Player Matchup

Yemoja
Yemoja
AntoVerry
Yemoja
Level 14
God Stats
6W - 3L
1,688 SR
Queue Stats
6W - 4L
1,625 Elo+
Party 4
Hades
Hades
DJSams13
Hades
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 82L
1,556 Elo+
Party 3
Mercury
Mercury
Shadow0LORD
Mercury
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,697 Elo+
Party 3
Sobek
Sobek
Yandrake44
Sobek
Level 60
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 22L
1,556 Elo+
Party 3
Apollo
Apollo
iPro
Apollo
Level 85
God Stats
0W - 2L
1,267 SR
Queue Stats
7W - 8L
1,562 Elo+
Party 4
Team Averages
Level 58
1,491 SR
1,599 Elo+

VS

Team Averages
Level 85
1,460 SR
1,825 Elo+
Chronos
Chronos
Chrxnical
Chronos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 16L
1,938 Elo+
Party 1
Nox
Nox
LiliumRegale
Nox
Level 51
God Stats
1W - 1L
1,298 SR
Queue Stats
35W - 10L
1,922 Elo+
Party 1
Neith
Neith
MeacherZ
Neith
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 40L
1,904 Elo+
Party 1
Hun Batz
Hun Batz
TigerEarth
Hun Batz
Level 128
God Stats
1W - 6L
1,500 SR
Queue Stats
146W - 145L
1,861 Elo+
Party 2
Chaac
Chaac
masha42
Chaac
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AntoVerry
Yemoja
7
0 / 2 / 0
5,088
424
1,811
9,496
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
DJSams13
Hades
10
0 / 5 / 0
5,500
458
1,474
8,939
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
Shadow0LORD
Mercury
11
1 / 5 / 2
6,468
539
3,906
10,110
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
11
2 / 1 / 0
6,185
515
6,053
9,713
8,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
iPro
Apollo
10
0 / 3 / 1
5,464
455
4,383
8,878
2,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chrxnical
Chronos
11
1 / 0 / 3
6,453
538
7,111
4,973
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 4
7,443
620
5,248
4,719
2,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
MeacherZ
Neith
15
6 / 0 / 3
9,274
773
8,577
5,364
2,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
TigerEarth
Hun Batz
12
5 / 3 / 1
7,084
590
4,947
6,297
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
masha42
Chaac
12
1 / 0 / 2
6,763
564
7,000
9,594
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
16
16
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AntoVerry
Yemoja
0
2
0
0
W
Chronos
Chrxnical
Chronos
1
0
3
2.5
L
Hades
DJSams13
Hades
0
5
0
0
W
3
0
4
5
W
Neith
MeacherZ
Neith
6
0
3
7.5
L
Mercury
Shadow0LORD
Mercury
1
5
2
0.4
W
Hun Batz
TigerEarth
Hun Batz
5
3
1
1.83
L
Sobek
2
1
0
2
L
Apollo
iPro
Apollo
0
3
1
0.17
W
Chaac
masha42
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,627
Damage
32,883
47,136
Taken
30,947
19,843
Mitigated
15,717
17,995
Healing
14,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AntoVerry
Yemoja
1,811
251
736
3,201
9,496
3,276
0
5,507
3,989
8,966
0
W
Chronos
Chrxnical
Chronos
7,111
2,696
0
611
4,973
2,767
0
766
4,207
39,837
0
L
Hades
DJSams13
Hades
1,474
250
163
1,671
8,939
3,243
0
509
8,405
19,548
0
W
5,248
764
0
3,002
4,719
2,395
443
1,223
3,471
22,377
0
W
Neith
MeacherZ
Neith
8,577
3,608
0
2,379
5,364
2,158
0
1,474
3,890
0
69,661
L
Mercury
Shadow0LORD
Mercury
3,906
1,599
0
3,323
10,110
2,941
0
435
9,600
0
38,758
W
Hun Batz
TigerEarth
Hun Batz
4,947
1,688
489
2,580
6,297
1,981
135
831
5,416
0
34,921
L
Sobek
6,053
1,038
0
5,373
9,713
8,066
0
40
9,259
21,924
0
L
Apollo
iPro
Apollo
4,383
3,604
0
3,528
8,878
2,317
0
5,868
3,010
0
31,115
W
Chaac
masha42
Chaac
7,000
542
0
5,703
9,594
6,416
348
4,486
4,625
0
30,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
37,017
246
Minions Killed
381
0
Camps Cleared
0
1,119,776
Distance Traveled
1,201,996
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,088
424
9
1
0
217,241
0
W
Chronos
6,453
538
72
6
0
239,442
0
L
Hades
5,500
458
50
4
0
205,321
0
W
Nox
7,443
620
44
4
0
252,770
2
W
Neith
9,274
773
135
11
0
231,697
1
L
Mercury
6,468
539
85
7
0
274,640
3
W
Hun Batz
7,084
590
70
6
0
273,944
2
L
Sobek
6,185
515
45
4
0
208,902
1
L
Apollo
5,464
455
57
5
0
213,672
0
W
Chaac
6,763
564
60
5
0
204,143
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role