Player Matchup

Anhur
Anhur
D1scak3
Anhur
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
LuigiTP
Cthulhu
Level 23
God Stats
6W - 4L
1,605 SR
Queue Stats
8W - 4L
1,849 Elo+
Party 1
Baron Samedi
Baron Samedi
PetraMede
Baron Samedi
Level 29
God Stats
9W - 3L
1,500 SR
Queue Stats
168W - 116L
1,634 Elo+
Solo
Fenrir
Fenrir
Scarykakarote
Fenrir
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 203L
1,582 Elo+
Party 1
Bakasura
Bakasura
Silvas26
Bakasura
Level 23
God Stats
2W - 0L
1,542 SR
Queue Stats
5W - 1L
1,708 Elo+
Party 1
Team Averages
Level 45
1,530 SR
1,679 Elo+

VS

Team Averages
Level 19
1,578 SR
1,600 Elo+
Ah Puch
Ah Puch
DonUccello
Ah Puch
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 58L
1,461 Elo+
Solo
Guan Yu
Guan Yu
GetCyockAht
Guan Yu
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
355W - 259L
1,682 Elo+
Solo
Neith
Neith
Iknowkunfu
Neith
Level 7
God Stats
9W - 5L
1,890 SR
Queue Stats
29W - 35L
1,699 Elo+
Solo
Thor
Thor
bokec225
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Terra
Terra
tennkoZt
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,747 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
D1scak3
Anhur
16
4 / 3 / 17
10,167
1,017
9,589
9,553
3,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
LuigiTP
Cthulhu
17
6 / 3 / 21
11,716
1,172
11,811
17,235
17,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
PetraMede
Baron Samedi
18
6 / 1 / 22
11,573
1,157
25,165
8,885
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
15 / 5 / 15
13,191
1,319
22,380
13,193
6,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
Silvas26
Bakasura
17
4 / 3 / 17
10,615
1,062
9,086
11,018
5,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

247

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DonUccello
Ah Puch
16
4 / 7 / 4
10,252
1,025
16,269
15,449
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
GetCyockAht
Guan Yu
16
7 / 5 / 2
11,342
1,134
10,919
20,034
16,809
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
16
2 / 7 / 6
10,094
1,009
14,154
14,383
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
14
1 / 9 / 4
8,568
857
4,652
13,083
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Terra
tennkoZt
Terra
17
1 / 7 / 9
10,595
1,060
6,735
22,109
19,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
40
35
Kills
15
15
Deaths
35
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anhur
D1scak3
Anhur
4
3
17
4.17
L
Ah Puch
DonUccello
Ah Puch
4
7
4
0.86
L
Guan Yu
GetCyockAht
Guan Yu
7
5
2
1.6
L
Neith
2
7
6
0.71
W
Cthulhu
LuigiTP
Cthulhu
6
3
21
5.5
W
Baron Samedi
PetraMede
Baron Samedi
6
1
22
17
W
15
5
15
4.5
W
Bakasura
Silvas26
Bakasura
4
3
17
4.17
L
Thor
1
9
4
0.33
L
Terra
tennkoZt
Terra
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,031
Damage
52,729
59,884
Taken
85,058
37,356
Mitigated
51,517
13,796
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
D1scak3
Anhur
9,589
5,862
0
819
9,553
3,747
0
5,045
4,508
0
22,110
L
Ah Puch
DonUccello
Ah Puch
16,269
984
0
496
15,449
5,306
0
7,147
8,081
43,512
0
L
Guan Yu
GetCyockAht
Guan Yu
10,919
2,021
1,225
2,684
20,034
16,809
0
8,008
11,544
0
27,105
L
Neith
14,154
8,422
0
1,986
14,383
5,586
0
7,338
6,907
0
32,939
W
Cthulhu
LuigiTP
Cthulhu
11,811
1,724
550
1,256
17,235
17,548
0
6,776
10,459
26,778
0
W
Baron Samedi
PetraMede
Baron Samedi
25,165
2,503
3,193
3,906
8,885
4,166
0
2,293
6,592
45,107
0
W
22,380
5,949
0
2,020
13,193
6,595
0
4,964
8,229
0
37,360
W
Bakasura
Silvas26
Bakasura
9,086
5,884
0
2,052
11,018
5,300
0
3,926
7,092
0
22,349
L
Thor
4,652
1,592
0
291
13,083
4,314
0
3,632
9,186
0
10,221
L
Terra
tennkoZt
Terra
6,735
1,473
2,123
3,260
22,109
19,502
0
10,851
10,740
18,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,262
Gold Earned
50,851
199
Minions Killed
163
8
Camps Cleared
4
940,292
Distance Traveled
792,943
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,167
1,017
34
3
0
180,258
0
L
Ah Puch
10,252
1,025
48
5
3
167,883
0
L
Guan Yu
11,342
1,134
48
5
0
190,438
0
L
Neith
10,094
1,009
50
5
0
128,451
2
W
Cthulhu
11,716
1,172
35
4
0
173,424
0
W
Baron Samedi
11,573
1,157
52
5
0
197,889
1
W
Fenrir
13,191
1,319
34
3
3
192,440
0
W
Bakasura
10,615
1,062
44
4
5
196,281
0
L
Thor
8,568
857
4
0
0
115,945
2
L
Terra
10,595
1,060
13
1
1
190,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role