Player Matchup

Ao Kuang
Ao Kuang
FearClout
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,861 Elo+
Party 1
Bellona
Bellona
LordChuChuTrain
Bellona
Level 140
God Stats
1W - 1L
1,235 SR
Queue Stats
60W - 33L
1,802 Elo+
Party 1
Ra
Ra
iNsAnE Be4sT xX
Ra
Level 160
God Stats
13W - 3L
1,857 SR
Queue Stats
84W - 40L
1,828 Elo+
Party 1
Team Averages
Level 108
1,531 SR
1,830 Elo+

VS

Team Averages
Level 11
1,538 SR
1,500 Elo+
Danzaburou
Danzaburou
LockSmyth
Danzaburou
Level 13
God Stats
7W - 9L
1,398 SR
Queue Stats
7W - 14L
1,355 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mois7Latte
Cu Chulainn
Level 10
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 9L
1,573 Elo+
Party 2
Kukulkan
Kukulkan
Mois7Mocha
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FearClout
Ao Kuang
11
6 / 0 / 5
7,856
873
4,711
5,769
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 2 / 11
7,578
842
7,339
7,930
7,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
8 / 0 / 6
8,637
960
9,546
7,686
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LockSmyth
Danzaburou
7
0 / 7 / 2
5,487
610
3,498
11,235
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Mois7Latte
Cu Chulainn
9
1 / 6 / 1
5,840
649
2,801
7,722
3,617
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Mois7Mocha
Kukulkan
9
1 / 4 / 1
5,902
656
5,770
5,734
1,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
17
Kills
2
2
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
FearClout
Ao Kuang
6
0
5
8.5
L
Danzaburou
LockSmyth
Danzaburou
0
7
2
0.14
W
3
2
11
4.25
L
Cu Chulainn
Mois7Latte
Cu Chulainn
1
6
1
0.25
L
Kukulkan
Mois7Mocha
Kukulkan
1
4
1
0.38
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
12,069
21,385
Taken
24,691
14,832
Mitigated
10,013
9,774
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
FearClout
Ao Kuang
4,711
1,001
0
2,473
5,769
3,299
1,269
1,730
4,039
24,915
0
L
Danzaburou
LockSmyth
Danzaburou
3,498
1,049
148
1,944
11,235
4,544
0
6,758
4,302
0
9,641
W
7,339
3,866
0
2,153
7,930
7,256
812
1,831
6,099
3,519
22,653
L
Cu Chulainn
Mois7Latte
Cu Chulainn
2,801
278
0
447
7,722
3,617
0
3,628
4,044
0
12,931
L
Kukulkan
Mois7Mocha
Kukulkan
5,770
444
0
98
5,734
1,852
0
4,119
1,440
14,939
0
W
9,546
751
233
4,915
7,686
4,277
368
2,260
5,426
38,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,071
Gold Earned
17,229
126
Minions Killed
60
0
Camps Cleared
0
536,062
Distance Traveled
451,348
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,856
873
31
3
0
176,524
1
L
Danzaburou
5,487
610
19
2
0
132,210
0
W
Bellona
7,578
842
27
3
0
184,404
3
L
Cu Chulainn
5,840
649
24
3
0
157,129
0
L
Kukulkan
5,902
656
17
2
0
162,009
0
W
Ra
8,637
960
68
8
0
175,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role