Player Matchup

Nu Wa
Nu Wa
Coulterman
Nu Wa
Level 25
God Stats
8W - 3L
1,210 SR
Queue Stats
41W - 59L
1,127 Elo+
Solo
Loki
Loki
IraqLobsterNSWF
Loki
Level 15
God Stats
23W - 29L
1,660 SR
Queue Stats
99W - 118L
1,712 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Joseph75
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,440 Elo+
Solo
Hou Yi
Hou Yi
KappaMami
Hou Yi
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
reycara7812
Fafnir
Level 25
God Stats
38W - 23L
1,500 SR
Queue Stats
573W - 638L
1,254 Elo+
Party 2
Team Averages
Level 21
1,474 SR
1,407 Elo+

VS

Team Averages
Level 17
1,434 SR
1,563 Elo+
Odin
Odin
HYPER PREDADOR2
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ares
Ares
OneThumbMan
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,864 Elo+
Solo
Bakasura
Bakasura
Wolf-Joack0
Bakasura
Level 19
God Stats
3W - 4L
1,171 SR
Queue Stats
279W - 362L
1,352 Elo+
Solo
Neith
Neith
tanke66
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,470 Elo+
Party 1
Ra
Ra
yty7869
Ra
Level 16
God Stats
7W - 8L
1,500 SR
Queue Stats
26W - 49L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
4 / 1 / 4
8,830
589
6,519
5,284
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 3
8,198
547
3,805
11,885
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Joseph75
Cu Chulainn
13
2 / 2 / 0
8,417
561
6,330
14,870
7,617
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
KappaMami
Hou Yi
16
10 / 0 / 3
10,087
672
9,820
7,341
2,576
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
12
4 / 3 / 7
8,894
593
3,172
9,483
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 0
5,912
394
1,626
10,624
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 2 / 0
4,609
307
133
2,409
615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Wolf-Joack0
Bakasura
12
0 / 3 / 1
7,254
484
2,796
9,632
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
tanke66
Neith
12
2 / 4 / 0
7,306
487
8,044
10,702
3,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 4 / 0
8,275
552
7,743
8,203
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
22
Kills
7
7
Deaths
22
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
4
1
4
6
L
0
9
0
0
W
2
1
3
3.5
W
Cu Chulainn
Joseph75
Cu Chulainn
2
2
0
1
W
Hou Yi
KappaMami
Hou Yi
10
0
3
11.5
L
0
2
0
0
L
Bakasura
Wolf-Joack0
Bakasura
0
3
1
0.17
W
Fafnir
4
3
7
2.5
L
Neith
tanke66
Neith
2
4
0
0.5
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,646
Damage
20,342
48,863
Taken
41,570
23,330
Mitigated
17,863
14,793
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
6,519
1,038
224
1,089
5,284
1,709
146
1,208
4,051
54,866
0
L
1,626
504
0
880
10,624
4,717
0
1,249
9,375
0
18,410
W
3,805
1,844
0
3,778
11,885
3,313
0
1,131
10,734
0
58,479
W
Cu Chulainn
Joseph75
Cu Chulainn
6,330
1,288
0
4,841
14,870
7,617
432
903
13,897
0
39,913
W
Hou Yi
KappaMami
Hou Yi
9,820
6,060
0
3,799
7,341
2,576
3,819
85
7,131
0
67,140
L
133
0
0
151
2,409
615
0
988
1,421
2,157
0
L
Bakasura
Wolf-Joack0
Bakasura
2,796
1,936
0
747
9,632
5,562
0
1,838
7,794
7,610
39,170
W
Fafnir
3,172
894
0
1,062
9,483
8,115
393
4,833
4,445
14,805
0
L
Neith
tanke66
Neith
8,044
4,668
0
4,869
10,702
3,717
1,504
1,709
8,993
0
38,077
L
7,743
1,706
119
1,934
8,203
3,252
444
3,907
4,296
49,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,426
Gold Earned
33,356
380
Minions Killed
278
0
Camps Cleared
0
1,372,920
Distance Traveled
1,119,430
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,830
589
88
6
0
283,521
1
L
Odin
5,912
394
31
2
0
281,829
1
W
Loki
8,198
547
91
6
0
268,968
1
W
Cu Chulainn
8,417
561
65
4
0
302,145
0
W
Hou Yi
10,087
672
121
8
0
248,444
1
L
Ares
4,609
307
1
0
0
57,954
2
L
Bakasura
7,254
484
93
6
0
327,346
0
W
Fafnir
8,894
593
15
1
0
269,842
0
L
Neith
7,306
487
63
4
0
205,987
1
L
Ra
8,275
552
90
6
0
246,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role