Player Matchup

Ullr
Ullr
AdmiralBlaz77
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlackIce2899
Ao Kuang
Level 29
God Stats
4W - 11L
1,587 SR
Queue Stats
151W - 160L
1,487 Elo+
Solo
Susano
Susano
Brian_Calango
Susano
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,570 Elo+
Party 1
Osiris
Osiris
NadoBTS
Osiris
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,437 Elo+
Party 1
Merlin
Merlin
dins_fire_
Merlin
Level 27
God Stats
35W - 29L
1,470 SR
Queue Stats
219W - 203L
1,485 Elo+
Solo
Team Averages
Level 27
1,511 SR
1,496 Elo+

VS

Team Averages
Level 26
1,563 SR
1,516 Elo+
Danzaburou
Danzaburou
Juic3WorId
Danzaburou
Level 27
God Stats
10W - 7L
1,500 SR
Queue Stats
73W - 81L
1,446 Elo+
Solo
Izanami
Izanami
SkeeeYuu
Izanami
Level 28
God Stats
27W - 21L
1,537 SR
Queue Stats
380W - 429L
1,482 Elo+
Solo
Olorun
Olorun
ThonkTwonk
Olorun
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 57L
1,500 Elo+
Solo
Ra
Ra
XxBULLETxX-_KinG
Ra
Level 25
God Stats
49W - 28L
1,581 SR
Queue Stats
104W - 67L
1,608 Elo+
Solo
Khepri
Khepri
unholyjebus
Khepri
Level 25
God Stats
9W - 8L
1,697 SR
Queue Stats
11W - 11L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,341
834
5,758
13,809
5,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
BlackIce2899
Ao Kuang
15
3 / 6 / 0
9,436
944
12,286
21,157
8,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 3 / 0
8,293
829
5,204
9,342
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
NadoBTS
Osiris
15
0 / 5 / 3
8,816
882
7,152
17,650
16,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
dins_fire_
Merlin
15
0 / 4 / 3
8,984
898
10,651
7,983
3,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

173

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juic3WorId
Danzaburou
16
3 / 3 / 10
10,023
1,002
11,678
9,387
4,164
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
SkeeeYuu
Izanami
16
5 / 0 / 9
10,284
1,028
14,135
7,445
3,114
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
ThonkTwonk
Olorun
16
3 / 0 / 12
9,995
1,000
15,124
12,558
7,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 0 / 10
11,197
1,120
11,546
4,828
2,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
16
2 / 0 / 13
10,449
1,045
8,225
9,248
10,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
3
Kills
21
22
Deaths
3
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Ao Kuang
BlackIce2899
Ao Kuang
3
6
0
0.5
L
0
3
0
0
W
Danzaburou
Juic3WorId
Danzaburou
3
3
10
2.67
L
Osiris
NadoBTS
Osiris
0
5
3
0.3
W
Izanami
SkeeeYuu
Izanami
5
0
9
9.5
W
Olorun
ThonkTwonk
Olorun
3
0
12
9
W
8
0
10
13
L
Merlin
dins_fire_
Merlin
0
4
3
0.38
W
Khepri
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,051
Damage
60,708
69,941
Taken
43,466
37,951
Mitigated
26,709
11,441
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,758
2,558
0
1,201
13,809
5,524
0
7,423
6,386
0
15,379
L
Ao Kuang
BlackIce2899
Ao Kuang
12,286
3,732
0
7,728
21,157
8,777
0
10,426
10,154
26,655
0
L
5,204
204
215
416
9,342
3,993
0
4,048
5,294
0
15,741
W
Danzaburou
Juic3WorId
Danzaburou
11,678
5,936
0
1,127
9,387
4,164
0
5,540
3,747
0
26,929
L
Osiris
NadoBTS
Osiris
7,152
1,954
0
450
17,650
16,051
0
8,844
8,806
0
26,823
W
Izanami
SkeeeYuu
Izanami
14,135
9,053
309
1,515
7,445
3,114
0
2,228
5,117
0
32,795
W
Olorun
ThonkTwonk
Olorun
15,124
8,458
2,567
5,316
12,558
7,012
0
7,398
5,010
26,858
0
W
11,546
1,133
3,208
990
4,828
2,154
0
3,005
1,798
35,561
0
L
Merlin
dins_fire_
Merlin
10,651
121
588
843
7,983
3,606
0
4,154
3,829
38,880
0
W
Khepri
8,225
907
0
1,294
9,248
10,265
0
4,766
4,314
11,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,870
Gold Earned
51,948
149
Minions Killed
176
6
Camps Cleared
7
827,502
Distance Traveled
926,497
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,341
834
14
1
0
161,725
1
L
Ao Kuang
9,436
944
30
3
4
170,371
0
L
Susano
8,293
829
26
3
0
155,447
1
W
Danzaburou
10,023
1,002
36
4
1
145,544
0
L
Osiris
8,816
882
25
3
2
178,210
0
W
Izanami
10,284
1,028
41
4
3
162,952
0
W
Olorun
9,995
1,000
23
2
1
176,948
0
W
Ra
11,197
1,120
66
7
1
224,437
0
L
Merlin
8,984
898
54
5
0
161,749
0
W
Khepri
10,449
1,045
10
1
1
216,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role