Player Matchup

Kali
Kali
BlitzKreigdYOMa
Kali
Level 66
God Stats
27W - 17L
1,428 SR
Queue Stats
334W - 338L
1,514 Elo+
Party 1
Artemis
Artemis
JibbleJub
Artemis
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
848W - 839L
1,651 Elo+
Party 1
Ares
Ares
XoB1ooD5heDoX
Ares
Level 89
God Stats
20W - 10L
1,500 SR
Queue Stats
379W - 379L
1,557 Elo+
Party 1
Odin
Odin
ossichief
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,215 Elo+
Party 3
Ah Puch
Ah Puch
stianak
Ah Puch
Level 155
God Stats
11W - 4L
1,500 SR
Queue Stats
347W - 331L
1,215 Elo+
Party 3
Team Averages
Level 97
1,486 SR
1,431 Elo+

VS

Team Averages
Level 78
1,558 SR
1,512 Elo+
Nemesis
Nemesis
ReloadSinc
Nemesis
Level 79
God Stats
7W - 6L
1,500 SR
Queue Stats
184W - 191L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
Shadrach4020
Cthulhu
Level 63
God Stats
13W - 13L
1,500 SR
Queue Stats
233W - 238L
1,533 Elo+
Party 2
King Arthur
King Arthur
SubzeroEagle00
King Arthur
Level 67
God Stats
39W - 36L
1,805 SR
Queue Stats
468W - 461L
1,647 Elo+
Party 2
Izanami
Izanami
Veaini
Izanami
Level 109
God Stats
4W - 5L
1,484 SR
Queue Stats
10W - 13L
1,543 Elo+
Solo
Eset
Eset
W-justasp
Eset
Level 71
God Stats
2W - 6L
1,500 SR
Queue Stats
1,068W - 987L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
11,023
501
6,632
12,244
8,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
JibbleJub
Artemis
18
8 / 2 / 9
11,954
543
16,196
10,688
4,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 10
11,114
505
8,953
15,093
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odin
16
1 / 0 / 9
9,836
447
7,762
13,871
15,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
stianak
Ah Puch
18
3 / 5 / 5
11,400
518
11,108
13,439
4,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReloadSinc
Nemesis
17
5 / 5 / 2
10,722
487
10,868
14,922
6,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Shadrach4020
Cthulhu
13
0 / 3 / 4
9,200
418
7,982
13,733
9,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
SubzeroEagle00
King Arthur
18
1 / 2 / 1
11,210
510
9,296
16,355
12,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Veaini
Izanami
16
1 / 6 / 2
10,002
455
4,650
11,800
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
1 / 5 / 4
9,646
438
5,909
14,638
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
21
Kills
8
8
Deaths
21
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Artemis
JibbleJub
Artemis
8
2
9
6.25
L
Nemesis
ReloadSinc
Nemesis
5
5
2
1.2
L
Cthulhu
Shadrach4020
Cthulhu
0
3
4
0.67
L
King Arthur
SubzeroEagle00
King Arthur
1
2
1
0.75
L
Izanami
Veaini
Izanami
1
6
2
0.33
L
Eset
1
5
4
0.6
W
5
1
10
10
W
Odin
1
0
9
5.5
W
Ah Puch
stianak
Ah Puch
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,651
Damage
38,705
65,335
Taken
71,448
48,980
Mitigated
38,049
19,259
Healing
16,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,632
2,822
0
4,649
12,244
8,537
0
2,029
10,125
12,841
65,095
W
Artemis
JibbleJub
Artemis
16,196
7,813
0
1,593
10,688
4,771
1,938
2,090
8,582
0
81,365
L
Nemesis
ReloadSinc
Nemesis
10,868
4,590
0
818
14,922
6,538
0
3,632
11,215
0
68,407
L
Cthulhu
Shadrach4020
Cthulhu
7,982
61
750
4,000
13,733
9,114
0
4,145
9,448
31,498
0
L
King Arthur
SubzeroEagle00
King Arthur
9,296
737
0
4,380
16,355
12,719
0
4,568
11,296
0
77,941
L
Izanami
Veaini
Izanami
4,650
1,919
288
2,872
11,800
3,821
3,810
3,474
8,301
0
63,194
L
Eset
5,909
587
0
3,614
14,638
5,857
0
4,833
9,805
51,181
0
W
8,953
350
0
4,093
15,093
14,944
1,037
4,178
10,869
36,125
0
W
Odin
7,762
1,313
0
4,400
13,871
15,840
468
2,124
11,627
272
44,503
W
Ah Puch
stianak
Ah Puch
11,108
355
0
4,524
13,439
4,888
719
2,960
10,241
90,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,327
Gold Earned
50,780
533
Minions Killed
554
0
Camps Cleared
0
2,045,804
Distance Traveled
1,987,612
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,023
501
123
6
0
466,960
4
W
Artemis
11,954
543
136
6
0
333,451
9
L
Nemesis
10,722
487
116
5
0
451,495
4
L
Cthulhu
9,200
418
35
2
0
365,139
1
L
King Arthur
11,210
510
150
7
0
372,042
0
L
Izanami
10,002
455
145
7
0
394,323
10
L
Eset
9,646
438
108
5
0
404,613
5
W
Ares
11,114
505
29
1
0
435,725
3
W
Odin
9,836
447
97
4
0
392,374
3
W
Ah Puch
11,400
518
148
7
0
417,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role