Player Matchup

Osiris
Osiris
Altaculor
Osiris
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 61L
1,454 Elo+
Party 1
Susano
Susano
Chooners
Susano
Level 29
God Stats
22W - 16L
1,697 SR
Queue Stats
222W - 194L
1,410 Elo+
Party 1
Yemoja
Yemoja
ElSebas_341
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 58L
1,454 Elo+
Solo
Sol
Sol
NR_Aqt
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 3
Kukulkan
Kukulkan
giotje19
Kukulkan
Level 5
God Stats
1W - 1L
1,700 SR
Queue Stats
1W - 2L
1,483 Elo+
Party 3
Team Averages
Level 15
1,580 SR
1,457 Elo+

VS

Team Averages
Level 41
1,512 SR
1,417 Elo+
Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
ALL BUT 1
Ganesha
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
KaiserSmith
Tsukuyomi
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
37W - 35L
1,212 Elo+
Party 2
Neith
Neith
Nf Luj
Neith
Level 7
God Stats
9W - 5L
1,546 SR
Queue Stats
9W - 7L
1,538 Elo+
Solo
Loki
Loki
VioletApollo398
Loki
Level 17
God Stats
12W - 10L
1,514 SR
Queue Stats
243W - 271L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Altaculor
Osiris
16
3 / 5 / 3
10,515
956
11,926
23,759
15,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Chooners
Susano
15
2 / 3 / 3
9,861
896
10,468
14,810
5,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
14
1 / 8 / 2
9,122
829
4,639
17,026
6,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
NR_Aqt
Sol
15
1 / 11 / 4
9,608
873
6,813
17,826
5,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
giotje19
Kukulkan
15
0 / 15 / 6
9,472
861
4,055
18,810
6,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
16 / 0 / 14
13,377
1,216
27,764
3,922
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
ALL BUT 1
Ganesha
19
0 / 1 / 37
12,437
1,131
9,216
10,233
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
KaiserSmith
Tsukuyomi
19
11 / 2 / 23
11,991
1,090
18,887
10,774
4,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Nf Luj
Neith
19
11 / 2 / 24
12,006
1,091
18,416
9,369
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 14
10,909
992
9,094
9,177
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
154
7
Kills
42
42
Deaths
7
18
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
0
14
23
W
Ganesha
ALL BUT 1
Ganesha
0
1
37
18.5
L
Osiris
Altaculor
Osiris
3
5
3
0.9
L
Susano
Chooners
Susano
2
3
3
1.17
L
Yemoja
1
8
2
0.25
W
Tsukuyomi
KaiserSmith
Tsukuyomi
11
2
23
11.25
L
Sol
NR_Aqt
Sol
1
11
4
0.27
W
Neith
Nf Luj
Neith
11
2
24
11.5
W
4
2
14
5.5
L
Kukulkan
giotje19
Kukulkan
0
15
6
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
83,377
92,231
Taken
43,475
39,811
Mitigated
23,157
6,380
Healing
8,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
27,764
2,644
0
0
3,922
1,689
0
1,317
2,605
56,409
0
W
Ganesha
ALL BUT 1
Ganesha
9,216
1,636
0
2,134
10,233
9,327
0
4,172
6,061
13,670
0
L
Osiris
Altaculor
Osiris
11,926
5,126
410
922
23,759
15,743
0
9,745
13,732
0
35,769
L
Susano
Chooners
Susano
10,468
1,389
85
768
14,810
5,147
0
6,943
7,677
0
26,022
L
Yemoja
4,639
1,115
437
1,406
17,026
6,827
0
5,702
11,230
6,283
0
W
Tsukuyomi
KaiserSmith
Tsukuyomi
18,887
4,665
0
3,298
10,774
4,533
0
3,062
7,211
0
27,087
L
Sol
NR_Aqt
Sol
6,813
1,385
0
2,352
17,826
5,422
0
9,262
8,378
21,825
0
W
Neith
Nf Luj
Neith
18,416
8,974
0
2,484
9,369
4,115
0
4,023
5,346
0
26,327
W
9,094
2,206
0
528
9,177
3,493
0
2,432
6,745
0
28,133
L
Kukulkan
giotje19
Kukulkan
4,055
569
0
0
18,810
6,672
0
4,472
14,234
14,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,578
Gold Earned
60,720
126
Minions Killed
171
6
Camps Cleared
4
827,347
Distance Traveled
1,068,831
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,377
1,216
93
8
2
203,052
0
W
Ganesha
12,437
1,131
0
0
0
220,344
2
L
Osiris
10,515
956
48
4
3
203,429
0
L
Susano
9,861
896
24
2
3
195,721
2
L
Yemoja
9,122
829
5
0
0
134,570
1
W
Tsukuyomi
11,991
1,090
15
1
0
220,610
0
L
Sol
9,608
873
23
2
0
182,557
0
W
Neith
12,006
1,091
21
2
0
202,405
1
W
Loki
10,909
992
42
4
2
222,420
0
L
Kukulkan
9,472
861
26
2
0
111,070
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role