Player Matchup

Anhur
Anhur
Arakiri131
Anhur
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
121W - 140L
1,772 Elo+
Solo
The Morrigan
The Morrigan
EternalDM
The Morrigan
Level 20
God Stats
0W - 2L
1,811 SR
Queue Stats
13W - 12L
1,783 Elo+
Solo
Freya
Freya
Im2ShortFor69
Freya
Level 15
God Stats
9W - 14L
1,553 SR
Queue Stats
415W - 473L
1,546 Elo+
Solo
Bakasura
Bakasura
LordSox89
Bakasura
Level 24
God Stats
17W - 6L
1,897 SR
Queue Stats
72W - 67L
1,484 Elo+
Solo
King Arthur
King Arthur
Main_Ease
King Arthur
Level 17
God Stats
13W - 12L
1,487 SR
Queue Stats
41W - 47L
1,419 Elo+
Solo
Team Averages
Level 17
1,650 SR
1,601 Elo+

VS

Team Averages
Level 21
1,703 SR
1,650 Elo+
Mercury
Mercury
AdaptzTv
Mercury
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,703 Elo+
Solo
King Arthur
King Arthur
Blackbiter3852
King Arthur
Level 16
God Stats
8W - 4L
1,600 SR
Queue Stats
8W - 4L
1,679 Elo+
Solo
Izanami
Izanami
CaptainApero
Izanami
Level 24
God Stats
14W - 3L
1,736 SR
Queue Stats
32W - 12L
1,588 Elo+
Party 1
Amaterasu
Amaterasu
HoOoH MORDRED
Amaterasu
Level 21
God Stats
6W - 0L
1,882 SR
Queue Stats
22W - 17L
1,676 Elo+
Solo
Cthulhu
Cthulhu
ShaDooWzZ_Y
Cthulhu
Level 18
God Stats
6W - 2L
1,797 SR
Queue Stats
11W - 8L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 4 / 5
8,562
428
2,980
10,987
4,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
EternalDM
The Morrigan
9
3 / 3 / 0
7,460
373
4,567
4,281
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 2 / 1
9,489
474
2,127
8,941
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
LordSox89
Bakasura
17
3 / 6 / 3
10,145
507
9,775
14,174
9,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
Main_Ease
King Arthur
4
0 / 0 / 0
5,641
282
0
1,313
369
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdaptzTv
Mercury
19
5 / 0 / 1
12,540
627
5,232
11,112
4,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Blackbiter3852
King Arthur
8
0 / 2 / 2
8,009
400
1,028
2,545
1,393
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
CaptainApero
Izanami
16
2 / 2 / 4
10,671
534
9,874
9,134
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
HoOoH MORDRED
Amaterasu
18
4 / 3 / 0
11,974
599
4,472
11,944
7,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ShaDooWzZ_Y
Cthulhu
16
4 / 4 / 2
11,266
563
4,293
12,615
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
15
15
Deaths
11
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdaptzTv
Mercury
5
0
1
5.5
L
Anhur
1
4
5
0.88
W
King Arthur
Blackbiter3852
King Arthur
0
2
2
0.5
W
Izanami
CaptainApero
Izanami
2
2
4
2
L
The Morrigan
EternalDM
The Morrigan
3
3
0
1
W
Amaterasu
HoOoH MORDRED
Amaterasu
4
3
0
1.33
L
2
2
1
1.25
L
Bakasura
LordSox89
Bakasura
3
6
3
0.75
L
King Arthur
Main_Ease
King Arthur
0
0
0
0
W
Cthulhu
ShaDooWzZ_Y
Cthulhu
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,449
Damage
24,899
39,696
Taken
47,350
21,193
Mitigated
26,456
8,541
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdaptzTv
Mercury
5,232
2,545
0
2,588
11,112
4,559
6,671
2,307
8,805
0
105,589
L
Anhur
2,980
1,531
0
1,990
10,987
4,291
360
839
10,148
0
23,867
W
King Arthur
Blackbiter3852
King Arthur
1,028
262
0
250
2,545
1,393
110
1,693
852
0
7,229
W
Izanami
CaptainApero
Izanami
9,874
6,426
0
4,018
9,134
3,281
4,944
1,240
7,226
0
68,288
L
The Morrigan
EternalDM
The Morrigan
4,567
1,034
0
343
4,281
1,317
86
223
3,958
21,166
2,031
W
Amaterasu
HoOoH MORDRED
Amaterasu
4,472
1,823
0
3,256
11,944
7,485
336
1,709
9,285
0
60,365
L
2,127
663
0
2,593
8,941
5,674
376
1,888
7,053
54,013
0
L
Bakasura
LordSox89
Bakasura
9,775
5,702
0
3,365
14,174
9,542
448
1,343
12,831
9,320
54,162
L
King Arthur
Main_Ease
King Arthur
0
0
0
250
1,313
369
0
0
1,313
0
3,035
W
Cthulhu
ShaDooWzZ_Y
Cthulhu
4,293
129
0
1,083
12,615
9,738
883
3,247
8,756
40,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
54,460
319
Minions Killed
494
0
Camps Cleared
0
1,216,443
Distance Traveled
1,619,442
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,540
627
163
8
0
430,065
3
L
Anhur
8,562
428
53
3
0
325,386
5
W
King Arthur
8,009
400
12
1
0
106,196
0
W
Izanami
10,671
534
121
6
0
301,506
3
L
The Morrigan
7,460
373
42
2
0
143,233
1
W
Amaterasu
11,974
599
127
6
0
384,718
1
L
Freya
9,489
474
100
5
0
345,364
0
L
Bakasura
10,145
507
115
6
0
368,310
1
L
King Arthur
5,641
282
9
0
0
34,150
0
W
Cthulhu
11,266
563
71
4
0
396,957
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role