Player Matchup

Athena
Athena
Dashtonn
Athena
Level 97
God Stats
6W - 9L
1,500 SR
Queue Stats
118W - 100L
1,519 Elo+
Solo
Set
Set
Lyset
Set
Level 123
God Stats
8W - 10L
1,487 SR
Queue Stats
16W - 24L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Nergs
Kukulkan
Level 135
God Stats
6W - 3L
1,500 SR
Queue Stats
143W - 128L
1,745 Elo+
Party 4
Medusa
Medusa
Pehmt
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
iiScuba
Bellona
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 4
Team Averages
Level 109
1,497 SR
1,540 Elo+

VS

Team Averages
Level 68
1,521 SR
1,503 Elo+
Bakasura
Bakasura
Blackchange
Bakasura
Level 27
God Stats
1W - 3L
1,715 SR
Queue Stats
32W - 44L
1,433 Elo+
Party 1
Izanami
Izanami
LPsama
Izanami
Level 41
God Stats
9W - 13L
1,419 SR
Queue Stats
22W - 22L
1,539 Elo+
Party 3
Ymir
Ymir
Lurleane
Ymir
Level 85
God Stats
10W - 10L
1,473 SR
Queue Stats
120W - 125L
1,623 Elo+
Party 1
Scylla
Scylla
Yahichiko
Scylla
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 126L
1,549 Elo+
Party 3
Chaac
Chaac
cheefyboy
Chaac
Level 66
God Stats
1W - 3L
1,495 SR
Queue Stats
95W - 89L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dashtonn
Athena
11
1 / 3 / 11
7,309
522
4,547
10,233
5,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Set
Lyset
Set
14
9 / 0 / 5
8,810
629
9,658
8,756
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Nergs
Kukulkan
13
2 / 2 / 6
8,081
577
9,008
5,991
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Pehmt
Medusa
14
6 / 1 / 5
8,011
572
8,160
9,003
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
iiScuba
Bellona
14
3 / 2 / 1
7,942
567
6,816
9,372
8,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blackchange
Bakasura
12
3 / 4 / 1
7,251
518
5,318
11,674
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
LPsama
Izanami
10
1 / 5 / 1
6,360
454
4,738
8,234
2,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
11
1 / 4 / 3
7,097
507
5,237
12,926
9,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Yahichiko
Scylla
12
2 / 5 / 1
7,288
521
6,479
8,342
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
cheefyboy
Chaac
12
1 / 3 / 2
7,073
505
6,954
12,138
11,469
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
21
Kills
8
8
Deaths
21
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blackchange
Bakasura
3
4
1
0.88
W
Athena
Dashtonn
Athena
1
3
11
2.17
L
Izanami
LPsama
Izanami
1
5
1
0.3
L
Ymir
1
4
3
0.63
W
Set
Lyset
Set
9
0
5
11.5
W
Kukulkan
Nergs
Kukulkan
2
2
6
2.5
W
Medusa
Pehmt
Medusa
6
1
5
8.5
L
Scylla
Yahichiko
Scylla
2
5
1
0.5
L
Chaac
cheefyboy
Chaac
1
3
2
0.67
W
Bellona
iiScuba
Bellona
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,189
Damage
28,726
43,355
Taken
53,314
21,555
Mitigated
30,083
14,382
Healing
14,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blackchange
Bakasura
5,318
4,074
0
4,491
11,674
4,268
0
2,906
8,634
0
24,027
W
Athena
Dashtonn
Athena
4,547
1,298
0
2,063
10,233
5,194
243
3,337
6,773
17,435
0
L
Izanami
LPsama
Izanami
4,738
2,762
0
2,071
8,234
2,288
938
1,818
6,376
0
37,898
L
Ymir
5,237
471
376
2,967
12,926
9,462
0
3,831
9,009
21,420
0
W
Set
Lyset
Set
9,658
3,394
0
4,729
8,756
3,396
667
2,829
5,645
0
45,320
W
Kukulkan
Nergs
Kukulkan
9,008
886
0
880
5,991
2,171
0
1,913
3,919
52,641
0
W
Medusa
Pehmt
Medusa
8,160
3,249
0
4,262
9,003
2,638
1,193
2,265
6,416
0
45,249
L
Scylla
Yahichiko
Scylla
6,479
629
0
930
8,342
2,596
0
2,599
5,642
44,792
0
L
Chaac
cheefyboy
Chaac
6,954
1,075
0
4,123
12,138
11,469
0
2,524
9,570
4,031
34,495
W
Bellona
iiScuba
Bellona
6,816
2,532
0
2,448
9,372
8,156
139
2,459
6,830
4,133
42,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,153
Gold Earned
35,069
384
Minions Killed
344
0
Camps Cleared
0
1,418,136
Distance Traveled
1,338,958
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,251
518
69
5
0
283,842
2
W
Athena
7,309
522
26
2
0
292,022
4
L
Izanami
6,360
454
84
6
0
251,479
4
L
Ymir
7,097
507
32
2
0
266,856
3
W
Set
8,810
629
74
5
0
322,485
3
W
Kukulkan
8,081
577
110
8
0
266,046
4
W
Medusa
8,011
572
74
5
0
250,799
3
L
Scylla
7,288
521
91
7
0
264,323
4
L
Chaac
7,073
505
68
5
0
272,458
0
W
Bellona
7,942
567
100
7
0
286,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role