Player Matchup

Anubis
Anubis
 
Anubis
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
KraeheKadaver72
Sun Wukong
Level 61
God Stats
2W - 3L
1,480 SR
Queue Stats
300W - 325L
1,277 Elo+
Party 2
Kuzenbo
Kuzenbo
Porto0207
Kuzenbo
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 126L
1,409 Elo+
Solo
Janus
Janus
freezy_Peazy2
Janus
Level 129
God Stats
6W - 4L
1,750 SR
Queue Stats
245W - 201L
1,740 Elo+
Solo
Danzaburou
Danzaburou
xllSephirothllx
Danzaburou
Level 84
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,264 Elo+
Solo
Team Averages
Level 92
1,503 SR
1,438 Elo+

VS

Team Averages
Level 68
1,421 SR
1,353 Elo+
Izanami
Izanami
Ay Tsu j
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,107 Elo+
Party 1
Agni
Agni
Ay Zamb 0
Agni
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 33L
1,107 Elo+
Party 1
Hera
Hera
Legumina
Hera
Level 82
God Stats
106W - 97L
1,382 SR
Queue Stats
432W - 431L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Martin111200
Hun Batz
Level 66
God Stats
2W - 2L
1,305 SR
Queue Stats
142W - 141L
1,422 Elo+
Solo
Neith
Neith
TheUltimateMomo
Neith
Level 126
God Stats
0W - 2L
1,420 SR
Queue Stats
6W - 5L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
3 / 0 / 7
9,608
961
6,667
5,471
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
KraeheKadaver72
Sun Wukong
16
6 / 0 / 6
10,215
1,022
5,243
10,117
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
Porto0207
Kuzenbo
16
1 / 2 / 9
9,971
997
9,860
12,181
11,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 6
9,198
920
10,615
9,140
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
xllSephirothllx
Danzaburou
16
3 / 2 / 8
9,964
996
7,650
9,321
3,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

258

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ay Tsu j
Izanami
15
2 / 1 / 3
9,002
900
6,278
7,046
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Agni
15
0 / 7 / 5
8,705
871
7,022
12,580
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
15
2 / 2 / 4
9,315
932
14,304
7,388
2,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Martin111200
Hun Batz
15
1 / 5 / 5
8,915
892
10,943
12,278
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
1 / 0 / 4
8,926
893
4,154
3,361
1,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
27
15
Kills
6
6
Deaths
15
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
7
6.5
L
Izanami
Ay Tsu j
Izanami
2
1
3
3.5
L
Agni
0
7
5
0.36
W
Sun Wukong
KraeheKadaver72
Sun Wukong
6
0
6
9
L
Hera
2
2
4
2
L
Hun Batz
Martin111200
Hun Batz
1
5
5
0.7
W
Kuzenbo
Porto0207
Kuzenbo
1
2
9
2.75
L
1
0
4
3
W
2
2
6
2.5
W
Danzaburou
xllSephirothllx
Danzaburou
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
42,701
46,230
Taken
42,653
26,909
Mitigated
13,420
7,703
Healing
5,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,667
374
0
1,209
5,471
1,878
0
2,658
2,813
20,339
0
L
Izanami
Ay Tsu j
Izanami
6,278
3,700
273
1,931
7,046
2,390
0
4,693
2,115
0
22,194
L
Agni
7,022
1,162
591
2,160
12,580
3,820
0
8,857
3,282
26,553
0
W
Sun Wukong
KraeheKadaver72
Sun Wukong
5,243
787
0
3,524
10,117
7,009
0
4,316
5,801
0
31,883
L
Hera
14,304
2,622
0
54
7,388
2,326
0
4,289
2,718
31,515
0
L
Hun Batz
Martin111200
Hun Batz
10,943
718
0
316
12,278
3,694
0
5,310
6,567
0
27,493
W
Kuzenbo
Porto0207
Kuzenbo
9,860
3,418
0
0
12,181
11,957
0
4,320
7,861
24,591
0
L
4,154
1,026
0
514
3,361
1,190
0
2,687
498
0
25,247
W
10,615
372
0
0
9,140
2,737
0
4,640
4,500
26,930
0
W
Danzaburou
xllSephirothllx
Danzaburou
7,650
3,047
549
2,421
9,321
3,328
0
5,392
3,929
0
20,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,956
Gold Earned
44,863
213
Minions Killed
211
4
Camps Cleared
4
848,357
Distance Traveled
836,157
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,608
961
40
4
0
172,468
0
L
Izanami
9,002
900
41
4
0
158,411
0
L
Agni
8,705
871
41
4
0
137,773
0
W
Sun Wukong
10,215
1,022
69
7
1
185,378
0
L
Hera
9,315
932
37
4
4
204,651
0
L
Hun Batz
8,915
892
37
4
0
194,114
4
W
Kuzenbo
9,971
997
27
3
0
170,791
0
L
Neith
8,926
893
55
6
0
141,208
0
W
Janus
9,198
920
44
4
2
175,642
1
W
Danzaburou
9,964
996
33
3
1
144,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role