Player Matchup

Danzaburou
Danzaburou
Assassinenkil123
Danzaburou
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 15L
1,247 Elo+
Party 2
Cerberus
Cerberus
LukeFabio2015
Cerberus
Level 26
God Stats
4W - 6L
1,202 SR
Queue Stats
4W - 8L
1,247 Elo+
Party 2
Anubis
Anubis
Sacreficium007
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
irgentsoeintyp
The Morrigan
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,406 Elo+
Party 2
Awilix
Awilix
rieglerlucas
Awilix
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 20L
1,247 Elo+
Party 2
Team Averages
Level 27
1,440 SR
1,330 Elo+

VS

Team Averages
Level 25
1,462 SR
1,391 Elo+
Ra
Ra
Faze_ardax03
Ra
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
99W - 87L
1,528 Elo+
Solo
Apollo
Apollo
Knavechild8502
Apollo
Level 29
God Stats
2W - 3L
1,523 SR
Queue Stats
6W - 17L
1,165 Elo+
Party 1
Guan Yu
Guan Yu
SilentMo86
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
367W - 326L
1,476 Elo+
Solo
Cthulhu
Cthulhu
TheBlueMarlin14
Cthulhu
Level 17
God Stats
4W - 10L
1,286 SR
Queue Stats
10W - 24L
1,165 Elo+
Party 1
Bakasura
Bakasura
odyvanchec
Bakasura
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 36L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Assassinenkil123
Danzaburou
17
13 / 2 / 9
12,104
637
23,109
10,265
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
LukeFabio2015
Cerberus
14
2 / 6 / 21
9,107
479
6,912
15,032
6,944
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
9 / 3 / 12
10,549
555
17,695
11,888
4,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
irgentsoeintyp
The Morrigan
16
7 / 2 / 6
10,633
560
8,862
6,973
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
19
9 / 1 / 8
11,627
612
9,303
12,254
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,212
432
2,428
12,331
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 12 / 1
8,833
465
10,742
18,239
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
SilentMo86
Guan Yu
14
1 / 3 / 1
8,056
424
3,173
13,907
8,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 14 / 6
8,392
442
4,680
24,852
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
odyvanchec
Bakasura
17
6 / 4 / 3
10,202
537
12,514
19,760
7,183
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
28
40
Kills
14
14
Deaths
40
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Assassinenkil123
Danzaburou
13
2
9
8.75
L
1
7
3
0.36
L
4
12
1
0.38
W
Cerberus
LukeFabio2015
Cerberus
2
6
21
2.08
W
9
3
12
5
L
Guan Yu
SilentMo86
Guan Yu
1
3
1
0.5
L
2
14
6
0.36
W
The Morrigan
irgentsoeintyp
The Morrigan
7
2
6
5
L
Bakasura
odyvanchec
Bakasura
6
4
3
1.88
W
Awilix
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,881
Damage
33,537
56,412
Taken
89,089
22,900
Mitigated
37,918
15,327
Healing
19,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Assassinenkil123
Danzaburou
23,109
11,332
135
2,473
10,265
4,075
4,372
2,522
7,268
0
78,541
L
2,428
86
318
1,902
12,331
3,710
1,318
2,735
9,596
45,802
0
L
10,742
6,005
0
1,726
18,239
4,452
0
9,976
8,263
0
39,637
W
Cerberus
LukeFabio2015
Cerberus
6,912
529
612
1,797
15,032
6,944
658
1,651
13,037
22,706
0
W
17,695
2,054
0
5,416
11,888
4,451
2,134
1,002
10,300
49,986
0
L
Guan Yu
SilentMo86
Guan Yu
3,173
392
0
2,553
13,907
8,597
592
3,489
10,418
0
23,904
L
4,680
386
0
2,304
24,852
13,976
0
10,939
13,913
17,044
0
W
The Morrigan
irgentsoeintyp
The Morrigan
8,862
1,618
0
0
6,973
2,702
1,657
1,455
5,398
55,100
0
L
Bakasura
odyvanchec
Bakasura
12,514
9,906
0
10,892
19,760
7,183
0
6,330
13,430
0
63,526
W
Awilix
9,303
3,555
366
4,528
12,254
4,728
1,752
478
11,551
0
66,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,020
Gold Earned
43,695
462
Minions Killed
327
0
Camps Cleared
0
1,635,252
Distance Traveled
1,617,992
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,104
637
120
6
0
284,286
0
L
Ra
8,212
432
86
5
0
312,658
0
L
Apollo
8,833
465
67
4
0
298,805
1
W
Cerberus
9,107
479
19
1
0
310,251
3
W
Anubis
10,549
555
75
4
0
293,547
0
L
Guan Yu
8,056
424
45
2
0
341,521
2
L
Cthulhu
8,392
442
21
1
0
311,055
0
W
The Morrigan
10,633
560
114
6
0
323,820
3
L
Bakasura
10,202
537
108
6
0
353,953
0
W
Awilix
11,627
612
134
7
0
423,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role