Player Matchup

Olorun
Olorun
JusThtSimp
Olorun
Level 27
God Stats
32W - 18L
1,458 SR
Queue Stats
78W - 90L
1,342 Elo+
Solo
Odin
Odin
Mex4WarDog
Odin
Level 6
God Stats
32W - 26L
1,500 SR
Queue Stats
133W - 160L
1,430 Elo+
Solo
Xing Tian
Xing Tian
SaltyNasusMain
Xing Tian
Level 29
God Stats
13W - 6L
1,631 SR
Queue Stats
301W - 238L
1,449 Elo+
Solo
Pele
Pele
kingtellarico
Pele
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 5L
1,717 Elo+
Solo
Danzaburou
Danzaburou
lSestra
Danzaburou
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 34L
1,688 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,525 Elo+

VS

Team Averages
Level 20
1,555 SR
1,516 Elo+
Arachne
Arachne
C4PiT4L_HAMONY_
Arachne
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
62W - 62L
1,519 Elo+
Party 1
Ra
Ra
JMay989
Ra
Level 11
God Stats
156W - 186L
1,572 SR
Queue Stats
190W - 263L
1,549 Elo+
Solo
Neith
Neith
Twitch_JDGold15
Neith
Level 26
God Stats
0W - 6L
1,500 SR
Queue Stats
22W - 28L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
Y2Cajun
Erlang Shen
Level 29
God Stats
7W - 3L
1,702 SR
Queue Stats
190W - 193L
1,396 Elo+
Solo
Anhur
Anhur
ksardoks_hell
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JusThtSimp
Olorun
12
5 / 3 / 3
7,643
588
9,170
7,326
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 2
6,860
528
3,133
6,407
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
SaltyNasusMain
Xing Tian
11
3 / 1 / 10
7,800
600
5,002
10,008
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
6 / 3 / 4
7,411
570
4,503
10,770
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
lSestra
Danzaburou
15
16 / 0 / 3
10,376
798
11,469
9,174
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,401
415
3,286
8,912
2,822
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
5,135
395
1,940
7,521
2,403
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
0 / 10 / 0
5,126
394
5,681
8,172
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
Y2Cajun
Erlang Shen
14
8 / 4 / 1
8,303
639
10,896
11,461
10,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 8 / 2
5,608
431
2,254
9,360
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
33
Kills
9
10
Deaths
33
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
0
5
0
0
W
Olorun
JusThtSimp
Olorun
5
3
3
2.17
W
3
3
2
1.33
W
Xing Tian
SaltyNasusMain
Xing Tian
3
1
10
8
L
0
10
0
0
L
Erlang Shen
Y2Cajun
Erlang Shen
8
4
1
2.13
W
6
3
4
2.67
L
1
8
2
0.25
W
Danzaburou
lSestra
Danzaburou
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,277
Damage
24,057
43,685
Taken
45,426
20,046
Mitigated
21,617
16,879
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,286
2,373
0
792
8,912
2,822
580
1,671
7,241
0
23,652
L
1,940
498
111
549
7,521
2,403
292
3,914
3,607
17,989
0
W
Olorun
JusThtSimp
Olorun
9,170
4,233
0
3,594
7,326
2,515
1,217
1,680
5,646
38,395
0
W
3,133
1,993
513
881
6,407
3,378
836
805
5,602
0
22,404
W
Xing Tian
SaltyNasusMain
Xing Tian
5,002
733
0
1,355
10,008
7,491
99
1,605
8,403
21,786
0
L
5,681
2,583
0
273
8,172
3,520
604
700
7,472
1,698
25,110
L
Erlang Shen
Y2Cajun
Erlang Shen
10,896
4,427
0
3,630
11,461
10,246
348
3,763
7,698
11,294
31,961
W
4,503
1,092
135
4,838
10,770
3,377
0
674
10,096
0
35,720
L
2,254
1,379
0
1,075
9,360
2,626
506
4,124
5,236
0
10,684
W
Danzaburou
lSestra
Danzaburou
11,469
6,814
0
5,563
9,174
3,285
2,661
489
8,685
0
64,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,090
Gold Earned
29,573
317
Minions Killed
219
0
Camps Cleared
0
1,120,300
Distance Traveled
1,119,219
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,401
415
47
4
0
259,496
1
L
Ra
5,135
395
21
2
0
236,054
0
W
Olorun
7,643
588
55
4
0
235,626
0
W
Odin
6,860
528
46
4
0
197,318
0
W
Xing Tian
7,800
600
33
3
0
244,835
1
L
Neith
5,126
394
36
3
0
210,658
0
L
Erlang Shen
8,303
639
84
6
0
227,332
2
W
Pele
7,411
570
68
5
0
225,376
0
L
Anhur
5,608
431
31
2
0
185,679
0
W
Danzaburou
10,376
798
115
9
0
217,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role