Player Matchup

Cthulhu
Cthulhu
BIG BAD R33DER
Cthulhu
Level 86
God Stats
4W - 4L
1,168 SR
Queue Stats
62W - 72L
1,199 Elo+
Party 2
Loki
Loki
baddaddysboys
Loki
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 30L
1,368 Elo+
Solo
Izanami
Izanami
serious satsuma
Izanami
Level 15
God Stats
7W - 5L
1,115 SR
Queue Stats
8W - 6L
1,112 Elo+
Party 2
Team Averages
Level 36
1,261 SR
1,226 Elo+

VS

Team Averages
Level 23
1,470 SR
1,465 Elo+
Fenrir
Fenrir
AwesomeBadger04
Fenrir
Level 15
God Stats
2W - 7L
1,509 SR
Queue Stats
2W - 9L
1,538 Elo+
Party 1
Nemesis
Nemesis
Ur A Shmuk2
Nemesis
Level 29
God Stats
6W - 13L
1,402 SR
Queue Stats
29W - 51L
1,429 Elo+
Party 1
Cthulhu
Cthulhu
V1perZ8977
Cthulhu
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 39L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 6
21,017
778
32,695
25,546
22,117
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
0 / 24 / 10
15,162
562
11,303
27,581
6,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 10 / 10
18,855
698
35,263
29,582
7,840
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 10 / 6
21,281
788
27,818
29,157
15,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
Ur A Shmuk2
Nemesis
20
9 / 5 / 23
18,566
688
25,898
35,137
21,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
V1perZ8977
Cthulhu
19
4 / 5 / 27
17,340
642
15,578
37,973
58,278
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
93
20
Kills
37
38
Deaths
20
26
Assists
56
Player
Kills
Deaths
Assists
KDA
W
24
10
6
2.7
L
13
4
6
4
W
Nemesis
Ur A Shmuk2
Nemesis
9
5
23
4.1
W
Cthulhu
V1perZ8977
Cthulhu
4
5
27
3.5
L
0
24
10
0.21
L
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,261
Damage
69,294
82,709
Taken
102,267
36,833
Mitigated
95,972
10,759
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,818
9,204
0
2,618
29,157
15,749
618
8,935
20,222
0
79,157
L
32,695
927
206
3,742
25,546
22,117
516
4,306
21,240
158,895
0
W
Nemesis
Ur A Shmuk2
Nemesis
25,898
11,555
762
11,152
35,137
21,945
2,355
13,288
21,849
0
104,381
W
Cthulhu
V1perZ8977
Cthulhu
15,578
2,192
1,495
2,743
37,973
58,278
1,005
11,559
26,414
62,734
0
L
11,303
3,088
0
670
27,581
6,876
738
5,596
21,985
0
33,237
L
35,263
29,857
0
6,141
29,582
7,840
1,324
5,742
23,840
0
77,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
57,187
284
Minions Killed
236
0
Camps Cleared
0
1,240,915
Distance Traveled
1,435,784
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,281
788
84
3
0
458,240
0
L
Cthulhu
21,017
778
182
7
0
477,921
1
W
Nemesis
18,566
688
89
3
0
515,161
0
W
Cthulhu
17,340
642
63
2
0
462,383
0
L
Loki
15,162
562
26
1
0
393,362
0
L
Izanami
18,855
698
76
3
0
369,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role