Player Matchup

Cerberus
Cerberus
Dogpatch28
Cerberus
Level 17
God Stats
11W - 11L
1,263 SR
Queue Stats
46W - 55L
1,378 Elo+
Solo
Osiris
Osiris
GT Draw
Osiris
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 60L
1,880 Elo+
Solo
Chronos
Chronos
Icommitdeicide
Chronos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,843 Elo+
Solo
Loki
Loki
LPD_REYES
Loki
Level 7
God Stats
1W - 1L
1,232 SR
Queue Stats
1W - 2L
1,213 Elo+
Solo
Nemesis
Nemesis
Välõ
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,289 Elo+
Solo
Team Averages
Level 17
1,399 SR
1,521 Elo+

VS

Team Averages
Level 24
1,458 SR
1,567 Elo+
Hercules
Hercules
CloutBeKillin_
Hercules
Level 29
God Stats
13W - 16L
1,607 SR
Queue Stats
487W - 520L
1,568 Elo+
Solo
Thoth
Thoth
Genji_Need_mercy
Thoth
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 47L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
WuTangPlaty
Danzaburou
Level 20
God Stats
1W - 3L
1,180 SR
Queue Stats
10W - 12L
1,572 Elo+
Solo
Thor
Thor
alfarhad
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
xXP0T5851Xx
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 36L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dogpatch28
Cerberus
16
3 / 7 / 3
10,717
429
8,064
15,130
6,230
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
GT Draw
Osiris
20
8 / 2 / 7
14,816
593
20,378
20,531
36,227
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 3 / 2
13,336
533
13,041
19,671
12,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
13
1 / 9 / 4
9,794
392
2,121
16,419
9,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Välõ
Nemesis
8
0 / 14 / 1
7,622
305
1,454
15,571
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
4 / 3 / 6
10,255
410
7,419
16,402
9,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
7 / 2 / 4
11,065
443
6,617
5,360
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WuTangPlaty
Danzaburou
20
6 / 5 / 6
13,628
545
17,816
23,189
15,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thor
11
0 / 7 / 0
8,932
357
1,746
8,656
3,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
xXP0T5851Xx
Nemesis
20
16 / 5 / 7
15,280
611
23,400
20,028
10,658
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
20
Kills
33
35
Deaths
22
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
3
6
2.33
W
Cerberus
Dogpatch28
Cerberus
3
7
3
0.64
W
Osiris
GT Draw
Osiris
8
2
7
5.75
L
7
2
4
4.5
W
8
3
2
3
W
Loki
1
9
4
0.33
W
Nemesis
Välõ
Nemesis
0
14
1
0.04
L
Danzaburou
WuTangPlaty
Danzaburou
6
5
6
1.8
L
Thor
0
7
0
0
L
Nemesis
xXP0T5851Xx
Nemesis
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,058
Damage
56,998
87,322
Taken
73,635
69,218
Mitigated
40,729
17,057
Healing
22,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
7,419
1,771
0
5,905
16,402
9,564
380
7,226
9,176
0
34,009
W
Cerberus
Dogpatch28
Cerberus
8,064
112
510
3,072
15,130
6,230
1,270
2,877
11,883
47,409
0
W
Osiris
GT Draw
Osiris
20,378
6,596
0
4,484
20,531
36,227
1,616
1,808
18,430
26,932
86,609
L
6,617
599
0
1,816
5,360
1,583
0
1,425
3,935
35,891
0
W
13,041
4,890
0
6,439
19,671
12,845
4,184
320
19,109
90,138
0
W
Loki
2,121
459
0
1,370
16,419
9,848
709
317
15,971
0
31,807
W
Nemesis
Välõ
Nemesis
1,454
423
0
1,182
15,571
4,068
0
1,536
13,827
0
8,665
L
Danzaburou
WuTangPlaty
Danzaburou
17,816
9,245
0
12,567
23,189
15,232
4,772
9,443
13,746
10,336
101,262
L
Thor
1,746
423
0
378
8,656
3,692
748
2,524
6,132
0
21,024
L
Nemesis
xXP0T5851Xx
Nemesis
23,400
13,120
0
1,989
20,028
10,658
0
5,038
14,990
0
147,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
59,160
476
Minions Killed
528
0
Camps Cleared
0
1,964,802
Distance Traveled
1,701,065
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,255
410
46
2
0
404,662
1
W
Cerberus
10,717
429
98
4
0
397,354
3
W
Osiris
14,816
593
188
8
0
493,505
5
L
Thoth
11,065
443
65
3
0
190,063
0
W
Chronos
13,336
533
144
6
0
392,236
5
W
Loki
9,794
392
33
1
0
328,349
1
W
Nemesis
7,622
305
13
1
0
353,358
1
L
Danzaburou
13,628
545
158
6
0
342,730
1
L
Thor
8,932
357
35
1
0
260,132
4
L
Nemesis
15,280
611
224
9
0
503,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role