Player Matchup

Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
PHXtivity
Agni
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 42L
1,242 Elo+
Solo
Nemesis
Nemesis
Turambar77
Nemesis
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
163W - 35L
1,723 Elo+
Party 1
Anhur
Anhur
TwitchGothGT
Anhur
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
162W - 30L
1,723 Elo+
Party 1
Rama
Rama
TázM4n1a
Rama
Level 153
God Stats
4W - 0L
1,500 SR
Queue Stats
313W - 98L
1,723 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,582 Elo+

VS

Team Averages
Level 87
1,487 SR
1,482 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Lupito22_BP
Yemoja
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,570 Elo+
Party 3
Danzaburou
Danzaburou
PUDIN_TRISTE
Danzaburou
Level 60
God Stats
4W - 8L
1,212 SR
Queue Stats
97W - 110L
1,419 Elo+
Party 2
Janus
Janus
ZirexBR
Janus
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 3
Arachne
Arachne
lx-_Stealth_-xI
Arachne
Level 115
God Stats
4W - 4L
1,722 SR
Queue Stats
497W - 497L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
3 / 0 / 0
6,781
678
3,785
5,440
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
12
2 / 1 / 3
6,576
658
3,986
3,703
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Turambar77
Nemesis
10
6 / 1 / 4
6,400
640
5,031
6,495
2,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 7
5,617
562
4,204
7,473
3,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rama
10
4 / 2 / 4
5,798
580
6,817
7,001
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 2 / 0
5,616
562
2,820
4,674
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
7
1 / 2 / 3
5,075
508
3,171
6,580
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
PUDIN_TRISTE
Danzaburou
7
1 / 5 / 2
4,990
499
3,908
7,079
1,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
ZirexBR
Janus
9
1 / 5 / 0
5,581
558
1,952
6,474
1,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 3
5,502
550
3,624
6,710
3,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
6
6
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
0
3
L
Hades
 
Hades
1
2
0
0.5
L
Yemoja
1
2
3
1.25
W
Agni
2
1
3
3.5
L
Danzaburou
PUDIN_TRISTE
Danzaburou
1
5
2
0.4
W
Nemesis
Turambar77
Nemesis
6
1
4
8
W
1
2
7
2.25
W
Rama
4
2
4
3
L
Janus
ZirexBR
Janus
1
5
0
0.2
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
15,475
30,112
Taken
31,517
13,759
Mitigated
10,704
10,857
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,785
802
0
2,551
5,440
4,660
0
1,578
3,720
5,049
35,559
L
Hades
 
Hades
2,820
639
0
1,758
4,674
1,943
0
147
4,527
21,985
0
L
Yemoja
3,171
622
675
1,183
6,580
2,099
0
0
6,580
11,223
0
W
Agni
3,986
305
0
325
3,703
1,155
202
1,417
2,286
39,178
0
L
Danzaburou
PUDIN_TRISTE
Danzaburou
3,908
1,342
0
1,050
7,079
1,092
450
0
7,079
0
21,938
W
Nemesis
Turambar77
Nemesis
5,031
2,084
0
2,573
6,495
2,324
0
1,169
5,286
0
31,386
W
4,204
2,008
0
1,620
7,473
3,447
0
1,811
5,654
0
16,861
W
Rama
6,817
5,630
0
3,788
7,001
2,173
0
2,074
4,919
0
32,984
L
Janus
ZirexBR
Janus
1,952
286
0
999
6,474
1,977
108
3,342
3,132
27,884
0
L
3,624
2,511
0
2,275
6,710
3,593
0
688
6,022
4,501
14,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,172
Gold Earned
26,764
336
Minions Killed
222
0
Camps Cleared
0
1,020,639
Distance Traveled
935,291
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,781
678
92
9
0
206,710
4
L
Hades
5,616
562
68
7
0
175,855
3
L
Yemoja
5,075
508
21
2
0
180,802
2
W
Agni
6,576
658
83
8
0
220,149
1
L
Danzaburou
4,990
499
38
4
0
170,529
0
W
Nemesis
6,400
640
68
7
0
239,847
3
W
Anhur
5,617
562
24
2
0
179,887
1
W
Rama
5,798
580
69
7
0
174,046
4
L
Janus
5,581
558
57
6
0
178,870
1
L
Arachne
5,502
550
38
4
0
229,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role