Player Matchup

Bellona
Bellona
Platinum II
ASD666666
Bellona
Platinum II
Level 160
God Stats
67W - 65L
1,429 SR
Queue Stats
753W - 745L
1,964 MMR
Solo
Thanatos
Thanatos
Platinum V
DamePlaySinG
Thanatos
Platinum V
Level 58
God Stats
15W - 17L
1,500 SR
Queue Stats
526W - 538L
1,778 MMR
Solo
Rama
Rama
Gold II
Kinguz
Rama
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Platinum IV
Krøss
Artio
Platinum IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Lücky
Nu Wa
Platinum I
Level 160
God Stats
7W - 9L
1,731 SR
Queue Stats
435W - 386L
2,089 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,532 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,560 SR
1,873 MMR
Camazotz
Camazotz
Diamond III
DMlost
Camazotz
Diamond III
Level 160
God Stats
9W - 4L
1,500 SR
Queue Stats
577W - 338L
2,247 MMR
Solo
Agni
Agni
Gold II
KrisTian1414
Agni
Gold II
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,854 MMR
Solo
Ymir
Ymir
Gold V
nobeff
Ymir
Gold V
Level 158
God Stats
6W - 1L
1,500 SR
Queue Stats
37W - 31L
1,722 MMR
Solo
Apollo
Apollo
Platinum IV
oFazendeiro
Apollo
Platinum IV
Level 111
God Stats
7W - 2L
1,812 SR
Queue Stats
40W - 28L
1,865 MMR
Solo
Sobek
Sobek
Gold IV
ŴarGrāy
Sobek
Gold IV
Level 160
God Stats
6W - 8L
1,489 SR
Queue Stats
134W - 106L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ASD666666
Bellona
13
1 / 7 / 0
8,757
417
10,056
19,768
15,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
DamePlaySinG
Thanatos
14
0 / 12 / 2
8,512
405
7,496
19,080
7,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Kinguz
Rama
18
2 / 5 / 0
11,338
540
12,850
17,419
6,570
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Krøss
Artio
12
1 / 9 / 0
7,931
378
5,042
22,514
15,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Lücky
Nu Wa
18
2 / 5 / 1
10,624
506
14,268
11,846
4,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TsukuyomiDanzaburouSetFreyaNemesis

VS

Bans
RaGebJanusKumbhakarnaSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DMlost
Camazotz
20
22 / 0 / 4
15,377
732
25,069
23,963
10,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 10
13,304
634
14,688
11,679
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
nobeff
Ymir
18
2 / 2 / 5
11,827
563
8,593
17,526
11,917
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
17
1 / 2 / 11
11,288
538
13,882
19,012
6,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sobek
ŴarGrāy
Sobek
17
5 / 1 / 16
12,070
575
6,992
21,051
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
84
6
Kills
38
38
Deaths
6
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
ASD666666
Bellona
1
7
0
0.14
W
Camazotz
DMlost
Camazotz
22
0
4
24
L
Thanatos
DamePlaySinG
Thanatos
0
12
2
0.08
L
Rama
Kinguz
Rama
2
5
0
0.4
W
8
1
10
13
L
Artio
Krøss
Artio
1
9
0
0.11
L
Nu Wa
Lücky
Nu Wa
2
5
1
0.5
W
Ymir
nobeff
Ymir
2
2
5
2.25
W
Apollo
1
2
11
3.25
W
Sobek
ŴarGrāy
Sobek
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,712
Damage
69,224
90,627
Taken
93,231
48,983
Mitigated
52,008
26,433
Healing
56,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ASD666666
Bellona
10,056
3,128
0
3,491
19,768
15,185
0
6,508
13,232
4,363
40,543
W
Camazotz
DMlost
Camazotz
25,069
8,475
0
21,190
23,963
10,738
7,420
4,132
19,669
0
123,850
L
Thanatos
DamePlaySinG
Thanatos
7,496
2,175
0
8,160
19,080
7,553
0
5,163
13,757
0
63,202
L
Rama
Kinguz
Rama
12,850
11,232
0
7,704
17,419
6,570
1,287
5,217
12,096
0
95,639
W
14,688
1,562
369
5,042
11,679
4,354
1,954
4,641
6,660
89,204
0
L
Artio
Krøss
Artio
5,042
281
804
3,524
22,514
15,118
105
8,726
13,554
28,216
0
L
Nu Wa
Lücky
Nu Wa
14,268
2,018
0
2,750
11,846
4,557
895
4,138
7,472
90,832
0
W
Ymir
nobeff
Ymir
8,593
2,784
0
7,496
17,526
11,917
391
4,241
13,107
75,194
0
W
Apollo
13,882
9,745
0
13,339
19,012
6,916
4,715
4,030
14,858
0
90,460
W
Sobek
ŴarGrāy
Sobek
6,992
587
0
9,016
21,051
18,083
352
3,304
17,551
29,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,162
Gold Earned
63,866
609
Minions Killed
643
0
Camps Cleared
0
1,758,921
Distance Traveled
2,121,531
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,757
417
92
4
0
373,739
6
W
Camazotz
15,377
732
178
8
0
493,720
4
L
Thanatos
8,512
405
94
4
0
333,498
4
L
Rama
11,338
540
206
10
0
332,013
6
W
Agni
13,304
634
162
8
0
398,768
6
L
Artio
7,931
378
52
2
0
361,507
3
L
Nu Wa
10,624
506
165
8
0
358,164
4
W
Ymir
11,827
563
149
7
0
387,931
6
W
Apollo
11,288
538
125
6
0
372,162
2
W
Sobek
12,070
575
29
1
0
468,950
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role