Player Matchup

Hercules
Hercules
Hyngno
Hercules
Level 55
God Stats
1W - 1L
1,117 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Yemoja
Yemoja
R1CH4RD 1999
Yemoja
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 141L
1,738 Elo+
Party 1
Skadi
Skadi
boobear 200106
Skadi
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
87W - 144L
1,379 Elo+
Party 1
Team Averages
Level 48
1,372 SR
1,539 Elo+

VS

Team Averages
Level 41
1,472 SR
1,494 Elo+
Arachne
Arachne
Da3afto
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,661 Elo+
Party 2
Amaterasu
Amaterasu
Damit Fails
Amaterasu
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,661 Elo+
Party 2
Anubis
Anubis
dogo29
Anubis
Level 11
God Stats
5W - 7L
1,415 SR
Queue Stats
34W - 51L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hyngno
Hercules
19
2 / 3 / 7
15,217
543
10,813
25,396
33,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
19
1 / 2 / 9
16,324
583
12,778
28,542
40,602
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 6 / 2
17,146
612
23,168
25,321
12,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Da3afto
Arachne
19
8 / 2 / 3
17,027
608
28,281
21,900
13,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
Damit Fails
Amaterasu
19
3 / 4 / 5
15,373
549
13,662
23,265
12,814
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
dogo29
Anubis
18
0 / 4 / 6
15,184
542
19,184
20,776
9,384
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
10
Kills
11
11
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
Da3afto
Arachne
8
2
3
4.75
L
Amaterasu
Damit Fails
Amaterasu
3
4
5
1.38
W
Hercules
Hyngno
Hercules
2
3
7
1.83
W
Yemoja
1
2
9
2.75
W
7
6
2
1.33
L
Anubis
dogo29
Anubis
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,759
Damage
61,127
79,259
Taken
65,941
86,845
Mitigated
35,910
26,582
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Da3afto
Arachne
28,281
18,598
0
5,570
21,900
13,712
0
4,276
17,624
9,036
80,675
L
Amaterasu
Damit Fails
Amaterasu
13,662
5,397
1,268
8,429
23,265
12,814
780
4,056
19,209
0
62,953
W
Hercules
Hyngno
Hercules
10,813
2,823
111
6,421
25,396
33,784
999
6,917
18,479
0
47,147
W
Yemoja
12,778
3,056
6,203
8,057
28,542
40,602
866
7,036
21,506
70,065
0
W
23,168
10,898
686
5,104
25,321
12,459
1,369
7,123
18,198
0
99,511
L
Anubis
dogo29
Anubis
19,184
874
0
7,665
20,776
9,384
2,018
4,523
16,253
123,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
47,584
270
Minions Killed
290
0
Camps Cleared
0
1,266,346
Distance Traveled
1,382,273
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,027
608
70
3
0
502,055
1
L
Amaterasu
15,373
549
69
2
0
501,228
0
W
Hercules
15,217
543
57
2
0
426,289
1
W
Yemoja
16,324
583
80
3
0
447,935
3
W
Skadi
17,146
612
133
5
0
392,122
0
L
Anubis
15,184
542
151
5
0
378,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role