Player Matchup

Erlang Shen
Erlang Shen
Gold IV
BeatsByPhantom
Erlang Shen
Gold IV
Level 127
God Stats
7W - 3L
1,276 SR
Queue Stats
413W - 439L
1,418 MMR
Party 1
Cerberus
Cerberus
Silver II
Off Hache
Cerberus
Silver II
Level 69
God Stats
3W - 1L
1,904 SR
Queue Stats
50W - 51L
1,355 MMR
Solo
Artemis
Artemis
Silver I
Yoivvy__
Artemis
Silver I
Level 103
God Stats
6W - 2L
1,709 SR
Queue Stats
249W - 254L
1,279 MMR
Party 1
Chronos
Chronos
Silver II
Yudala
Chronos
Silver II
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 170L
1,367 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
govtkilledMLK
Sun Wukong
Silver IV
Level 159
God Stats
5W - 3L
1,500 SR
Queue Stats
96W - 89L
1,356 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,578 SR
1,355 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,535 SR
1,354 MMR
Arachne
Arachne
Bronze III
Barneyknightmare
Arachne
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,367 MMR
Solo
Vamana
Vamana
Bronze IV
QuickStepGaming
Vamana
Bronze IV
Level 114
God Stats
5W - 6L
1,334 SR
Queue Stats
89W - 99L
1,319 MMR
Solo
Scylla
Scylla
Gold V
Runaah
Scylla
Gold V
Level 89
God Stats
5W - 2L
1,843 SR
Queue Stats
48W - 48L
1,358 MMR
Solo
Cernunnos
Cernunnos
Silver V
XxFabull_brxX
Cernunnos
Silver V
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
148W - 163L
1,360 MMR
Solo
Geb
Geb
Silver IV
v mozart v
Geb
Silver IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,369 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BeatsByPhantom
Erlang Shen
7
0 / 0 / 1
4,066
678
786
2,803
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
Off Hache
Cerberus
6
0 / 2 / 2
4,014
669
1,272
4,709
1,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Yoivvy__
Artemis
6
1 / 1 / 1
3,976
663
1,798
2,640
651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Yudala
Chronos
8
1 / 0 / 0
4,292
715
1,663
2,903
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
govtkilledMLK
Sun Wukong
8
2 / 0 / 0
4,573
762
1,297
3,850
2,452
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
NemesisTsukuyomiDanzaburouCthulhuCu Chulainn

VS

Bans
AphroditeHelPersephoneYemojaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,752
625
1,085
2,328
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

3
0 / 1 / 0
3,198
533
627
1,589
835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Runaah
Scylla
6
1 / 1 / 0
3,757
626
1,271
1,624
468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
XxFabull_brxX
Cernunnos
6
1 / 2 / 1
3,918
653
2,285
3,510
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 0 / 3
3,367
561
1,362
3,955
1,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
2
3
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Erlang Shen
BeatsByPhantom
Erlang Shen
0
0
1
0.5
W
Cerberus
Off Hache
Cerberus
0
2
2
0.5
L
0
1
0
0
L
Scylla
Runaah
Scylla
1
1
0
1
L
Cernunnos
XxFabull_brxX
Cernunnos
1
2
1
0.75
W
Artemis
Yoivvy__
Artemis
1
1
1
1.5
W
Chronos
Yudala
Chronos
1
0
0
1
W
Sun Wukong
govtkilledMLK
Sun Wukong
2
0
0
2
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,816
Damage
6,630
16,905
Taken
13,006
7,463
Mitigated
4,445
7,576
Healing
3,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,085
743
0
185
2,328
1,374
0
323
2,005
3,598
8,874
W
Erlang Shen
BeatsByPhantom
Erlang Shen
786
493
0
744
2,803
1,859
0
19
2,784
6,282
14,567
W
Cerberus
Off Hache
Cerberus
1,272
91
0
1,414
4,709
1,744
0
1,176
3,487
12,311
0
L
627
190
0
600
1,589
835
0
0
1,497
0
5,142
L
Scylla
Runaah
Scylla
1,271
0
0
488
1,624
468
0
882
742
13,928
0
L
Cernunnos
XxFabull_brxX
Cernunnos
2,285
1,117
0
1,112
3,510
736
0
365
3,095
0
11,821
W
Artemis
Yoivvy__
Artemis
1,798
639
0
1,370
2,640
651
30
909
1,663
0
14,155
W
Chronos
Yudala
Chronos
1,663
917
0
2,278
2,903
757
0
437
2,388
19,672
0
W
Sun Wukong
govtkilledMLK
Sun Wukong
1,297
165
0
1,770
3,850
2,452
90
0
3,758
0
21,788
L
1,362
225
0
1,393
3,955
1,032
0
1,460
2,495
8,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,921
Gold Earned
17,992
203
Minions Killed
107
0
Camps Cleared
0
581,278
Distance Traveled
495,627
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,752
625
31
5
0
144,826
0
W
Erlang Shen
4,066
678
53
9
0
124,391
1
W
Cerberus
4,014
669
17
3
0
116,463
1
L
Vamana
3,198
533
16
3
0
44,050
0
L
Scylla
3,757
626
20
3
0
114,540
2
L
Cernunnos
3,918
653
27
5
0
94,239
0
W
Artemis
3,976
663
36
6
0
108,502
0
W
Chronos
4,292
715
51
9
0
124,860
1
W
Sun Wukong
4,573
762
46
8
0
107,062
0
L
Geb
3,367
561
13
2
0
97,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role