Player Matchup

Tsukuyomi
Tsukuyomi
Hypnaa
Tsukuyomi
Level 28
God Stats
39W - 23L
1,782 SR
Queue Stats
495W - 456L
1,726 Elo+
Solo
Tyr
Tyr
LSY666
Tyr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 38L
1,540 Elo+
Solo
Ares
Ares
UItachiU
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
iHyperGaming
Neith
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 88L
1,550 Elo+
Solo
Nu Wa
Nu Wa
leoske
Nu Wa
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
14W - 19L
1,384 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,540 Elo+

VS

Team Averages
Level 20
1,534 SR
1,465 Elo+
Discordia
Discordia
D4rK11
Discordia
Level 26
God Stats
2W - 5L
1,696 SR
Queue Stats
15W - 18L
1,470 Elo+
Solo
Anhur
Anhur
Freakinnerdyeah
Anhur
Level 14
God Stats
2W - 2L
1,542 SR
Queue Stats
22W - 39L
1,535 Elo+
Solo
Ymir
Ymir
Zombieslayer2225
Ymir
Level 26
God Stats
26W - 11L
1,500 SR
Queue Stats
295W - 286L
1,477 Elo+
Solo
Set
Set
crabbyowl
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,553 Elo+
Solo
Amaterasu
Amaterasu
sJoker32
Amaterasu
Level 7
God Stats
1W - 3L
1,431 SR
Queue Stats
3W - 7L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hypnaa
Tsukuyomi
14
5 / 6 / 2
8,888
494
8,130
12,842
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
LSY666
Tyr
10
1 / 1 / 0
6,535
363
1,543
4,328
2,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ares
10
0 / 8 / 3
6,654
370
3,100
13,473
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 1 / 2
8,723
485
7,026
7,101
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
leoske
Nu Wa
18
6 / 5 / 2
11,094
616
14,670
10,893
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
D4rK11
Discordia
14
1 / 5 / 6
8,236
458
4,426
9,869
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
5,447
303
852
2,774
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
5 / 5 / 1
8,697
483
7,296
13,640
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
10 / 4 / 1
11,319
629
13,017
14,268
8,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
sJoker32
Amaterasu
11
5 / 1 / 0
7,954
442
5,489
6,919
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
16
Kills
21
21
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
D4rK11
Discordia
1
5
6
0.8
L
0
1
0
0
W
Tsukuyomi
Hypnaa
Tsukuyomi
5
6
2
1
W
Tyr
LSY666
Tyr
1
1
0
1
W
Ares
0
8
3
0.19
L
5
5
1
1.1
L
10
4
1
2.63
W
4
1
2
5
W
Nu Wa
leoske
Nu Wa
6
5
2
1.4
L
Amaterasu
sJoker32
Amaterasu
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,469
Damage
31,080
48,637
Taken
47,470
20,194
Mitigated
22,793
7,941
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
D4rK11
Discordia
4,426
78
0
1,974
9,869
2,718
530
4,275
5,284
48,050
0
L
852
606
0
0
2,774
593
224
1,357
1,329
0
4,059
W
Tsukuyomi
Hypnaa
Tsukuyomi
8,130
1,639
0
1,770
12,842
4,437
576
1,582
11,216
0
61,953
W
Tyr
LSY666
Tyr
1,543
333
0
929
4,328
2,338
71
275
4,053
0
10,353
W
Ares
3,100
494
0
460
13,473
7,647
0
3,730
9,601
13,396
0
L
7,296
2,374
0
3,489
13,640
6,052
360
2,551
10,943
33,930
0
L
13,017
5,785
0
1,260
14,268
8,372
17
6,457
7,671
6,481
82,137
W
7,026
2,010
0
3,881
7,101
2,249
540
4,023
2,726
0
42,374
W
Nu Wa
leoske
Nu Wa
14,670
2,396
0
901
10,893
3,523
494
2,480
8,343
82,585
0
L
Amaterasu
sJoker32
Amaterasu
5,489
2,508
0
2,524
6,919
5,058
594
2,338
4,323
2,450
25,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,894
Gold Earned
41,653
388
Minions Killed
357
0
Camps Cleared
0
1,439,034
Distance Traveled
1,164,987
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,236
458
71
4
0
307,523
5
L
Anhur
5,447
303
11
1
0
56,345
0
W
Tsukuyomi
8,888
494
100
6
0
331,780
1
W
Tyr
6,535
363
24
1
0
199,472
0
W
Ares
6,654
370
17
1
0
303,835
1
L
Ymir
8,697
483
73
4
0
258,035
2
L
Set
11,319
629
145
8
0
332,401
4
W
Neith
8,723
485
85
5
0
294,189
0
W
Nu Wa
11,094
616
162
9
0
309,758
3
L
Amaterasu
7,954
442
57
3
0
210,683
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role