Player Matchup

Izanami
Izanami
CrimsonOtachi
Izanami
Level 106
God Stats
9W - 5L
1,814 SR
Queue Stats
523W - 519L
1,467 Elo+
Party 1
Achilles
Achilles
Er_Supremo12
Achilles
Level 86
God Stats
9W - 7L
1,705 SR
Queue Stats
503W - 482L
1,602 Elo+
Party 3
Fafnir
Fafnir
HuginX
Fafnir
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Spyser
Guan Yu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
xCoconut21
Zeus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
239W - 218L
1,914 Elo+
Party 3
Team Averages
Level 78
1,604 SR
1,597 Elo+

VS

Team Averages
Level 45
1,541 SR
1,412 Elo+
Tsukuyomi
Tsukuyomi
Smyy
Tsukuyomi
Level 35
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 108L
1,543 Elo+
Party 2
Ymir
Ymir
kuvic05
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 36L
1,253 Elo+
Party 4
Rama
Rama
luisangel888553
Rama
Level 57
God Stats
9W - 5L
1,500 SR
Queue Stats
131W - 137L
1,431 Elo+
Party 4
Nu Wa
Nu Wa
thebaechu
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
xDarkruu
Anubis
Level 77
God Stats
6W - 3L
1,704 SR
Queue Stats
128W - 117L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 1 / 0
8,034
536
14,552
9,375
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
Er_Supremo12
Achilles
13
2 / 4 / 0
7,805
520
7,140
10,497
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
HuginX
Fafnir
12
0 / 0 / 6
7,870
525
3,450
8,631
9,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Spyser
Guan Yu
14
9 / 1 / 1
8,704
580
11,016
11,383
5,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

13
1 / 3 / 1
7,627
508
4,957
6,729
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Smyy
Tsukuyomi
13
5 / 5 / 1
8,177
545
8,954
12,581
3,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
kuvic05
Ymir
11
0 / 3 / 0
6,388
426
3,387
13,063
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 0
6,114
408
5,891
10,733
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
thebaechu
Nu Wa
12
1 / 5 / 1
7,003
467
3,917
7,263
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
xDarkruu
Anubis
14
3 / 3 / 2
8,190
546
9,431
12,108
6,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
18
Kills
9
9
Deaths
19
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
1
0
6
W
Achilles
Er_Supremo12
Achilles
2
4
0
0.5
W
Fafnir
HuginX
Fafnir
0
0
6
3
L
Tsukuyomi
Smyy
Tsukuyomi
5
5
1
1.1
W
Guan Yu
Spyser
Guan Yu
9
1
1
9.5
L
Ymir
kuvic05
Ymir
0
3
0
0
L
0
3
0
0
L
Nu Wa
thebaechu
Nu Wa
1
5
1
0.3
W
1
3
1
0.5
L
Anubis
xDarkruu
Anubis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,115
Damage
31,580
46,615
Taken
55,748
27,188
Mitigated
18,948
16,960
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
14,552
9,476
0
5,005
9,375
3,628
634
2,140
7,235
0
74,263
W
Achilles
Er_Supremo12
Achilles
7,140
2,517
0
3,116
10,497
6,931
478
7,218
3,279
0
35,775
W
Fafnir
HuginX
Fafnir
3,450
497
0
3,119
8,631
9,150
0
1,865
6,766
9,770
0
L
Tsukuyomi
Smyy
Tsukuyomi
8,954
2,664
0
5,026
12,581
3,259
0
1,703
10,718
0
51,084
W
Guan Yu
Spyser
Guan Yu
11,016
2,196
70
4,058
11,383
5,618
274
3,633
7,750
0
43,148
L
Ymir
kuvic05
Ymir
3,387
189
0
2,704
13,063
5,162
0
2,201
10,862
25,358
0
L
5,891
4,297
369
4,430
10,733
2,188
0
1,213
9,520
0
35,387
L
Nu Wa
thebaechu
Nu Wa
3,917
300
0
510
7,263
1,689
614
1,872
5,277
33,842
0
W
4,957
406
0
1,592
6,729
1,861
797
1,879
4,850
45,448
0
L
Anubis
xDarkruu
Anubis
9,431
1,236
0
6,476
12,108
6,650
550
1,100
10,464
46,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,040
Gold Earned
35,872
420
Minions Killed
354
0
Camps Cleared
0
1,325,700
Distance Traveled
1,243,700
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,034
536
135
9
0
236,472
3
W
Achilles
7,805
520
72
5
0
261,735
2
W
Fafnir
7,870
525
19
1
0
252,662
0
L
Tsukuyomi
8,177
545
89
6
0
273,556
3
W
Guan Yu
8,704
580
80
5
0
327,438
1
L
Ymir
6,388
426
41
3
0
269,170
0
L
Rama
6,114
408
63
4
0
252,609
0
L
Nu Wa
7,003
467
75
5
0
235,209
5
W
Zeus
7,627
508
114
8
0
247,393
6
L
Anubis
8,190
546
86
6
0
213,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role