Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
DevilJhoMama
Ares
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 159L
1,520 Elo+
Party 2
Persephone
Persephone
Goby03
Persephone
Level 68
God Stats
12W - 8L
1,699 SR
Queue Stats
88W - 78L
1,570 Elo+
Solo
Bakasura
Bakasura
fourcraft222
Bakasura
Level 125
God Stats
8W - 4L
1,769 SR
Queue Stats
16W - 25L
1,624 Elo+
Solo
Bellona
Bellona
thedarkknicht
Bellona
Level 80
God Stats
16W - 8L
1,581 SR
Queue Stats
90W - 63L
1,479 Elo+
Solo
Team Averages
Level 97
1,610 SR
1,539 Elo+

VS

Team Averages
Level 81
1,633 SR
1,515 Elo+
Neith
Neith
Dazzyls
Neith
Level 117
God Stats
4W - 2L
1,824 SR
Queue Stats
62W - 71L
1,470 Elo+
Party 1
Nemesis
Nemesis
MrFin00
Nemesis
Level 67
God Stats
8W - 16L
1,507 SR
Queue Stats
547W - 548L
1,587 Elo+
Party 1
Khepri
Khepri
Ultra99spec
Khepri
Level 62
God Stats
21W - 15L
1,470 SR
Queue Stats
158W - 177L
1,458 Elo+
Party 1
Chang'e
Chang'e
Wikita
Chang'e
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 20L
1,541 Elo+
Solo
Nox
Nox
swallowhole
Nox
Level 66
God Stats
4W - 4L
1,866 SR
Queue Stats
312W - 329L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 0 / 7
11,762
588
15,528
11,832
5,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 8
10,005
500
4,762
14,358
11,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
Goby03
Persephone
16
3 / 0 / 3
11,117
556
8,002
4,749
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
fourcraft222
Bakasura
20
7 / 0 / 2
12,287
614
9,884
13,117
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
19
2 / 0 / 4
12,282
614
9,743
13,222
11,041
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dazzyls
Neith
13
1 / 4 / 0
7,822
391
8,622
10,351
3,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
MrFin00
Nemesis
13
0 / 4 / 1
7,854
393
3,212
11,631
7,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
11
0 / 6 / 1
7,641
382
3,772
18,090
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Wikita
Chang'e
17
0 / 3 / 0
9,554
478
8,129
14,268
8,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 0
8,217
411
6,179
11,833
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
19
Kills
1
2
Deaths
19
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
7
8.5
L
Neith
Dazzyls
Neith
1
4
0
0.25
W
2
2
8
3
W
Persephone
Goby03
Persephone
3
0
3
4.5
L
Nemesis
MrFin00
Nemesis
0
4
1
0.13
L
Khepri
0
6
1
0.08
L
Chang'e
Wikita
Chang'e
0
3
0
0
W
Bakasura
fourcraft222
Bakasura
7
0
2
8
L
0
2
0
0
W
Bellona
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,919
Damage
29,914
57,278
Taken
66,173
36,875
Mitigated
33,455
23,890
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
15,528
7,111
0
8,170
11,832
5,249
2,169
2,533
9,299
0
95,653
L
Neith
Dazzyls
Neith
8,622
3,242
0
3,122
10,351
3,215
0
939
9,062
0
53,989
W
4,762
351
401
4,170
14,358
11,605
59
2,312
12,046
20,504
0
W
Persephone
Goby03
Persephone
8,002
477
0
929
4,749
1,822
1,614
3,285
1,464
57,058
0
L
Nemesis
MrFin00
Nemesis
3,212
833
0
1,442
11,631
7,027
0
2,727
8,556
8,611
44,496
L
Khepri
3,772
261
867
4,910
18,090
10,279
0
2,994
14,264
30,292
0
L
Chang'e
Wikita
Chang'e
8,129
699
1,002
7,800
14,268
8,202
14
1,472
12,716
70,726
0
W
Bakasura
fourcraft222
Bakasura
9,884
7,292
0
4,882
13,117
7,158
3,403
2,647
10,470
0
103,555
L
6,179
256
0
3,406
11,833
4,732
0
4,068
7,085
50,220
0
W
Bellona
9,743
3,759
0
5,338
13,222
11,041
0
7,453
5,769
76
83,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,453
Gold Earned
41,088
652
Minions Killed
494
0
Camps Cleared
0
1,944,115
Distance Traveled
1,799,691
20
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,762
588
141
7
0
364,195
0
L
Neith
7,822
391
113
6
0
325,788
3
W
Ares
10,005
500
33
2
0
347,716
2
W
Persephone
11,117
556
114
6
0
387,931
5
L
Nemesis
7,854
393
88
4
0
399,660
8
L
Khepri
7,641
382
42
2
0
367,668
9
L
Chang'e
9,554
478
158
8
0
349,682
11
W
Bakasura
12,287
614
189
9
0
452,502
9
L
Nox
8,217
411
93
5
0
356,893
10
W
Bellona
12,282
614
175
9
0
391,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role