Player Matchup

Sobek
Sobek
Azalus
Sobek
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
NickSlothington
Amaterasu
Level 120
God Stats
8W - 5L
1,663 SR
Queue Stats
72W - 54L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Readster
Aphrodite
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 64L
1,578 Elo+
Party 1
Team Averages
Level 112
1,554 SR
1,528 Elo+

VS

Team Averages
Level 66
1,500 SR
1,516 Elo+
Osiris
Osiris
Peanut2232
Osiris
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,377 Elo+
Party 2
Ra
Ra
RedRenegade1
Ra
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,671 Elo+
Party 2
Anhur
Anhur
Vaania
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Azalus
Sobek
13
4 / 0 / 16
10,076
775
7,321
8,718
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
NickSlothington
Amaterasu
14
12 / 1 / 8
10,445
803
13,373
13,080
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Readster
Aphrodite
14
7 / 0 / 15
10,105
777
9,817
6,906
4,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Peanut2232
Osiris
10
1 / 8 / 0
7,945
611
9,068
14,661
9,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 7 / 1
7,484
576
6,422
10,161
5,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Vaania
Anhur
8
0 / 8 / 0
6,724
517
1,513
9,922
2,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
2
23
Kills
1
1
Deaths
23
39
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
Azalus
Sobek
4
0
16
12
W
Amaterasu
NickSlothington
Amaterasu
12
1
8
16
L
Osiris
Peanut2232
Osiris
1
8
0
0.13
W
Aphrodite
Readster
Aphrodite
7
0
15
14.5
L
0
7
1
0.07
L
Anhur
Vaania
Anhur
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,511
Damage
17,003
28,704
Taken
34,744
23,286
Mitigated
17,615
18,145
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Azalus
Sobek
7,321
316
0
3,373
8,718
7,957
354
1,786
6,710
15,208
0
W
Amaterasu
NickSlothington
Amaterasu
13,373
5,842
0
2,596
13,080
11,303
2,149
1,979
11,008
6,268
40,921
L
Osiris
Peanut2232
Osiris
9,068
1,353
0
1,770
14,661
9,523
0
7,346
7,315
0
22,103
W
Aphrodite
Readster
Aphrodite
9,817
1,745
6,674
5,502
6,906
4,026
661
2,085
4,499
42,969
0
L
6,422
310
913
3,005
10,161
5,107
0
6,180
3,981
33,004
0
L
Anhur
Vaania
Anhur
1,513
603
0
215
9,922
2,985
0
4,344
5,578
0
7,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
22,153
138
Minions Killed
94
0
Camps Cleared
0
700,577
Distance Traveled
541,487
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,076
775
11
1
0
246,600
3
W
Amaterasu
10,445
803
56
4
0
241,966
3
L
Osiris
7,945
611
27
2
0
217,184
5
W
Aphrodite
10,105
777
71
5
0
212,011
3
L
Ra
7,484
576
47
4
0
199,699
2
L
Anhur
6,724
517
20
2
0
124,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role