Player Matchup

Sol
Sol
Calvo777
Sol
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Deputanamadre
Guan Yu
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
SonOfSmith
Arachne
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 122L
1,611 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,541 Elo+

VS

Team Averages
Level 126
1,500 SR
1,484 Elo+
Sol
Sol
DeusEros
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Morpheus00es
Kuzenbo
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,452 Elo+
Solo
Skadi
Skadi
TheCoddFather
Skadi
Level 110
God Stats
6W - 9L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,306
620
11,706
13,815
4,684
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
13
1 / 6 / 5
9,981
665
6,574
21,566
23,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SonOfSmith
Arachne
12
3 / 6 / 2
9,587
639
6,588
16,057
9,896
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 8
11,852
790
23,312
17,184
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
Morpheus00es
Kuzenbo
14
3 / 3 / 11
10,188
679
8,048
11,400
11,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 3 / 6
10,904
727
12,396
7,110
2,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
7
Kills
18
18
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Guan Yu
1
6
5
0.58
W
9
1
8
13
W
Kuzenbo
Morpheus00es
Kuzenbo
3
3
11
2.83
L
Arachne
SonOfSmith
Arachne
3
6
2
0.67
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,868
Damage
43,756
51,438
Taken
35,694
37,622
Mitigated
19,218
13,857
Healing
16,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,706
2,283
0
2,761
13,815
4,684
277
8,659
5,156
45,198
0
L
Guan Yu
6,574
633
1,777
6,295
21,566
23,042
116
13,507
8,059
0
25,558
W
23,312
9,095
0
12,443
17,184
5,147
1,603
5,047
12,137
80,061
0
W
Kuzenbo
Morpheus00es
Kuzenbo
8,048
2,042
0
3,341
11,400
11,583
9
4,374
7,026
20,170
0
L
Arachne
SonOfSmith
Arachne
6,588
5,605
0
3,024
16,057
9,896
0
9,258
6,799
0
22,713
W
12,396
5,986
0
530
7,110
2,488
150
2,345
4,765
0
53,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
32,944
131
Minions Killed
231
0
Camps Cleared
0
784,355
Distance Traveled
785,051
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,306
620
75
5
0
227,738
0
L
Guan Yu
9,981
665
28
2
0
300,316
0
W
Sol
11,852
790
125
8
0
256,528
2
W
Kuzenbo
10,188
679
32
2
0
284,505
0
L
Arachne
9,587
639
28
2
0
256,301
3
W
Skadi
10,904
727
74
5
0
244,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role