Player Matchup

Fenrir
Fenrir
RedVampire1995
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,550 Elo+
Solo
Nox
Nox
VampishBrownguy
Nox
Level 30
God Stats
113W - 113L
1,472 SR
Queue Stats
612W - 696L
1,495 Elo+
Solo
Merlin
Merlin
YxAxZxExL
Merlin
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Anhur
Anhur
makarrao16
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
obito_uchihabr27
Chronos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,123 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,434 Elo+

VS

Team Averages
Level 23
1,479 SR
1,427 Elo+
Loki
Loki
Jew Gone Wyld
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,673 Elo+
Solo
Mulan
Mulan
Pancayke_Media
Mulan
Level 14
God Stats
1W - 1L
1,275 SR
Queue Stats
7W - 14L
1,227 Elo+
Solo
Jormungandr
Jormungandr
TOXICxDRAGONGUN
Jormungandr
Level 24
God Stats
18W - 16L
1,433 SR
Queue Stats
90W - 79L
1,353 Elo+
Solo
Mercury
Mercury
igtrigga
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 65L
1,533 Elo+
Solo
Olorun
Olorun
we_trippymanee
Olorun
Level 24
God Stats
2W - 4L
1,686 SR
Queue Stats
221W - 298L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 3
8,978
898
7,532
21,434
12,217
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 3 / 0
9,136
914
9,921
11,136
4,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
YxAxZxExL
Merlin
14
1 / 9 / 1
8,832
883
8,408
14,576
5,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
13
1 / 10 / 0
8,561
856
3,410
12,421
3,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 1 / 0
7,866
787
711
1,963
675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

405

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 2 / 12
12,029
1,203
11,984
8,697
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
1 / 1 / 24
9,953
995
9,165
8,689
6,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
TOXICxDRAGONGUN
Jormungandr
18
11 / 0 / 17
11,630
1,163
13,691
8,771
7,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
igtrigga
Mercury
17
5 / 0 / 18
10,293
1,029
11,608
5,259
2,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 0 / 19
10,097
1,010
8,380
8,871
4,899
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
126
3
Kills
36
37
Deaths
3
4
Assists
90
Player
Kills
Deaths
Assists
KDA
W
13
2
12
9.5
W
1
1
24
13
L
0
14
3
0.11
W
Jormungandr
TOXICxDRAGONGUN
Jormungandr
11
0
17
19.5
L
1
3
0
0.33
L
Merlin
YxAxZxExL
Merlin
1
9
1
0.17
W
Mercury
igtrigga
Mercury
5
0
18
14
L
Anhur
1
10
0
0.1
L
0
1
0
0
W
6
0
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,982
Damage
54,828
61,530
Taken
40,287
26,585
Mitigated
24,492
2,204
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,984
3,733
0
1,022
8,697
3,359
0
4,387
4,310
0
29,494
W
9,165
2,392
0
271
8,689
6,126
0
3,806
4,883
0
17,041
L
7,532
2,592
0
378
21,434
12,217
0
6,886
14,333
0
13,571
W
Jormungandr
TOXICxDRAGONGUN
Jormungandr
13,691
3,991
0
605
8,771
7,860
0
4,509
4,262
29,627
0
L
9,921
0
98
207
11,136
4,371
0
4,528
6,433
27,441
0
L
Merlin
YxAxZxExL
Merlin
8,408
2,680
0
1,246
14,576
5,351
0
5,281
9,120
16,227
0
W
Mercury
igtrigga
Mercury
11,608
5,389
0
1,321
5,259
2,248
0
1,867
3,392
0
23,253
L
Anhur
3,410
1,018
0
207
12,421
3,971
0
3,563
7,963
0
7,852
L
711
201
0
68
1,963
675
0
1,148
765
1,190
0
W
8,380
4,460
1,160
4,612
8,871
4,899
0
4,471
4,400
22,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,373
Gold Earned
54,002
73
Minions Killed
147
4
Camps Cleared
7
607,068
Distance Traveled
924,878
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,029
1,203
35
4
3
187,282
0
W
Mulan
9,953
995
9
1
1
204,185
0
L
Fenrir
8,978
898
7
1
1
123,944
1
W
Jormungandr
11,630
1,163
41
4
1
184,942
0
L
Nox
9,136
914
30
3
0
203,428
0
L
Merlin
8,832
883
19
2
2
141,652
3
W
Mercury
10,293
1,029
28
3
1
213,170
0
L
Anhur
8,561
856
15
2
1
100,222
0
L
Chronos
7,866
787
2
0
0
37,822
2
W
Olorun
10,097
1,010
34
3
1
135,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role