Player Matchup

Da Ji
Da Ji
Dezup
Da Ji
Level 21
God Stats
3W - 1L
1,660 SR
Queue Stats
29W - 14L
1,815 Elo+
Party 1
Anhur
Anhur
Kharnat
Anhur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,199 Elo+
Solo
Sylvanus
Sylvanus
Sjuli42
Sylvanus
Level 18
God Stats
6W - 1L
1,821 SR
Queue Stats
29W - 21L
1,815 Elo+
Party 1
Odin
Odin
Twinas
Odin
Level 6
God Stats
1W - 1L
1,297 SR
Queue Stats
41W - 46L
1,309 Elo+
Solo
Xbalanque
Xbalanque
Vikingo34
Xbalanque
Level 18
God Stats
5W - 4L
1,301 SR
Queue Stats
8W - 7L
1,390 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,506 Elo+

VS

Team Averages
Level 17
1,449 SR
1,447 Elo+
Osiris
Osiris
Czekin 2456
Osiris
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,579 Elo+
Party 2
Baron Samedi
Baron Samedi
HypnosGrimm
Baron Samedi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 29L
1,700 Elo+
Solo
Odin
Odin
TakenWasTaken
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
Zodchy
Nu Wa
Level 28
God Stats
0W - 2L
1,246 SR
Queue Stats
16W - 22L
1,440 Elo+
Solo
Thor
Thor
hadleyraine
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dezup
Da Ji
18
13 / 0 / 17
12,278
1,116
17,979
9,240
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Kharnat
Anhur
18
10 / 2 / 23
11,036
1,003
18,821
12,657
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Sjuli42
Sylvanus
17
1 / 2 / 29
11,262
1,024
10,316
11,667
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Odin
Twinas
Odin
18
3 / 1 / 25
10,344
940
8,522
10,575
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Vikingo34
Xbalanque
19
9 / 2 / 23
12,318
1,120
19,091
11,284
5,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

294

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 6 / 5
10,216
929
9,679
21,123
15,698
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
HypnosGrimm
Baron Samedi
16
1 / 2 / 3
9,724
884
13,395
9,389
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 6 / 2
10,197
927
10,476
17,920
18,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Zodchy
Nu Wa
15
2 / 0 / 3
9,780
889
11,710
723
217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 22 / 4
9,134
830
5,238
31,457
9,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
24
36
Kills
7
7
Deaths
36
117
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
6
5
0.58
W
Da Ji
Dezup
Da Ji
13
0
17
21.5
L
Baron Samedi
HypnosGrimm
Baron Samedi
1
2
3
1.25
W
Anhur
Kharnat
Anhur
10
2
23
10.75
W
Sylvanus
Sjuli42
Sylvanus
1
2
29
7.75
L
3
6
2
0.67
W
Odin
Twinas
Odin
3
1
25
15.5
W
Xbalanque
Vikingo34
Xbalanque
9
2
23
10.25
L
Nu Wa
Zodchy
Nu Wa
2
0
3
3.5
L
0
22
4
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,729
Damage
50,498
55,423
Taken
80,612
34,210
Mitigated
48,265
25,629
Healing
2,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
9,679
2,021
0
0
21,123
15,698
0
2,794
18,129
297
18,856
W
Da Ji
Dezup
Da Ji
17,979
6,882
1,618
2,561
9,240
4,080
0
4,037
5,103
0
29,506
L
Baron Samedi
HypnosGrimm
Baron Samedi
13,395
106
1,017
939
9,389
3,948
0
2,576
6,697
36,449
0
W
Anhur
Kharnat
Anhur
18,821
10,732
0
2,279
12,657
4,828
0
6,540
6,017
0
33,887
W
Sylvanus
Sjuli42
Sylvanus
10,316
2,719
7,533
5,208
11,667
8,670
0
5,890
5,602
19,355
0
L
10,476
2,593
0
400
17,920
18,761
0
3,326
14,456
0
16,321
W
Odin
Twinas
Odin
8,522
1,741
0
488
10,575
10,981
0
5,344
5,093
609
17,290
W
Xbalanque
Vikingo34
Xbalanque
19,091
15,026
0
5,942
11,284
5,651
0
3,520
7,664
0
59,275
L
Nu Wa
Zodchy
Nu Wa
11,710
1,490
0
0
723
217
0
90
633
36,716
0
L
5,238
2,149
0
519
31,457
9,641
0
2,077
29,205
0
14,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,238
Gold Earned
49,051
208
Minions Killed
169
6
Camps Cleared
5
939,170
Distance Traveled
921,188
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,216
929
27
2
1
193,785
0
W
Da Ji
12,278
1,116
45
4
1
210,098
0
L
Baron Samedi
9,724
884
50
5
0
203,819
1
W
Anhur
11,036
1,003
41
4
0
166,431
2
W
Sylvanus
11,262
1,024
10
1
0
180,061
0
L
Odin
10,197
927
17
2
3
198,418
0
W
Odin
10,344
940
17
2
0
212,658
0
W
Xbalanque
12,318
1,120
95
9
5
169,922
0
L
Nu Wa
9,780
889
53
5
1
179,102
0
L
Thor
9,134
830
22
2
0
146,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role