Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BarenChaos
Hades
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
SEA_DEEP_nd6
Danzaburou
Level 155
God Stats
15W - 12L
1,299 SR
Queue Stats
271W - 246L
1,623 Elo+
Party 2
Persephone
Persephone
The_CruelT
Persephone
Level 151
God Stats
7W - 6L
1,500 SR
Queue Stats
88W - 83L
1,573 Elo+
Party 2
Mercury
Mercury
zaneyb
Mercury
Level 160
God Stats
10W - 3L
1,697 SR
Queue Stats
176W - 173L
1,683 Elo+
Solo
Team Averages
Level 143
1,499 SR
1,576 Elo+

VS

Team Averages
Level 151
1,483 SR
1,633 Elo+
Mulan
Mulan
CrimsonIRegret
Mulan
Level 159
God Stats
36W - 26L
1,587 SR
Queue Stats
551W - 424L
1,673 Elo+
Party 1
Fafnir
Fafnir
Grande Autistic
Fafnir
Level 158
God Stats
19W - 9L
1,542 SR
Queue Stats
412W - 326L
1,681 Elo+
Party 1
Discordia
Discordia
Penghuinz
Discordia
Level 152
God Stats
2W - 3L
1,500 SR
Queue Stats
379W - 302L
1,650 Elo+
Party 1
Chaac
Chaac
Pink Square4616
Chaac
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 52L
1,497 Elo+
Party 1
Rama
Rama
PvPxONxME
Rama
Level 156
God Stats
1W - 2L
1,289 SR
Queue Stats
170W - 170L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 2 / 0
6,621
662
5,408
8,138
5,372
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hades
8
1 / 3 / 0
5,382
538
1,072
5,933
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
SEA_DEEP_nd6
Danzaburou
9
0 / 1 / 0
5,505
551
3,432
4,423
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
The_CruelT
Persephone
11
0 / 0 / 1
5,983
598
2,117
2,285
564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
zaneyb
Mercury
10
0 / 2 / 1
5,576
558
2,122
5,587
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,987
599
5,564
7,329
5,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 4
5,474
547
1,868
4,289
2,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Penghuinz
Discordia
11
3 / 1 / 2
6,453
645
2,912
2,815
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 2
6,463
646
3,191
4,965
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
10
1 / 0 / 1
5,526
553
2,092
4,459
1,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
8
8
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
L
Hades
1
3
0
0.33
W
1
2
2
1
W
0
0
4
2
W
Discordia
Penghuinz
Discordia
3
1
2
4
W
3
0
2
4
W
Rama
1
0
1
1.5
L
Danzaburou
SEA_DEEP_nd6
Danzaburou
0
1
0
0
L
Persephone
The_CruelT
Persephone
0
0
1
0.5
L
Mercury
zaneyb
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,151
Damage
15,627
26,366
Taken
23,857
13,045
Mitigated
11,411
10,287
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,408
763
0
4,858
8,138
5,372
0
199
7,564
35,273
0
L
Hades
1,072
269
24
2,133
5,933
4,201
0
1,808
4,073
15,625
0
W
5,564
920
0
2,971
7,329
5,056
0
4,731
2,598
0
31,230
W
1,868
314
0
2,343
4,289
2,528
0
1,360
2,829
10,243
0
W
Discordia
Penghuinz
Discordia
2,912
193
0
435
2,815
829
0
772
1,973
43,104
0
W
3,191
946
0
925
4,965
1,831
0
1,171
3,762
0
38,658
W
Rama
2,092
1,591
0
2,594
4,459
1,167
0
361
4,098
0
32,448
L
Danzaburou
SEA_DEEP_nd6
Danzaburou
3,432
1,716
0
2,075
4,423
1,298
0
514
3,867
0
28,794
L
Persephone
The_CruelT
Persephone
2,117
56
0
762
2,285
564
0
559
1,594
36,754
0
L
Mercury
zaneyb
Mercury
2,122
708
0
435
5,587
1,610
0
1,416
4,088
0
34,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,067
Gold Earned
29,903
346
Minions Killed
323
0
Camps Cleared
0
959,859
Distance Traveled
1,029,425
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,621
662
85
9
0
179,727
2
L
Hades
5,382
538
13
1
0
184,709
3
W
Mulan
5,987
599
71
7
0
205,564
1
W
Fafnir
5,474
547
20
2
0
208,017
3
W
Discordia
6,453
645
89
9
0
204,159
4
W
Chaac
6,463
646
80
8
0
233,798
7
W
Rama
5,526
553
63
6
0
177,887
1
L
Danzaburou
5,505
551
75
8
0
175,427
1
L
Persephone
5,983
598
96
10
0
214,554
4
L
Mercury
5,576
558
77
8
0
205,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role