Player Matchup

Anubis
Anubis
GaustoDerBoss
Anubis
Level 42
God Stats
9W - 7L
1,598 SR
Queue Stats
22W - 21L
1,652 Elo+
Party 3
Cthulhu
Cthulhu
IereasGR
Cthulhu
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 82L
1,527 Elo+
Solo
Loki
Loki
Jason彪
Loki
Level 65
God Stats
5W - 5L
1,121 SR
Queue Stats
98W - 103L
1,318 Elo+
Solo
Nu Wa
Nu Wa
SZ97
Nu Wa
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,334 Elo+
Party 3
Da Ji
Da Ji
jenaara
Da Ji
Level 65
God Stats
19W - 10L
1,500 SR
Queue Stats
310W - 244L
1,317 Elo+
Solo
Team Averages
Level 47
1,444 SR
1,430 Elo+

VS

Team Averages
Level 61
1,557 SR
1,649 Elo+
Yemoja
Yemoja
P1E1Escobar1G
Yemoja
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 19L
2,074 Elo+
Party 1
Achilles
Achilles
VaterSohn
Achilles
Level 68
God Stats
6W - 3L
1,791 SR
Queue Stats
83W - 68L
1,866 Elo+
Party 1
Zhong Kui
Zhong Kui
WeR2HaI
Zhong Kui
Level 122
God Stats
1W - 2L
1,709 SR
Queue Stats
175W - 179L
1,464 Elo+
Party 2
Baron Samedi
Baron Samedi
cameshoter
Baron Samedi
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,477 Elo+
Party 2
Neith
Neith
palevich
Neith
Level 23
God Stats
2W - 2L
1,285 SR
Queue Stats
31W - 43L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 15
17,504
1,167
32,653
18,585
11,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
IereasGR
Cthulhu
20
4 / 1 / 27
15,273
1,018
28,863
25,458
32,862
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Loki
20
5 / 7 / 22
14,343
956
17,479
18,226
8,354
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
SZ97
Nu Wa
20
3 / 3 / 15
14,069
938
21,316
11,649
5,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
jenaara
Da Ji
20
7 / 7 / 22
14,496
966
19,653
21,996
10,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

83

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 9
13,076
872
7,260
20,542
19,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
VaterSohn
Achilles
20
10 / 2 / 8
15,944
1,063
29,415
33,608
41,010
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
WeR2HaI
Zhong Kui
20
9 / 9 / 9
16,902
1,127
32,879
31,197
20,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
cameshoter
Baron Samedi
20
2 / 8 / 8
13,583
906
13,040
19,497
7,627
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
palevich
Neith
18
0 / 11 / 3
11,951
797
7,726
21,816
7,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
58
36
Kills
21
21
Deaths
36
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
17
3
15
8.17
W
Cthulhu
IereasGR
Cthulhu
4
1
27
17.5
W
Loki
5
7
22
2.29
L
0
6
9
0.75
W
Nu Wa
SZ97
Nu Wa
3
3
15
3.5
L
Achilles
VaterSohn
Achilles
10
2
8
7
L
Zhong Kui
WeR2HaI
Zhong Kui
9
9
9
1.5
L
Baron Samedi
cameshoter
Baron Samedi
2
8
8
0.75
W
Da Ji
jenaara
Da Ji
7
7
22
2.57
L
Neith
palevich
Neith
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,964
Damage
90,320
95,914
Taken
126,660
68,117
Mitigated
96,039
16,208
Healing
37,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,653
277
267
8,522
18,585
11,121
0
7,830
10,485
58,821
0
W
Cthulhu
IereasGR
Cthulhu
28,863
1,990
2,159
796
25,458
32,862
0
17,593
7,520
67,332
0
W
Loki
17,479
5,584
0
662
18,226
8,354
0
9,766
8,210
0
32,545
L
7,260
1,104
12,327
3,203
20,542
19,620
0
13,074
7,268
28,400
0
W
Nu Wa
SZ97
Nu Wa
21,316
8,100
1,159
1,674
11,649
5,120
0
7,205
4,344
56,388
0
L
Achilles
VaterSohn
Achilles
29,415
8,536
0
4,853
33,608
41,010
0
19,416
13,936
0
51,730
L
Zhong Kui
WeR2HaI
Zhong Kui
32,879
2,301
0
7,664
31,197
20,323
0
21,767
9,130
91,338
0
L
Baron Samedi
cameshoter
Baron Samedi
13,040
1,451
5,051
2,919
19,497
7,627
0
13,774
5,673
45,153
0
W
Da Ji
jenaara
Da Ji
19,653
7,822
0
969
21,996
10,660
0
10,785
10,724
0
29,897
L
Neith
palevich
Neith
7,726
2,252
0
1,663
21,816
7,459
0
13,870
7,821
0
29,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,685
Gold Earned
71,456
277
Minions Killed
340
10
Camps Cleared
5
1,323,152
Distance Traveled
1,359,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,504
1,167
73
5
1
242,128
0
W
Cthulhu
15,273
1,018
79
5
2
315,015
0
W
Loki
14,343
956
24
2
4
255,276
0
L
Yemoja
13,076
872
42
3
1
270,209
0
W
Nu Wa
14,069
938
88
6
0
241,564
0
L
Achilles
15,944
1,063
53
4
0
315,117
0
L
Zhong Kui
16,902
1,127
155
10
3
287,426
0
L
Baron Samedi
13,583
906
59
4
0
248,637
0
W
Da Ji
14,496
966
13
1
3
269,169
0
L
Neith
11,951
797
31
2
1
238,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role