleared
0
389,572
Distance Traveled
409,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,404
820
277
14
0
409,749
3
L
Vamana
13,719
686
191
10
0
389,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role