Player Matchup

Aphrodite
Aphrodite
Arkaius27
Aphrodite
Level 63
God Stats
1W - 1L
1,324 SR
Queue Stats
138W - 103L
1,558 Elo+
Solo
Kukulkan
Kukulkan
Dice2013
Kukulkan
Level 47
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MoldyTurnips
Tsukuyomi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 88L
1,500 Elo+
Party 1
Anubis
Anubis
SynSnow
Anubis
Level 48
God Stats
6W - 5L
1,500 SR
Queue Stats
220W - 246L
1,575 Elo+
Party 1
Neith
Neith
anvaen
Neith
Level 88
God Stats
8W - 6L
1,672 SR
Queue Stats
15W - 10L
1,697 Elo+
Solo
Team Averages
Level 58
1,499 SR
1,566 Elo+

VS

Team Averages
Level 89
1,471 SR
1,377 Elo+
Ymir
Ymir
ESTEBANTLOF
Ymir
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hueve
Da Ji
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,282 Elo+
Party 2
Janus
Janus
andree2530
Janus
Level 66
God Stats
31W - 45L
1,356 SR
Queue Stats
267W - 296L
1,427 Elo+
Solo
Ullr
Ullr
oRRiWasTaken
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,174 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zerpy
Cu Chulainn
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arkaius27
Aphrodite
17
1 / 2 / 7
11,328
515
5,151
13,527
10,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Dice2013
Kukulkan
18
6 / 3 / 3
12,236
556
13,258
9,755
4,299
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
MoldyTurnips
Tsukuyomi
17
5 / 7 / 5
10,993
500
10,656
16,588
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
SynSnow
Anubis
18
5 / 7 / 1
11,884
540
11,244
14,742
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
anvaen
Neith
17
4 / 5 / 3
11,041
502
9,083
13,805
4,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 3
7,165
326
3,982
6,616
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
Hueve
Da Ji
19
15 / 5 / 3
12,218
555
19,086
21,061
8,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
18
4 / 1 / 3
11,092
504
5,137
10,177
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 4 / 5
8,889
404
4,036
11,601
4,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
zerpy
Cu Chulainn
16
2 / 8 / 5
10,281
467
12,653
21,869
16,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
43
21
Kills
24
24
Deaths
21
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Arkaius27
Aphrodite
1
2
7
2.25
W
Kukulkan
Dice2013
Kukulkan
6
3
3
2.5
L
2
3
3
1.17
L
Da Ji
Hueve
Da Ji
15
5
3
3.3
W
Tsukuyomi
MoldyTurnips
Tsukuyomi
5
7
5
1.07
W
Anubis
SynSnow
Anubis
5
7
1
0.79
L
Janus
4
1
3
5.5
W
Neith
anvaen
Neith
4
5
3
1.1
L
1
4
5
0.88
L
Cu Chulainn
zerpy
Cu Chulainn
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,392
Damage
44,894
68,417
Taken
71,324
33,222
Mitigated
35,044
30,419
Healing
14,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Arkaius27
Aphrodite
5,151
1,004
5,389
7,794
13,527
10,146
759
2,977
10,378
45,304
0
W
Kukulkan
Dice2013
Kukulkan
13,258
1,793
159
1,643
9,755
4,299
2,717
1,319
8,266
76,643
0
L
3,982
1,072
102
2,166
6,616
2,200
0
1,763
4,853
14,014
0
L
Da Ji
Hueve
Da Ji
19,086
6,169
0
5,422
21,061
8,133
0
8,528
12,437
0
80,317
W
Tsukuyomi
MoldyTurnips
Tsukuyomi
10,656
2,737
0
4,889
16,588
7,327
0
1,087
15,271
0
81,394
W
Anubis
SynSnow
Anubis
11,244
631
0
5,887
14,742
6,655
354
448
13,987
70,130
0
L
Janus
5,137
0
0
1,016
10,177
4,026
556
4,721
5,398
80,032
0
W
Neith
anvaen
Neith
9,083
3,570
306
4,352
13,805
4,795
2,013
3,052
10,678
0
62,810
L
4,036
1,285
0
2,608
11,601
4,145
484
3,485
8,086
0
35,264
L
Cu Chulainn
zerpy
Cu Chulainn
12,653
2,545
0
3,491
21,869
16,540
631
10,632
10,897
0
62,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,482
Gold Earned
49,645
557
Minions Killed
443
0
Camps Cleared
0
1,981,553
Distance Traveled
1,749,482
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,328
515
77
4
0
424,552
2
W
Kukulkan
12,236
556
140
6
0
430,991
1
L
Ymir
7,165
326
19
1
0
147,472
1
L
Da Ji
12,218
555
109
5
0
423,947
2
W
Tsukuyomi
10,993
500
111
5
0
440,915
11
W
Anubis
11,884
540
128
6
0
294,027
1
L
Janus
11,092
504
144
7
0
463,384
5
W
Neith
11,041
502
101
5
0
391,068
4
L
Ullr
8,889
404
65
3
0
357,366
5
L
Cu Chulainn
10,281
467
106
5
0
357,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role