Player Matchup

Olorun
Olorun
HackzWithAimB0t
Olorun
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 44L
1,463 Elo+
Solo
Cthulhu
Cthulhu
Iso x Dotty
Cthulhu
Level 28
God Stats
9W - 7L
1,500 SR
Queue Stats
204W - 192L
1,500 Elo+
Solo
Vulcan
Vulcan
Jack-The-Stingy
Vulcan
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Solo
Ra
Ra
azertijoSSG
Ra
Level 29
God Stats
10W - 4L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
youngkingster
Tsukuyomi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,348 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,462 Elo+

VS

Team Averages
Level 15
1,565 SR
1,450 Elo+
Ra
Ra
Biel__BR_GHT
Ra
Level 25
God Stats
6W - 5L
1,702 SR
Queue Stats
91W - 113L
1,450 Elo+
Solo
Jing Wei
Jing Wei
CAFC_23
Jing Wei
Level 7
God Stats
0W - 3L
1,183 SR
Queue Stats
3W - 10L
1,230 Elo+
Solo
Athena
Athena
Hellbazer22
Athena
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,419 Elo+
Solo
Izanami
Izanami
Soranius_G
Izanami
Level 28
God Stats
13W - 7L
1,939 SR
Queue Stats
69W - 86L
1,652 Elo+
Solo
Kukulkan
Kukulkan
desdicha-intacta
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 1
10,848
678
12,973
13,123
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Iso x Dotty
Cthulhu
13
1 / 0 / 1
8,194
512
5,182
5,947
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 3 / 0
7,178
449
4,736
7,371
2,886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 4
9,088
568
5,191
8,557
3,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
youngkingster
Tsukuyomi
12
1 / 2 / 3
7,574
473
2,503
8,188
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 2
9,292
581
5,454
8,951
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
CAFC_23
Jing Wei
13
1 / 3 / 0
7,596
475
3,084
7,011
2,393
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
11
0 / 6 / 0
6,258
391
1,222
11,392
5,153
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Soranius_G
Izanami
14
2 / 5 / 4
8,299
519
12,210
14,274
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

1
0 / 2 / 0
4,707
294
0
987
176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
17
Kills
7
7
Deaths
18
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Jing Wei
CAFC_23
Jing Wei
1
3
0
0.33
W
12
1
1
12.5
L
Athena
0
6
0
0
W
Cthulhu
Iso x Dotty
Cthulhu
1
0
1
1.5
W
0
3
0
0
L
Izanami
Soranius_G
Izanami
2
5
4
0.8
W
3
1
4
5
L
0
2
0
0
W
Tsukuyomi
youngkingster
Tsukuyomi
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,585
Damage
21,970
43,186
Taken
42,615
21,661
Mitigated
16,312
18,961
Healing
12,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,454
613
42
3,965
8,951
3,313
0
5,808
3,143
49,951
0
L
Jing Wei
CAFC_23
Jing Wei
3,084
2,706
0
1,950
7,011
2,393
0
5,808
1,203
0
34,704
W
12,973
7,840
87
7,113
13,123
8,998
2,786
1,120
12,003
82,152
0
L
Athena
1,222
437
0
240
11,392
5,153
0
7,333
4,059
16,610
0
W
Cthulhu
Iso x Dotty
Cthulhu
5,182
86
0
898
5,947
3,452
390
135
5,812
32,978
0
W
4,736
1,760
0
434
7,371
2,886
387
3,785
3,586
32,082
0
L
Izanami
Soranius_G
Izanami
12,210
6,990
231
5,954
14,274
5,277
606
8,870
5,404
0
66,180
W
5,191
670
1,768
5,415
8,557
3,256
1,111
255
8,302
57,407
0
L
0
0
0
0
987
176
0
263
724
1,412
0
W
Tsukuyomi
youngkingster
Tsukuyomi
2,503
1,157
207
3,039
8,188
3,069
675
1,381
6,807
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,882
Gold Earned
36,152
424
Minions Killed
311
0
Camps Cleared
0
1,446,603
Distance Traveled
1,130,879
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,292
581
115
7
0
269,931
5
L
Jing Wei
7,596
475
73
5
0
274,023
1
W
Olorun
10,848
678
120
8
0
303,985
2
L
Athena
6,258
391
16
1
0
265,875
2
W
Cthulhu
8,194
512
69
4
0
335,231
4
W
Vulcan
7,178
449
66
4
0
263,739
0
L
Izanami
8,299
519
105
7
0
254,613
0
W
Ra
9,088
568
112
7
0
307,770
3
L
Kukulkan
4,707
294
2
0
0
66,437
0
W
Tsukuyomi
7,574
473
57
4
0
235,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role