Player Matchup

Guan Yu
Guan Yu
Ex1it
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,565 Elo+
Party 3
Set
Set
NFGaming2k
Set
Level 17
God Stats
5W - 8L
1,500 SR
Queue Stats
58W - 51L
1,665 Elo+
Party 3
Ymir
Ymir
PrazerLost
Ymir
Level 30
God Stats
8W - 7L
1,734 SR
Queue Stats
231W - 199L
1,527 Elo+
Solo
Heimdallr
Heimdallr
WizenRaccoon911
Heimdallr
Level 17
God Stats
1W - 3L
1,370 SR
Queue Stats
22W - 32L
1,453 Elo+
Solo
Discordia
Discordia
ZollakBam
Discordia
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,232 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,489 Elo+

VS

Team Averages
Level 17
1,466 SR
1,214 Elo+
Ymir
Ymir
EiPaulao69
Ymir
Level 8
God Stats
11W - 15L
1,060 SR
Queue Stats
15W - 25L
1,071 Elo+
Party 2
Nox
Nox
Fyll Jess 118
Nox
Level 27
God Stats
4W - 3L
1,644 SR
Queue Stats
136W - 148L
1,321 Elo+
Party 1
Loki
Loki
StrangerITC
Loki
Level 14
God Stats
7W - 8L
1,354 SR
Queue Stats
17W - 24L
1,366 Elo+
Solo
Neith
Neith
xooM4RTINoox
Neith
Level 28
God Stats
6W - 6L
1,771 SR
Queue Stats
169W - 189L
1,163 Elo+
Party 1
Bellona
Bellona
yGaaBR__
Bellona
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
100W - 135L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ex1it
Guan Yu
14
1 / 4 / 5
8,814
420
5,993
15,611
12,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 6 / 2
10,138
483
10,333
14,787
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
4,059
193
0
0
0
Heimdallr
WizenRaccoon911
Heimdallr
12
0 / 14 / 3
7,722
368
7,066
20,243
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
ZollakBam
Discordia
14
4 / 12 / 0
8,864
422
16,471
14,532
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
10,511
501
7,668
17,941
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 3
11,490
547
5,846
6,459
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
7 / 4 / 4
10,941
521
7,243
13,803
4,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
15 / 2 / 10
12,450
593
22,642
18,285
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
yGaaBR__
Bellona
14
4 / 3 / 9
9,848
469
6,569
12,044
10,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
69
11
Kills
33
36
Deaths
14
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Guan Yu
Ex1it
Guan Yu
1
4
5
0.88
W
2
2
3
1.75
L
6
6
2
1.17
L
0
0
0
0
W
7
4
4
2.25
L
Heimdallr
WizenRaccoon911
Heimdallr
0
14
3
0.11
L
Discordia
ZollakBam
Discordia
4
12
0
0.33
W
15
2
10
10
W
Bellona
yGaaBR__
Bellona
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,863
Damage
49,968
65,173
Taken
68,532
32,083
Mitigated
45,961
7,260
Healing
17,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,668
670
0
920
17,941
19,109
1,347
6,027
11,841
36,480
0
L
Guan Yu
Ex1it
Guan Yu
5,993
1,619
713
1,581
15,611
12,424
292
2,816
12,741
90
24,527
W
5,846
1,071
0
54
6,459
3,027
5,730
1,131
5,313
59,089
0
L
10,333
5,514
0
2,889
14,787
7,258
1,005
3,572
10,956
0
47,794
L
0
0
0
0
0
0
0
0
0
0
0
W
7,243
1,764
0
3,352
13,803
4,887
1,984
1,116
12,587
0
51,456
L
Heimdallr
WizenRaccoon911
Heimdallr
7,066
2,183
0
1,384
20,243
6,999
571
4,294
15,663
0
28,010
L
Discordia
ZollakBam
Discordia
16,471
1,933
0
693
14,532
5,402
292
2,523
11,847
55,869
0
W
22,642
12,660
426
12,345
18,285
8,173
4,440
5,487
12,623
0
81,653
W
Bellona
yGaaBR__
Bellona
6,569
2,243
0
610
12,044
10,765
2,771
2,800
9,221
35
29,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,597
Gold Earned
55,240
238
Minions Killed
421
0
Camps Cleared
0
1,358,584
Distance Traveled
2,152,658
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,511
501
54
3
0
422,301
2
L
Guan Yu
8,814
420
49
2
0
320,210
1
W
Nox
11,490
547
138
7
0
358,672
0
L
Set
10,138
483
77
4
0
400,336
3
L
Ymir
4,059
193
0
0
0
0
0
W
Loki
10,941
521
87
4
0
474,391
1
L
Heimdallr
7,722
368
45
2
0
377,235
0
L
Discordia
8,864
422
67
3
0
260,803
1
W
Neith
12,450
593
101
5
0
440,616
1
W
Bellona
9,848
469
41
2
0
456,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role