Player Matchup

Hercules
Hercules
AgainN12
Hercules
Level 58
God Stats
8W - 3L
1,755 SR
Queue Stats
11W - 13L
1,624 Elo+
Solo
The Morrigan
The Morrigan
AmyLee483
The Morrigan
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Mihaius483
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
MisterChair
Sol
Level 108
God Stats
13W - 2L
1,690 SR
Queue Stats
47W - 27L
1,803 Elo+
Solo
Cerberus
Cerberus
Temuu
Cerberus
Level 141
God Stats
10W - 6L
1,519 SR
Queue Stats
498W - 366L
1,495 Elo+
Solo
Team Averages
Level 113
1,593 SR
1,584 Elo+

VS

Team Averages
Level 107
1,522 SR
1,602 Elo+
Hachiman
Hachiman
Chevinatorin
Hachiman
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 40L
1,270 Elo+
Solo
Ne Zha
Ne Zha
Dr1RoTeN3
Ne Zha
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 67L
1,697 Elo+
Solo
Zeus
Zeus
SunnyBat
Zeus
Level 50
God Stats
4W - 4L
1,734 SR
Queue Stats
36W - 44L
1,890 Elo+
Solo
Neith
Neith
commando30
Neith
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nox
Nox
lulunaimanu
Nox
Level 129
God Stats
1W - 3L
1,378 SR
Queue Stats
94W - 123L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AgainN12
Hercules
14
1 / 2 / 9
8,324
1,041
4,914
8,000
7,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Morrigan
AmyLee483
The Morrigan
14
4 / 3 / 4
8,722
1,090
5,359
6,047
2,618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Mihaius483
Cernunnos
15
4 / 2 / 7
9,137
1,142
8,900
7,499
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 8
9,419
1,177
13,652
9,592
3,860
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Temuu
Cerberus
15
3 / 1 / 11
8,937
1,117
9,974
11,333
11,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

293

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chevinatorin
Hachiman
14
1 / 4 / 6
8,366
1,046
9,408
12,464
4,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
Dr1RoTeN3
Ne Zha
12
1 / 0 / 2
7,347
918
1,370
1,439
468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
2 / 6 / 6
8,769
1,096
15,135
10,569
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
13
1 / 4 / 4
7,840
980
5,201
9,743
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 5
10,119
1,265
7,032
10,734
8,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
16
Kills
9
9
Deaths
16
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
AgainN12
Hercules
1
2
9
2.75
W
The Morrigan
AmyLee483
The Morrigan
4
3
4
2
L
Hachiman
Chevinatorin
Hachiman
1
4
6
1
L
Ne Zha
Dr1RoTeN3
Ne Zha
1
0
2
2
W
Cernunnos
Mihaius483
Cernunnos
4
2
7
3.75
W
4
1
8
8
L
Zeus
2
6
6
0.83
W
Cerberus
Temuu
Cerberus
3
1
11
8.5
L
Neith
1
4
4
0.75
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,799
Damage
38,146
42,471
Taken
44,949
28,320
Mitigated
19,955
11,070
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AgainN12
Hercules
4,914
954
0
2,391
8,000
7,262
0
3,385
4,509
0
13,081
W
The Morrigan
AmyLee483
The Morrigan
5,359
739
0
256
6,047
2,618
0
3,668
2,240
19,627
0
L
Hachiman
Chevinatorin
Hachiman
9,408
5,932
0
2,297
12,464
4,345
0
6,166
6,248
0
33,510
L
Ne Zha
Dr1RoTeN3
Ne Zha
1,370
146
0
0
1,439
468
0
598
816
0
6,163
W
Cernunnos
Mihaius483
Cernunnos
8,900
4,988
0
2,000
7,499
3,546
0
3,372
3,939
0
23,003
W
13,652
3,158
0
5,507
9,592
3,860
0
6,549
2,895
45,763
0
L
Zeus
15,135
1,886
0
1,201
10,569
2,845
0
7,785
2,722
30,170
0
W
Cerberus
Temuu
Cerberus
9,974
143
0
916
11,333
11,034
0
4,469
6,690
14,390
0
L
Neith
5,201
2,254
0
701
9,743
3,746
0
6,932
2,716
0
19,740
L
7,032
764
0
1,225
10,734
8,551
0
7,468
3,187
16,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,539
Gold Earned
42,441
179
Minions Killed
154
9
Camps Cleared
3
800,976
Distance Traveled
712,852
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,324
1,041
20
3
1
176,480
2
W
The Morrigan
8,722
1,090
35
4
1
127,477
0
L
Hachiman
8,366
1,046
59
7
0
166,377
0
L
Ne Zha
7,347
918
4
1
0
68,905
1
W
Cernunnos
9,137
1,142
30
4
4
142,468
0
W
Sol
9,419
1,177
72
9
1
173,326
0
L
Zeus
8,769
1,096
30
4
0
154,701
0
W
Cerberus
8,937
1,117
22
3
2
181,225
0
L
Neith
7,840
980
46
6
3
149,387
1
L
Nox
10,119
1,265
15
2
0
173,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role