Player Matchup

Ymir
Ymir
GrillaSata
Ymir
Level 16
God Stats
2W - 0L
1,778 SR
Queue Stats
13W - 3L
1,965 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hisokita
Tsukuyomi
Level 33
God Stats
24W - 10L
1,567 SR
Queue Stats
82W - 44L
1,725 Elo+
Party 2
Agni
Agni
SefalasDShanks
Agni
Level 14
God Stats
2W - 0L
1,778 SR
Queue Stats
4W - 1L
1,965 Elo+
Party 2
Team Averages
Level 21
1,707 SR
1,885 Elo+

VS

Team Averages
Level 31
1,500 SR
1,364 Elo+
Janus
Janus
Artikonfire
Janus
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
Okanid
Heimdallr
Level 22
God Stats
16W - 22L
1,500 SR
Queue Stats
35W - 39L
1,247 Elo+
Solo
Ares
Ares
Surikaet
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 16
10,860
905
7,925
12,601
7,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Hisokita
Tsukuyomi
14
11 / 2 / 14
10,885
907
12,195
8,882
3,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
9 / 2 / 10
10,065
839
13,683
7,476
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 1
8,417
701
7,236
9,769
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Okanid
Heimdallr
10
1 / 11 / 2
8,161
680
8,074
13,912
4,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
0 / 9 / 2
7,156
596
3,491
14,790
9,472
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
28
Kills
3
4
Deaths
28
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
8
0
16
16
W
Tsukuyomi
Hisokita
Tsukuyomi
11
2
14
9
L
Heimdallr
Okanid
Heimdallr
1
11
2
0.18
W
9
2
10
7
L
Ares
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
18,801
28,959
Taken
38,471
13,664
Mitigated
16,984
7,122
Healing
1,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
120
0
220
9,769
3,004
0
6,910
2,561
24,530
0
W
7,925
1,876
0
4,172
12,601
7,452
314
4,906
7,695
39,307
0
W
Tsukuyomi
Hisokita
Tsukuyomi
12,195
3,201
0
2,200
8,882
3,613
306
3,015
5,867
0
38,012
L
Heimdallr
Okanid
Heimdallr
8,074
6,045
0
814
13,912
4,508
0
7,527
6,145
0
19,646
W
13,683
334
0
750
7,476
2,599
900
2,949
4,527
48,861
0
L
Ares
3,491
852
0
0
14,790
9,472
0
6,487
8,129
11,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
23,734
180
Minions Killed
77
0
Camps Cleared
0
726,703
Distance Traveled
562,213
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,417
701
36
3
0
199,095
4
W
Ymir
10,860
905
58
5
0
205,664
3
W
Tsukuyomi
10,885
907
47
4
0
274,870
2
L
Heimdallr
8,161
680
28
2
0
179,095
1
W
Agni
10,065
839
75
6
0
246,169
3
L
Ares
7,156
596
13
1
0
184,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role