Player Matchup

Thor
Thor
Alsiel321
Thor
Level 14
God Stats
3W - 6L
1,467 SR
Queue Stats
49W - 35L
1,346 Elo+
Solo
Baron Samedi
Baron Samedi
CamionMusclé
Baron Samedi
Level 23
God Stats
10W - 8L
1,300 SR
Queue Stats
51W - 61L
1,481 Elo+
Solo
Cerberus
Cerberus
Gwishin_
Cerberus
Level 28
God Stats
2W - 4L
1,557 SR
Queue Stats
200W - 217L
1,650 Elo+
Solo
Hachiman
Hachiman
PolishNarrator
Hachiman
Level 27
God Stats
9W - 10L
1,505 SR
Queue Stats
88W - 96L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
hagonliner
Tsukuyomi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,240 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,445 Elo+

VS

Team Averages
Level 13
1,567 SR
1,511 Elo+
Set
Set
Dimasic1331
Set
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,692 Elo+
Solo
Mercury
Mercury
Meatballsss
Mercury
Level 15
God Stats
2W - 1L
1,753 SR
Queue Stats
11W - 8L
1,665 Elo+
Solo
Heimdallr
Heimdallr
SnoopFlamingo
Heimdallr
Level 10
God Stats
3W - 1L
1,583 SR
Queue Stats
5W - 3L
1,529 Elo+
Solo
The Morrigan
The Morrigan
ThunderHead01
The Morrigan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Sobek
Sobek
jero11
Sobek
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
132W - 113L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 7 / 3
7,913
465
6,387
14,342
5,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
CamionMusclé
Baron Samedi
12
3 / 7 / 2
7,643
450
7,335
9,621
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Gwishin_
Cerberus
11
0 / 6 / 7
7,666
451
6,643
13,751
9,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
4 / 3 / 3
8,040
473
7,654
7,850
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
hagonliner
Tsukuyomi
9
2 / 5 / 0
6,617
389
2,420
5,686
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 7
8,955
527
7,311
11,626
3,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
Meatballsss
Mercury
15
8 / 1 / 9
9,488
558
6,190
8,718
2,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
SnoopFlamingo
Heimdallr
13
4 / 3 / 6
8,551
503
8,608
11,042
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
ThunderHead01
The Morrigan
16
7 / 3 / 5
10,706
630
11,655
10,163
3,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
jero11
Sobek
13
3 / 2 / 11
8,908
524
6,468
16,126
12,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
14
Kills
27
28
Deaths
14
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
5
7
3
0.93
L
Baron Samedi
CamionMusclé
Baron Samedi
3
7
2
0.57
W
5
5
7
1.7
L
Cerberus
Gwishin_
Cerberus
0
6
7
0.58
W
Mercury
Meatballsss
Mercury
8
1
9
12.5
L
Hachiman
4
3
3
1.83
W
Heimdallr
SnoopFlamingo
Heimdallr
4
3
6
2.33
W
The Morrigan
ThunderHead01
The Morrigan
7
3
5
3.17
L
Tsukuyomi
hagonliner
Tsukuyomi
2
5
0
0.4
W
Sobek
jero11
Sobek
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,439
Damage
40,232
51,250
Taken
57,675
23,977
Mitigated
26,825
7,551
Healing
13,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,387
702
0
1,882
14,342
5,123
0
5,707
8,401
0
28,099
L
Baron Samedi
CamionMusclé
Baron Samedi
7,335
726
411
896
9,621
4,236
53
4,697
4,686
34,798
0
W
7,311
2,984
0
1,567
11,626
3,739
1,220
2,702
8,924
0
45,886
L
Cerberus
Gwishin_
Cerberus
6,643
251
0
1,624
13,751
9,535
97
3,762
9,890
23,072
0
W
Mercury
Meatballsss
Mercury
6,190
1,898
0
1,240
8,718
2,685
898
2,005
6,713
0
36,667
L
Hachiman
7,654
3,656
99
2,368
7,850
2,715
63
1,941
5,825
0
39,300
W
Heimdallr
SnoopFlamingo
Heimdallr
8,608
2,901
0
3,801
11,042
3,787
1,775
2,567
8,475
0
36,723
W
The Morrigan
ThunderHead01
The Morrigan
11,655
2,644
174
2,316
10,163
3,636
946
3,983
6,173
78,166
414
L
Tsukuyomi
hagonliner
Tsukuyomi
2,420
404
0
271
5,686
2,368
270
968
4,676
0
16,629
W
Sobek
jero11
Sobek
6,468
467
0
4,472
16,126
12,978
252
2,721
13,405
26,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,879
Gold Earned
46,608
265
Minions Killed
351
0
Camps Cleared
0
1,431,728
Distance Traveled
1,668,943
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,913
465
53
3
0
335,307
1
L
Baron Samedi
7,643
450
52
3
0
287,647
3
W
Set
8,955
527
73
4
0
299,362
0
L
Cerberus
7,666
451
50
3
0
411,594
4
W
Mercury
9,488
558
54
3
0
402,048
0
L
Hachiman
8,040
473
82
5
0
250,633
0
W
Heimdallr
8,551
503
66
4
0
312,953
0
W
The Morrigan
10,706
630
129
8
0
318,291
1
L
Tsukuyomi
6,617
389
28
2
0
146,547
1
W
Sobek
8,908
524
29
2
0
336,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role