Player Matchup

Cu Chulainn
Cu Chulainn
Beetledrive62
Cu Chulainn
Level 6
God Stats
1W - 3L
1,323 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Neith
Neith
Davespead
Neith
Level 13
God Stats
5W - 12L
1,500 SR
Queue Stats
29W - 51L
1,421 Elo+
Solo
Thor
Thor
Scarif2016
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
distrux5070
Jormungandr
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
suicida987
Tsukuyomi
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 66L
1,159 Elo+
Solo
Team Averages
Level 9
1,465 SR
1,416 Elo+

VS

Team Averages
Level 13
1,447 SR
1,494 Elo+
Olorun
Olorun
CloggedBeet8975
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
FieldmanSaian
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,691 Elo+
Solo
Odin
Odin
JCPV21
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,703 Elo+
Solo
Cthulhu
Cthulhu
SlappUgle
Cthulhu
Level 5
God Stats
3W - 4L
1,323 SR
Queue Stats
10W - 15L
1,282 Elo+
Party 1
Bastet
Bastet
ZyreBrellent
Bastet
Level 33
God Stats
7W - 3L
1,414 SR
Queue Stats
31W - 37L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Beetledrive62
Cu Chulainn
18
4 / 7 / 7
12,443
957
9,829
19,080
11,952
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
Davespead
Neith
20
2 / 3 / 10
12,901
992
9,036
14,488
7,309
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 11 / 6
13,665
1,051
12,144
20,093
7,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
distrux5070
Jormungandr
19
3 / 7 / 6
13,030
1,002
10,018
17,833
21,906
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tsukuyomi
suicida987
Tsukuyomi
18
5 / 12 / 6
12,729
979
14,136
29,329
11,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
8,150
627
0
0
0
20
17 / 7 / 8
15,957
1,227
32,799
19,263
8,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
JCPV21
Odin
19
2 / 8 / 15
12,213
939
3,544
16,184
8,116
Cthulhu
SlappUgle
Cthulhu
20
5 / 1 / 24
14,822
1,140
18,663
12,868
17,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bastet
20
14 / 3 / 13
16,090
1,238
35,087
15,525
8,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
98
19
Kills
38
40
Deaths
19
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Beetledrive62
Cu Chulainn
4
7
7
1.07
W
0
0
0
0
L
Neith
Davespead
Neith
2
3
10
2.33
W
17
7
8
3
W
Odin
JCPV21
Odin
2
8
15
1.19
L
5
11
6
0.73
W
Cthulhu
SlappUgle
Cthulhu
5
1
24
17
W
Bastet
14
3
13
6.83
L
Jormungandr
distrux5070
Jormungandr
3
7
6
0.86
L
Tsukuyomi
suicida987
Tsukuyomi
5
12
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,163
Damage
90,093
100,823
Taken
63,840
60,160
Mitigated
43,054
7,046
Healing
5,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Beetledrive62
Cu Chulainn
9,829
2,074
0
210
19,080
11,952
0
4,431
14,334
65
28,010
W
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Davespead
Neith
9,036
3,896
0
1,423
14,488
7,309
0
1,393
12,996
0
29,116
W
32,799
15,177
0
2,167
19,263
8,963
0
1,155
18,008
0
57,843
W
Odin
JCPV21
Odin
3,544
1,362
0
630
16,184
8,116
0
2,881
13,203
0
7,978
L
12,144
5,412
0
1,112
20,093
7,698
0
3,819
16,074
0
32,122
W
Cthulhu
SlappUgle
Cthulhu
18,663
1,828
699
853
12,868
17,892
0
3,460
9,134
51,030
0
W
Bastet
35,087
13,930
486
1,155
15,525
8,083
0
2,258
13,217
0
54,462
L
Jormungandr
distrux5070
Jormungandr
10,018
3,174
0
591
17,833
21,906
0
4,130
13,511
34,577
0
L
Tsukuyomi
suicida987
Tsukuyomi
14,136
5,580
0
3,710
29,329
11,295
0
3,934
25,245
0
23,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,768
Gold Earned
67,232
213
Minions Killed
217
12
Camps Cleared
2
1,042,860
Distance Traveled
929,686
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,443
957
47
4
0
212,380
1
W
Olorun
8,150
627
0
0
0
0
0
L
Neith
12,901
992
50
4
0
186,825
0
W
Anhur
15,957
1,227
59
5
1
210,467
1
W
Odin
12,213
939
2
0
0
163,759
2
L
Thor
13,665
1,051
30
2
12
235,847
0
W
Cthulhu
14,822
1,140
99
8
0
284,936
2
W
Bastet
16,090
1,238
57
4
1
270,524
0
L
Jormungandr
13,030
1,002
66
5
0
194,811
0
L
Tsukuyomi
12,729
979
20
2
0
212,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role